Player Matchup

Amaterasu
Amaterasu
ChanWilder
Amaterasu
Level 40
God Stats
10W - 11L
1,631 SR
Queue Stats
465W - 471L
1,501 Elo+
Party 1
Anubis
Anubis
RoadhogLover
Anubis
Level 28
God Stats
57W - 39L
1,681 SR
Queue Stats
406W - 407L
1,547 Elo+
Party 1
Set
Set
Zamasult
Set
Level 27
God Stats
88W - 62L
1,586 SR
Queue Stats
307W - 303L
1,513 Elo+
Party 1
Ymir
Ymir
asp89
Ymir
Level 21
God Stats
34W - 17L
1,746 SR
Queue Stats
56W - 57L
1,520 Elo+
Party 1
Izanami
Izanami
kimjungkoen99
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 147L
1,483 Elo+
Solo
Team Averages
Level 29
1,629 SR
1,513 Elo+

VS

Team Averages
Level 11
1,500 SR
1,446 Elo+
Ganesha
Ganesha
Desuh
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2
Thor
Thor
IdleSolution
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2
Artemis
Artemis
Len69
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,464 Elo+
Solo
Zeus
Zeus
Mahartys
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2
Ne Zha
Ne Zha
neszku
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChanWilder
Amaterasu
11
1 / 1 / 5
6,268
627
1,788
6,025
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
9 / 5 / 4
7,165
717
7,918
7,402
3,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
6 / 4 / 6
6,321
632
7,392
8,248
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
asp89
Ymir
7
1 / 1 / 5
5,193
519
1,622
6,641
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
10
3 / 1 / 6
6,070
607
3,760
4,692
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Desuh
Ganesha
7
0 / 6 / 5
5,009
501
3,664
7,651
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 2
5,460
546
3,380
4,946
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Len69
Artemis
9
3 / 1 / 1
5,595
560
4,965
5,510
1,388
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
6 / 4 / 1
6,507
651
5,539
5,612
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
neszku
Ne Zha
9
3 / 6 / 3
5,894
589
5,623
8,764
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
12
12
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChanWilder
Amaterasu
1
1
5
3.5
L
Ganesha
Desuh
Ganesha
0
6
5
0.42
L
0
3
2
0.33
L
Artemis
Len69
Artemis
3
1
1
3.5
L
Zeus
6
4
1
1.63
W
Anubis
9
5
4
2.2
W
6
4
6
2.25
W
Ymir
asp89
Ymir
1
1
5
3.5
W
Izanami
3
1
6
6
L
Ne Zha
neszku
Ne Zha
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
23,171
33,008
Taken
32,483
14,899
Mitigated
8,911
12,103
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChanWilder
Amaterasu
1,788
700
0
3,825
6,025
2,464
0
439
5,586
0
26,776
L
Ganesha
Desuh
Ganesha
3,664
674
0
600
7,651
2,847
32
3,306
4,345
10,549
0
L
3,380
1,150
0
391
4,946
1,214
0
1,506
3,440
0
21,569
L
Artemis
Len69
Artemis
4,965
2,653
0
2,510
5,510
1,388
217
375
5,135
0
25,902
L
Zeus
5,539
1,543
0
1,003
5,612
1,206
0
2,432
3,180
26,539
0
W
Anubis
7,918
398
0
2,403
7,402
3,999
673
3,183
4,219
26,163
0
W
7,392
4,391
0
1,208
8,248
3,665
0
2,398
5,850
0
22,884
W
Ymir
asp89
Ymir
1,622
145
0
2,310
6,641
3,696
0
2,050
4,591
8,781
0
W
Izanami
3,760
1,832
99
2,258
4,692
1,075
538
1,133
3,559
0
33,953
L
Ne Zha
neszku
Ne Zha
5,623
3,190
0
2,168
8,764
2,256
0
1,921
6,843
0
26,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
28,465
210
Minions Killed
221
0
Camps Cleared
0
963,201
Distance Traveled
954,300
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,268
627
60
6
0
199,348
7
L
Ganesha
5,009
501
2
0
0
198,914
0
L
Thor
5,460
546
57
6
0
202,332
0
L
Artemis
5,595
560
61
6
0
166,588
1
L
Zeus
6,507
651
57
6
0
180,703
0
W
Anubis
7,165
717
37
4
0
173,368
4
W
Set
6,321
632
34
3
0
224,568
3
W
Ymir
5,193
519
14
1
0
195,164
5
W
Izanami
6,070
607
65
7
0
170,753
0
L
Ne Zha
5,894
589
44
4
0
205,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role