Player Matchup

Rama
Rama
Delvx
Rama
Level 145
God Stats
1W - 0L
1,325 SR
Queue Stats
123W - 73L
1,689 Elo+
Party 1
Ganesha
Ganesha
MrMatpler
Ganesha
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 65L
1,655 Elo+
Party 1
Chang'e
Chang'e
fajeczek00
Chang'e
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 13L
1,528 Elo+
Party 1
Team Averages
Level 119
1,442 SR
1,624 Elo+

VS

Team Averages
Level 74
1,449 SR
1,427 Elo+
Izanami
Izanami
Dizzyinthesky
Izanami
Level 118
God Stats
3W - 6L
1,405 SR
Queue Stats
134W - 158L
1,414 Elo+
Party 2
Scylla
Scylla
Folerac
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Übbel
Ares
Level 87
God Stats
1W - 3L
1,443 SR
Queue Stats
218W - 279L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Delvx
Rama
16
13 / 0 / 5
12,098
864
17,437
11,265
5,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
MrMatpler
Ganesha
13
2 / 1 / 16
10,897
778
6,921
15,524
19,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
fajeczek00
Chang'e
13
5 / 2 / 9
10,122
723
7,474
10,036
5,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 4 / 1
8,352
597
3,419
9,211
2,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Folerac
Scylla
11
0 / 9 / 3
8,207
586
9,421
10,984
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Übbel
Ares
12
2 / 7 / 1
9,288
663
7,748
16,642
15,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
3
3
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
Delvx
Rama
13
0
5
15.5
L
Izanami
1
4
1
0.38
L
Scylla
Folerac
Scylla
0
9
3
0.17
W
Ganesha
MrMatpler
Ganesha
2
1
16
10
W
Chang'e
fajeczek00
Chang'e
5
2
9
4.75
L
Ares
Übbel
Ares
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,832
Damage
20,588
36,825
Taken
36,837
30,841
Mitigated
20,375
11,122
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Delvx
Rama
17,437
12,776
0
4,657
11,265
5,950
2,852
5,307
5,958
0
67,259
L
Izanami
3,419
1,998
0
1,503
9,211
2,084
0
2,153
7,058
0
33,125
L
Scylla
Folerac
Scylla
9,421
1,124
0
102
10,984
3,073
0
4,364
6,620
35,998
0
W
Ganesha
MrMatpler
Ganesha
6,921
727
0
1,990
15,524
19,459
0
5,430
10,094
26,903
0
W
Chang'e
fajeczek00
Chang'e
7,474
793
2,225
2,250
10,036
5,432
315
6,496
3,540
38,110
0
L
Ares
Übbel
Ares
7,748
266
0
1,612
16,642
15,218
0
7,889
8,753
22,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
25,847
185
Minions Killed
142
0
Camps Cleared
0
765,677
Distance Traveled
590,460
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,098
864
104
7
0
230,816
3
L
Izanami
8,352
597
65
5
0
153,165
0
L
Scylla
8,207
586
48
3
0
203,242
0
W
Ganesha
10,897
778
4
0
0
258,466
4
W
Chang'e
10,122
723
77
6
0
276,395
0
L
Ares
9,288
663
29
2
0
234,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role