Player Matchup

Mulan
Mulan
Blancior123
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,276 Elo+
Solo
Ares
Ares
MahraViida
Ares
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 16L
1,105 Elo+
Party 1
Merlin
Merlin
Msrocco
Merlin
Level 15
God Stats
8W - 8L
1,438 SR
Queue Stats
35W - 30L
1,386 Elo+
Party 1
Mercury
Mercury
RequestaDePace
Mercury
Level 16
God Stats
3W - 2L
1,694 SR
Queue Stats
12W - 15L
1,240 Elo+
Party 1
Chernobog
Chernobog
SirMaque
Chernobog
Level 48
God Stats
12W - 7L
1,383 SR
Queue Stats
20W - 20L
1,259 Elo+
Party 1
Team Averages
Level 21
1,503 SR
1,253 Elo+

VS

Team Averages
Level 15
1,426 SR
1,312 Elo+
Set
Set
GHOST007009
Set
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 53L
1,172 Elo+
Solo
Athena
Athena
KronozRus
Athena
Level 15
God Stats
11W - 11L
1,460 SR
Queue Stats
36W - 52L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
KumisKowai
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Sara25
Cupid
Level 29
God Stats
0W - 3L
1,320 SR
Queue Stats
38W - 52L
1,343 Elo+
Solo
Fenrir
Fenrir
cyberphoenix78
Fenrir
Level 17
God Stats
6W - 18L
1,350 SR
Queue Stats
13W - 25L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
8,955
560
7,996
8,889
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 6 / 10
8,179
511
7,897
14,159
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Msrocco
Merlin
13
6 / 4 / 4
8,812
551
11,657
8,956
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 11
8,438
527
8,337
11,167
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
SirMaque
Chernobog
12
7 / 1 / 8
8,059
504
9,221
7,560
3,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,517
407
4,471
10,133
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Athena
KronozRus
Athena
10
1 / 9 / 7
7,363
460
4,556
16,251
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
KumisKowai
Ao Kuang
11
3 / 7 / 4
7,495
468
5,731
12,560
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Sara25
Cupid
11
3 / 5 / 6
7,397
462
10,582
12,377
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 1 / 4
8,013
501
4,155
9,926
8,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
27
Kills
14
15
Deaths
28
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
2
6
1
0.42
L
Athena
KronozRus
Athena
1
9
7
0.5
L
Ao Kuang
KumisKowai
Ao Kuang
3
7
4
0.71
W
4
6
10
1.5
W
Merlin
Msrocco
Merlin
6
4
4
2
W
3
3
11
2.83
L
Cupid
Sara25
Cupid
3
5
6
1.2
W
Chernobog
SirMaque
Chernobog
7
1
8
11
L
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,108
Damage
29,495
50,731
Taken
61,247
28,576
Mitigated
30,915
11,804
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,996
1,807
0
2,955
8,889
6,088
2,188
1,392
7,497
0
44,782
L
4,471
2,293
0
1,066
10,133
3,331
0
4,194
5,914
0
22,193
L
Athena
KronozRus
Athena
4,556
1,595
0
1,055
16,251
10,543
0
4,533
11,643
13,929
0
L
Ao Kuang
KumisKowai
Ao Kuang
5,731
1,866
0
2,131
12,560
4,495
0
3,685
8,775
22,044
0
W
7,897
829
0
1,224
14,159
11,741
650
3,416
10,743
16,766
0
W
Merlin
Msrocco
Merlin
11,657
805
0
1,627
8,956
3,439
179
899
8,057
51,863
0
W
8,337
2,757
0
2,436
11,167
4,215
1,508
2,406
8,761
0
41,894
L
Cupid
Sara25
Cupid
10,582
4,960
489
4,188
12,377
4,450
0
4,976
7,351
0
28,738
W
Chernobog
SirMaque
Chernobog
9,221
5,995
0
3,562
7,560
3,093
1,426
2,252
5,308
0
29,203
L
4,155
1,062
0
1,360
9,926
8,096
254
2,166
7,660
78
27,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
36,785
288
Minions Killed
186
0
Camps Cleared
0
1,509,715
Distance Traveled
1,406,255
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,955
560
68
4
0
259,294
0
L
Set
6,517
407
37
2
0
270,138
0
L
Athena
7,363
460
18
1
0
268,166
2
L
Ao Kuang
7,495
468
35
2
0
284,238
3
W
Ares
8,179
511
15
1
0
284,272
0
W
Merlin
8,812
551
87
5
0
319,773
1
W
Mercury
8,438
527
80
5
0
368,888
0
L
Cupid
7,397
462
40
3
0
248,552
5
W
Chernobog
8,059
504
38
2
0
277,488
0
L
Fenrir
8,013
501
56
4
0
335,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role