Player Matchup

Jormungandr
Jormungandr
GreatTrashWizard
Jormungandr
Level 11
God Stats
1W - 2L
1,458 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 1
Rama
Rama
Mootman91
Rama
Level 10
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 15L
1,371 Elo+
Party 1
Olorun
Olorun
Troyner
Olorun
Level 20
God Stats
11W - 14L
1,410 SR
Queue Stats
96W - 104L
1,437 Elo+
Solo
Fenrir
Fenrir
Zelgius001
Fenrir
Level 16
God Stats
3W - 2L
1,591 SR
Queue Stats
17W - 17L
1,424 Elo+
Solo
Tyr
Tyr
cacobaneado
Tyr
Level 13
God Stats
11W - 14L
1,683 SR
Queue Stats
44W - 47L
1,387 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,398 Elo+

VS

Team Averages
Level 16
1,428 SR
1,414 Elo+
Cabrakan
Cabrakan
Immor1al
Cabrakan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Arachne
Arachne
PrussianWaifu
Arachne
Level 22
God Stats
14W - 24L
1,465 SR
Queue Stats
39W - 64L
1,374 Elo+
Solo
Neith
Neith
VURTIG0
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
YoMaMaSoUgB
Guan Yu
Level 8
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 2L
1,374 Elo+
Party 2
Discordia
Discordia
jinzomexa
Discordia
Level 28
God Stats
5W - 4L
1,395 SR
Queue Stats
81W - 69L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GreatTrashWizard
Jormungandr
8
0 / 3 / 5
5,484
499
2,628
8,447
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
9
5 / 1 / 0
5,856
532
4,348
5,337
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Troyner
Olorun
8
0 / 7 / 0
5,151
468
2,500
10,052
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Zelgius001
Fenrir
9
0 / 4 / 1
5,201
473
2,762
8,380
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,019
547
3,931
8,206
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Immor1al
Cabrakan
9
3 / 1 / 4
6,193
563
4,596
5,930
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
10
7 / 1 / 1
6,645
604
6,429
5,030
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
VURTIG0
Neith
8
1 / 3 / 1
5,092
463
2,759
5,227
1,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Guan Yu
YoMaMaSoUgB
Guan Yu
11
2 / 2 / 1
6,555
596
5,019
6,627
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
jinzomexa
Discordia
13
3 / 0 / 4
7,109
646
5,160
5,106
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
16
17
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GreatTrashWizard
Jormungandr
0
3
5
0.83
W
Cabrakan
Immor1al
Cabrakan
3
1
4
5
L
Rama
5
1
0
5
W
Arachne
7
1
1
7.5
L
Olorun
Troyner
Olorun
0
7
0
0
W
Neith
VURTIG0
Neith
1
3
1
0.5
W
Guan Yu
YoMaMaSoUgB
Guan Yu
2
2
1
1.25
L
Fenrir
Zelgius001
Fenrir
0
4
1
0.13
L
1
2
1
0.75
W
Discordia
jinzomexa
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
23,963
40,422
Taken
27,920
14,616
Mitigated
14,612
11,313
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GreatTrashWizard
Jormungandr
2,628
898
0
2,002
8,447
4,012
0
1,767
6,680
19,666
0
W
Cabrakan
Immor1al
Cabrakan
4,596
768
0
1,530
5,930
3,605
0
1,842
4,088
17,530
0
L
Rama
4,348
3,391
0
1,527
5,337
1,553
0
1,473
3,864
0
21,983
W
Arachne
6,429
4,495
0
954
5,030
2,754
0
921
4,109
0
29,318
L
Olorun
Troyner
Olorun
2,500
1,217
0
2,506
10,052
3,011
905
4,914
4,772
22,601
0
W
Neith
VURTIG0
Neith
2,759
1,258
0
1,203
5,227
1,250
514
794
4,433
0
17,527
W
Guan Yu
YoMaMaSoUgB
Guan Yu
5,019
1,398
187
2,085
6,627
5,451
914
0
6,627
0
28,882
L
Fenrir
Zelgius001
Fenrir
2,762
243
0
3,058
8,380
2,877
0
1,166
7,119
0
25,345
L
3,931
400
0
2,220
8,206
3,163
0
0
7,831
0
33,068
W
Discordia
jinzomexa
Discordia
5,160
432
0
705
5,106
1,552
376
1,571
3,535
40,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
31,594
234
Minions Killed
274
0
Camps Cleared
0
932,058
Distance Traveled
1,053,949
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,484
499
22
2
0
172,903
3
W
Cabrakan
6,193
563
25
2
0
212,269
3
L
Rama
5,856
532
39
4
0
176,830
0
W
Arachne
6,645
604
51
5
0
239,255
0
L
Olorun
5,151
468
53
5
0
173,421
0
W
Neith
5,092
463
41
4
0
172,395
1
W
Guan Yu
6,555
596
64
6
0
220,200
1
L
Fenrir
5,201
473
53
5
0
201,896
0
L
Tyr
6,019
547
67
6
0
207,008
2
W
Discordia
7,109
646
93
8
0
209,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role