Player Matchup

Hercules
Hercules
FGT123
Hercules
Level 82
God Stats
42W - 26L
1,547 SR
Queue Stats
741W - 651L
1,522 Elo+
Party 3
Anubis
Anubis
Patrìck
Anubis
Level 107
God Stats
15W - 4L
1,685 SR
Queue Stats
152W - 137L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VooDooMagic
Tsukuyomi
Level 61
God Stats
5W - 1L
1,730 SR
Queue Stats
46W - 45L
1,471 Elo+
Party 1
Osiris
Osiris
carlso23
Osiris
Level 147
God Stats
6W - 13L
1,500 SR
Queue Stats
494W - 440L
1,520 Elo+
Solo
Ullr
Ullr
jellypotato123
Ullr
Level 120
God Stats
1W - 2L
1,318 SR
Queue Stats
225W - 204L
1,546 Elo+
Party 3
Team Averages
Level 103
1,556 SR
1,514 Elo+

VS

Team Averages
Level 86
1,628 SR
1,536 Elo+
Mercury
Mercury
GoinginRa69
Mercury
Level 109
God Stats
2W - 4L
1,813 SR
Queue Stats
297W - 296L
1,587 Elo+
Party 2
Nike
Nike
MR CH0W68
Nike
Level 91
God Stats
9W - 9L
1,522 SR
Queue Stats
572W - 606L
1,567 Elo+
Party 2
Hachiman
Hachiman
Methlab_Barbie
Hachiman
Level 85
God Stats
1W - 3L
1,338 SR
Queue Stats
95W - 99L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
ReverendHap
Zhong Kui
Level 89
God Stats
1W - 2L
1,715 SR
Queue Stats
201W - 221L
1,464 Elo+
Party 2
Chronos
Chronos
TrueFlamingKing
Chronos
Level 57
God Stats
35W - 19L
1,750 SR
Queue Stats
70W - 58L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FGT123
Hercules
11
2 / 0 / 11
7,690
592
4,804
10,473
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Patrìck
Anubis
14
5 / 0 / 2
8,332
641
5,842
4,438
2,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
VooDooMagic
Tsukuyomi
12
6 / 1 / 4
7,619
586
3,479
5,202
1,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
carlso23
Osiris
12
3 / 4 / 5
7,254
558
7,658
11,011
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 4
8,597
661
9,205
6,782
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GoinginRa69
Mercury
13
1 / 2 / 4
7,233
556
3,013
7,205
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
10
1 / 2 / 4
6,317
486
4,073
7,102
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
11
2 / 8 / 0
6,635
510
4,256
11,246
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ReverendHap
Zhong Kui
12
3 / 5 / 2
7,051
542
6,029
10,256
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 0
5,769
444
1,340
7,542
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
22
Kills
7
7
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
FGT123
Hercules
2
0
11
7.5
L
Mercury
GoinginRa69
Mercury
1
2
4
1.5
L
Nike
1
2
4
1.5
L
Hachiman
2
8
0
0.25
W
Anubis
Patrìck
Anubis
5
0
2
6
L
Zhong Kui
ReverendHap
Zhong Kui
3
5
2
0.8
L
0
5
0
0
W
Tsukuyomi
VooDooMagic
Tsukuyomi
6
1
4
8
W
Osiris
carlso23
Osiris
3
4
5
1.38
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
18,711
37,906
Taken
43,351
18,676
Mitigated
21,921
12,465
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FGT123
Hercules
4,804
1,920
0
3,858
10,473
6,168
233
992
9,393
0
23,596
L
Mercury
GoinginRa69
Mercury
3,013
1,350
0
445
7,205
2,601
0
746
6,459
0
52,537
L
Nike
4,073
300
0
2,727
7,102
4,072
0
627
6,475
0
17,790
L
Hachiman
4,256
1,733
0
2,090
11,246
3,737
0
0
11,246
0
33,318
W
Anubis
Patrìck
Anubis
5,842
360
0
2,921
4,438
2,086
602
1,007
3,316
51,613
0
L
Zhong Kui
ReverendHap
Zhong Kui
6,029
431
0
3,534
10,256
9,858
0
132
10,124
29,685
0
L
1,340
191
0
624
7,542
1,653
0
4,337
3,205
27,331
0
W
Tsukuyomi
VooDooMagic
Tsukuyomi
3,479
117
0
2,186
5,202
1,682
0
669
4,450
0
26,391
W
Osiris
carlso23
Osiris
7,658
3,800
0
3,500
11,011
6,556
804
4,087
6,596
0
28,493
W
9,205
3,993
0
0
6,782
2,184
2,749
0
6,782
0
56,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
33,005
330
Minions Killed
314
0
Camps Cleared
0
1,296,279
Distance Traveled
1,336,732
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,690
592
25
2
0
271,519
1
L
Mercury
7,233
556
108
8
0
322,346
2
L
Nike
6,317
486
29
2
0
294,841
6
L
Hachiman
6,635
510
66
5
0
219,883
2
W
Anubis
8,332
641
103
8
0
243,786
3
L
Zhong Kui
7,051
542
58
4
0
235,135
1
L
Chronos
5,769
444
53
4
0
264,527
4
W
Tsukuyomi
7,619
586
48
4
0
303,823
6
W
Osiris
7,254
558
52
4
0
236,624
0
W
Ullr
8,597
661
102
8
0
240,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role