Player Matchup

Khepri
Khepri
DiotheLeo
Khepri
Level 23
God Stats
9W - 2L
1,806 SR
Queue Stats
44W - 34L
1,490 Elo+
Party 2
Fenrir
Fenrir
LilFarmChild
Fenrir
Level 28
God Stats
19W - 14L
1,463 SR
Queue Stats
56W - 56L
1,334 Elo+
Party 2
Izanami
Izanami
SiIkWood
Izanami
Level 3
God Stats
5W - 4L
1,315 SR
Queue Stats
13W - 8L
1,337 Elo+
Party 1
Chronos
Chronos
XxRealMartixX
Chronos
Level 27
God Stats
28W - 11L
1,776 SR
Queue Stats
232W - 214L
1,315 Elo+
Party 1
Amaterasu
Amaterasu
ikercg98
Amaterasu
Level 27
God Stats
25W - 19L
1,389 SR
Queue Stats
58W - 58L
1,296 Elo+
Party 2
Team Averages
Level 22
1,550 SR
1,354 Elo+

VS

Team Averages
Level 18
1,473 SR
1,406 Elo+
Ao Kuang
Ao Kuang
Bristlle17
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
ChillyAnnieway
Hel
Level 5
God Stats
1W - 2L
1,749 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Janus
Janus
CrazyTyler
Janus
Level 27
God Stats
23W - 35L
1,231 SR
Queue Stats
106W - 146L
1,357 Elo+
Solo
Neith
Neith
GataMaliciosa
Neith
Level 28
God Stats
17W - 23L
1,384 SR
Queue Stats
69W - 74L
1,327 Elo+
Solo
King Arthur
King Arthur
Tahms
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DiotheLeo
Khepri
12
1 / 0 / 3
8,068
475
7,239
8,062
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
14
3 / 3 / 3
8,549
503
6,080
12,847
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SiIkWood
Izanami
12
1 / 2 / 3
7,513
442
10,965
6,937
3,198
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
16
4 / 0 / 3
9,677
569
7,790
8,754
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ikercg98
Amaterasu
15
3 / 4 / 0
8,717
513
7,909
14,963
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bristlle17
Ao Kuang
9
0 / 6 / 1
6,073
357
203
9,342
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
6,374
375
2,405
10,285
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
13
1 / 3 / 0
7,533
443
4,873
8,692
2,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 0
6,909
406
7,106
11,530
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Tahms
King Arthur
17
7 / 1 / 1
9,980
587
17,053
19,285
12,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
9
9
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bristlle17
Ao Kuang
0
6
1
0.08
L
0
2
1
0.25
L
Janus
1
3
0
0.33
W
Khepri
DiotheLeo
Khepri
1
0
3
2.5
L
1
1
0
1
W
Fenrir
3
3
3
1.5
W
Izanami
SiIkWood
Izanami
1
2
3
1.25
L
King Arthur
Tahms
King Arthur
7
1
1
7.5
W
Chronos
4
0
3
5.5
W
Amaterasu
ikercg98
Amaterasu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
31,640
51,563
Taken
59,134
33,181
Mitigated
24,254
18,337
Healing
24,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bristlle17
Ao Kuang
203
129
0
1,283
9,342
2,506
333
1,307
7,944
11,593
0
L
2,405
666
4,245
6,569
10,285
3,345
0
3,756
6,457
17,945
0
L
Janus
4,873
145
390
3,269
8,692
2,786
985
4,854
3,477
40,314
0
W
Khepri
DiotheLeo
Khepri
7,239
167
0
1,973
8,062
7,963
290
945
7,117
26,426
0
L
7,106
2,692
0
1,161
11,530
3,614
0
3,828
7,658
0
56,475
W
Fenrir
6,080
1,326
891
4,987
12,847
6,246
1,976
678
12,169
0
58,070
W
Izanami
SiIkWood
Izanami
10,965
6,191
580
865
6,937
3,198
1,240
1,281
5,656
0
54,910
L
King Arthur
Tahms
King Arthur
17,053
1,952
0
7,705
19,285
12,003
0
718
17,970
0
67,283
W
Chronos
7,790
1,670
159
2,431
8,754
3,925
1,652
3,766
4,988
62,237
0
W
Amaterasu
ikercg98
Amaterasu
7,909
3,431
0
6,451
14,963
11,849
0
811
14,152
0
43,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
36,869
468
Minions Killed
335
0
Camps Cleared
0
1,416,209
Distance Traveled
1,407,523
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,073
357
29
2
0
237,719
1
L
Hel
6,374
375
29
2
0
294,897
0
L
Janus
7,533
443
70
4
0
280,541
1
W
Khepri
8,068
475
21
1
0
313,575
1
L
Neith
6,909
406
99
6
0
290,541
0
W
Fenrir
8,549
503
106
6
0
277,563
5
W
Izanami
7,513
442
113
7
0
241,275
0
L
King Arthur
9,980
587
108
6
0
303,825
6
W
Chronos
9,677
569
135
8
0
326,009
0
W
Amaterasu
8,717
513
93
5
0
257,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role