Player Matchup

Ravana
Ravana
DilfoMaximus
Ravana
Level 5
God Stats
4W - 4L
1,560 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 2
Nemesis
Nemesis
TacoVII
Nemesis
Level 9
God Stats
0W - 2L
1,492 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 2
Set
Set
Unsighted4
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,437 Elo+
Party 2
Medusa
Medusa
bigschmeat69420
Medusa
Level 4
God Stats
9W - 9L
1,842 SR
Queue Stats
212W - 242L
1,647 Elo+
Party 2
Xing Tian
Xing Tian
forskin1
Xing Tian
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 140L
1,388 Elo+
Party 2
Team Averages
Level 16
1,579 SR
1,483 Elo+

VS

Team Averages
Level 21
1,570 SR
1,545 Elo+
Olorun
Olorun
CuarzoLunar
Olorun
Level 4
God Stats
2W - 0L
1,706 SR
Queue Stats
33W - 21L
1,472 Elo+
Solo
Chaac
Chaac
D00M3
Chaac
Level 48
God Stats
2W - 0L
1,259 SR
Queue Stats
4W - 1L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
H3llStab
Danzaburou
Level 22
God Stats
8W - 2L
1,703 SR
Queue Stats
18W - 12L
1,586 Elo+
Party 1
Ganesha
Ganesha
Kikato375
Ganesha
Level 16
God Stats
6W - 3L
1,681 SR
Queue Stats
12W - 8L
1,589 Elo+
Party 1
King Arthur
King Arthur
TheRealLiquify
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 96L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
5
0 / 5 / 0
4,096
410
1,395
5,014
1,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
TacoVII
Nemesis
9
1 / 2 / 0
5,443
544
1,310
6,677
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,017
402
1,352
5,505
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 0
4,314
431
1,794
5,146
1,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
forskin1
Xing Tian
10
2 / 1 / 0
5,756
576
4,591
4,926
3,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 1 / 0
6,527
653
5,523
4,179
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
D00M3
Chaac
9
2 / 0 / 1
5,440
544
970
6,568
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
H3llStab
Danzaburou
10
10 / 0 / 1
6,788
679
8,159
4,245
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Kikato375
Ganesha
9
1 / 1 / 8
6,043
604
1,781
5,594
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TheRealLiquify
King Arthur
8
0 / 2 / 1
4,429
443
1,653
7,153
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
16
17
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
0
3
W
Chaac
D00M3
Chaac
2
0
1
2.5
L
Ravana
0
5
0
0
W
Danzaburou
H3llStab
Danzaburou
10
0
1
10.5
W
Ganesha
Kikato375
Ganesha
1
1
8
5
L
Nemesis
TacoVII
Nemesis
1
2
0
0.5
W
King Arthur
TheRealLiquify
King Arthur
0
2
1
0.25
L
0
4
0
0
L
0
5
0
0
L
Xing Tian
forskin1
Xing Tian
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,442
Damage
18,086
27,268
Taken
27,739
10,830
Mitigated
11,413
1,863
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,523
2,182
69
2,324
4,179
1,510
1,273
116
3,865
41,563
0
W
Chaac
D00M3
Chaac
970
271
0
3,380
6,568
2,374
0
200
6,368
0
24,408
L
Ravana
1,395
377
0
192
5,014
1,262
0
932
4,082
0
8,559
W
Danzaburou
H3llStab
Danzaburou
8,159
3,837
0
2,797
4,245
1,099
888
0
4,026
0
31,137
W
Ganesha
Kikato375
Ganesha
1,781
347
0
1,382
5,594
2,174
290
0
5,519
11,682
0
L
Nemesis
TacoVII
Nemesis
1,310
508
0
597
6,677
2,033
0
2,260
4,392
0
23,511
W
King Arthur
TheRealLiquify
King Arthur
1,653
347
0
1,927
7,153
4,256
0
4,275
2,878
0
8,905
L
1,352
497
0
311
5,505
2,489
0
2,612
2,893
0
4,399
L
1,794
1,075
0
528
5,146
1,169
0
1,050
4,096
0
16,607
L
Xing Tian
forskin1
Xing Tian
4,591
930
0
235
4,926
3,877
414
450
4,226
27,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
29,227
153
Minions Killed
218
0
Camps Cleared
0
915,267
Distance Traveled
925,032
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,527
653
75
8
0
168,993
1
W
Chaac
5,440
544
53
5
0
208,094
1
L
Ravana
4,096
410
18
2
0
179,923
0
W
Danzaburou
6,788
679
70
7
0
183,587
0
W
Ganesha
6,043
604
5
1
0
190,502
1
L
Nemesis
5,443
544
53
5
0
211,586
0
W
King Arthur
4,429
443
15
2
0
173,856
0
L
Set
4,017
402
7
1
0
183,940
2
L
Medusa
4,314
431
30
3
0
154,176
1
L
Xing Tian
5,756
576
45
5
0
185,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role