Player Matchup

Nemesis
Nemesis
DegustatorKala
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 1
Mercury
Mercury
FinisT47
Mercury
Level 80
God Stats
0W - 2L
1,339 SR
Queue Stats
20W - 21L
1,531 Elo+
Party 1
Ymir
Ymir
Kiuriu
Ymir
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
113W - 104L
1,494 Elo+
Party 3
Mulan
Mulan
Morkovich
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 1
Xbalanque
Xbalanque
TY1300
Xbalanque
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
113W - 100L
1,513 Elo+
Party 3
Team Averages
Level 29
1,555 SR
1,527 Elo+

VS

Team Averages
Level 26
1,468 SR
1,390 Elo+
Amaterasu
Amaterasu
Chaka13
Amaterasu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
EPH95
Anubis
Level 25
God Stats
7W - 4L
1,566 SR
Queue Stats
22W - 20L
1,396 Elo+
Solo
Yemoja
Yemoja
Pietonu
Yemoja
Level 69
God Stats
1W - 0L
1,482 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Ra
Ra
SebyHolyGuns
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,373 Elo+
Party 2
Cupid
Cupid
llAxu
Cupid
Level 15
God Stats
1W - 2L
1,290 SR
Queue Stats
11W - 13L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,287
331
2,298
9,017
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
FinisT47
Mercury
16
5 / 3 / 6
9,973
453
12,502
16,281
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Kiuriu
Ymir
15
3 / 3 / 3
9,624
437
13,122
17,587
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mulan
Morkovich
Mulan
15
3 / 6 / 3
9,170
417
6,641
16,386
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
TY1300
Xbalanque
15
1 / 9 / 5
9,137
415
6,789
15,027
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chaka13
Amaterasu
16
4 / 5 / 5
11,291
513
14,328
16,795
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
EPH95
Anubis
14
1 / 5 / 4
9,642
438
6,466
12,304
7,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Pietonu
Yemoja
17
4 / 0 / 13
11,980
545
10,500
13,310
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 6
10,448
475
7,763
8,985
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
llAxu
Cupid
18
12 / 0 / 5
11,688
531
16,168
14,841
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
22
22
Deaths
14
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chaka13
Amaterasu
4
5
5
1.3
L
2
1
1
2.5
W
Anubis
EPH95
Anubis
1
5
4
0.6
L
Mercury
FinisT47
Mercury
5
3
6
2.67
L
Ymir
Kiuriu
Ymir
3
3
3
1.5
L
Mulan
Morkovich
Mulan
3
6
3
0.75
W
Yemoja
Pietonu
Yemoja
4
0
13
10.5
W
1
4
6
1
L
Xbalanque
TY1300
Xbalanque
1
9
5
0.39
W
Cupid
llAxu
Cupid
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
55,225
74,298
Taken
66,235
41,250
Mitigated
44,445
12,066
Healing
28,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chaka13
Amaterasu
14,328
5,568
0
3,357
16,795
14,391
3,181
1,524
14,907
372
58,004
L
2,298
423
0
690
9,017
2,825
0
3,293
5,480
0
14,861
W
Anubis
EPH95
Anubis
6,466
443
0
4,376
12,304
7,036
701
1,597
10,682
52,494
0
L
Mercury
FinisT47
Mercury
12,502
6,518
0
4,449
16,281
6,530
0
3,677
12,356
0
65,298
L
Ymir
Kiuriu
Ymir
13,122
3,041
0
3,639
17,587
14,322
618
7,346
10,134
47,596
0
L
Mulan
Morkovich
Mulan
6,641
1,621
0
857
16,386
11,658
0
3,765
12,164
81
30,536
W
Yemoja
Pietonu
Yemoja
10,500
2,899
5,130
5,775
13,310
13,085
1,151
4,111
9,149
51,937
0
W
7,763
275
2,197
1,793
8,985
3,663
2,185
1,305
7,630
62,532
0
L
Xbalanque
TY1300
Xbalanque
6,789
3,097
0
2,431
15,027
5,915
2,460
6,526
8,490
0
49,305
W
Cupid
llAxu
Cupid
16,168
12,007
187
6,174
14,841
6,270
3,292
4,666
10,125
0
62,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
55,049
338
Minions Killed
422
0
Camps Cleared
0
1,970,165
Distance Traveled
1,920,440
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,291
513
86
4
0
391,901
0
L
Nemesis
7,287
331
32
1
0
346,253
0
W
Anubis
9,642
438
76
3
0
365,251
0
L
Mercury
9,973
453
105
5
0
476,227
1
L
Ymir
9,624
437
49
2
0
397,784
0
L
Mulan
9,170
417
64
3
0
386,032
1
W
Yemoja
11,980
545
54
2
0
425,494
0
W
Ra
10,448
475
124
6
0
334,212
4
L
Xbalanque
9,137
415
88
4
0
363,869
6
W
Cupid
11,688
531
82
4
0
403,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role