Player Matchup

Ra
Ra
BoredFacePickle
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
KeedaNNN
Hachiman
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
itsChiiK
Cthulhu
Level 13
God Stats
5W - 4L
1,568 SR
Queue Stats
6W - 7L
1,380 Elo+
Solo
Ymir
Ymir
mikheleen
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 16L
1,102 Elo+
Party 2
Fenrir
Fenrir
vasialox
Fenrir
Level 13
God Stats
2W - 1L
1,497 SR
Queue Stats
16W - 22L
1,257 Elo+
Party 2
Team Averages
Level 8
1,513 SR
1,348 Elo+

VS

Team Averages
Level 18
1,449 SR
1,331 Elo+
Heimdallr
Heimdallr
BarryStanton
Heimdallr
Level 29
God Stats
11W - 12L
1,544 SR
Queue Stats
143W - 166L
1,454 Elo+
Solo
Bacchus
Bacchus
Celia24
Bacchus
Level 24
God Stats
30W - 68L
1,337 SR
Queue Stats
96W - 247L
1,225 Elo+
Party 1
Loki
Loki
Mago-o__
Loki
Level 25
God Stats
1W - 18L
1,032 SR
Queue Stats
56W - 149L
1,216 Elo+
Party 1
Bellona
Bellona
melochulo
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ra
Ra
ГРИНАДЁР
Ra
Level 7
God Stats
9W - 10L
1,830 SR
Queue Stats
42W - 61L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,992
500
3,227
5,360
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KeedaNNN
Hachiman
13
2 / 2 / 4
7,643
478
6,665
8,375
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
itsChiiK
Cthulhu
13
5 / 0 / 4
8,072
505
8,782
10,887
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
12
4 / 1 / 4
8,082
505
3,662
7,875
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
vasialox
Fenrir
13
6 / 2 / 4
8,369
523
5,427
11,457
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarryStanton
Heimdallr
12
3 / 3 / 0
7,307
457
8,105
9,914
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Celia24
Bacchus
9
0 / 4 / 1
6,163
385
1,262
9,954
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
2 / 5 / 0
6,689
418
3,326
9,790
2,859
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
melochulo
Bellona
11
1 / 3 / 0
6,665
417
4,273
9,157
5,084
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 3
6,353
397
4,828
6,274
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
7
7
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BarryStanton
Heimdallr
3
3
0
1
W
1
2
3
1.25
L
Bacchus
Celia24
Bacchus
0
4
1
0.13
W
Hachiman
KeedaNNN
Hachiman
2
2
4
2
L
Loki
2
5
0
0.4
W
Cthulhu
itsChiiK
Cthulhu
5
0
4
7
L
Bellona
melochulo
Bellona
1
3
0
0.33
W
Ymir
4
1
4
6
W
Fenrir
vasialox
Fenrir
6
2
4
4
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,763
Damage
21,794
43,954
Taken
45,089
21,592
Mitigated
19,964
17,650
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BarryStanton
Heimdallr
8,105
3,031
0
2,930
9,914
3,791
921
4,507
5,307
0
45,916
W
3,227
787
285
411
5,360
2,003
2,028
237
5,123
42,923
0
L
Bacchus
Celia24
Bacchus
1,262
89
0
944
9,954
6,046
887
2,210
7,650
12,251
0
W
Hachiman
KeedaNNN
Hachiman
6,665
5,135
0
4,180
8,375
2,718
667
1,305
7,070
0
25,128
L
Loki
3,326
1,549
0
0
9,790
2,859
223
398
9,367
0
29,279
W
Cthulhu
itsChiiK
Cthulhu
8,782
874
96
5,272
10,887
8,697
365
2,768
8,119
39,052
0
L
Bellona
melochulo
Bellona
4,273
1,577
0
525
9,157
5,084
221
5,274
3,708
0
22,880
W
Ymir
3,662
538
0
1,942
7,875
4,342
518
1,490
6,385
22,816
0
W
Fenrir
vasialox
Fenrir
5,427
2,204
0
5,464
11,457
3,832
0
290
11,167
0
43,364
L
4,828
795
420
896
6,274
2,184
0
2,713
3,386
26,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
33,177
302
Minions Killed
249
0
Camps Cleared
0
1,376,694
Distance Traveled
1,403,658
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,307
457
88
6
0
287,372
0
W
Ra
7,992
500
95
6
0
217,963
0
L
Bacchus
6,163
385
19
1
0
286,489
0
W
Hachiman
7,643
478
42
3
0
275,111
0
L
Loki
6,689
418
52
3
0
271,876
0
W
Cthulhu
8,072
505
65
4
0
300,161
1
L
Bellona
6,665
417
52
3
0
266,485
0
W
Ymir
8,082
505
31
2
0
293,244
3
W
Fenrir
8,369
523
69
4
0
290,215
5
L
Ra
6,353
397
38
2
0
291,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role