Player Matchup

Scylla
Scylla
AltLight
Scylla
Level 17
God Stats
31W - 29L
1,350 SR
Queue Stats
418W - 394L
1,436 Elo+
Party 2
Thanatos
Thanatos
DenUzum
Thanatos
Level 47
God Stats
26W - 20L
1,626 SR
Queue Stats
156W - 158L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
RedTyrantofLoki
Guan Yu
Level 128
God Stats
5W - 9L
1,309 SR
Queue Stats
453W - 424L
1,472 Elo+
Party 2
Chiron
Chiron
Sryukotpusk
Chiron
Level 21
God Stats
1W - 4L
1,458 SR
Queue Stats
185W - 191L
1,536 Elo+
Party 3
Yemoja
Yemoja
godshot62
Yemoja
Level 31
God Stats
1W - 1L
1,736 SR
Queue Stats
93W - 86L
1,554 Elo+
Solo
Team Averages
Level 49
1,496 SR
1,494 Elo+

VS

Team Averages
Level 40
1,639 SR
1,408 Elo+
Izanami
Izanami
Magnati69
Izanami
Level 44
God Stats
136W - 96L
1,658 SR
Queue Stats
560W - 498L
1,548 Elo+
Solo
Set
Set
TheDarkLach
Set
Level 38
God Stats
9W - 17L
1,364 SR
Queue Stats
183W - 211L
1,268 Elo+
Party 1
Guan Yu
Guan Yu
YukiTheWise
Guan Yu
Level 48
God Stats
4W - 4L
1,730 SR
Queue Stats
327W - 349L
1,298 Elo+
Party 1
Yemoja
Yemoja
cinabutters
Yemoja
Level 28
God Stats
36W - 27L
1,558 SR
Queue Stats
194W - 250L
1,289 Elo+
Party 1
Chronos
Chronos
xXN1CH0L4SXx
Chronos
Level 43
God Stats
60W - 20L
1,887 SR
Queue Stats
457W - 309L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AltLight
Scylla
8
0 / 7 / 0
4,806
481
327
5,199
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
DenUzum
Thanatos
10
3 / 1 / 2
5,842
584
4,425
6,853
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 1
5,555
556
2,976
6,818
3,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
10
3 / 1 / 2
5,790
579
6,194
6,741
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
godshot62
Yemoja
6
0 / 5 / 0
4,570
457
1,881
7,110
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Magnati69
Izanami
9
0 / 3 / 3
5,547
555
2,827
7,260
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
6,046
605
4,219
6,067
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
YukiTheWise
Guan Yu
10
1 / 2 / 1
6,019
602
3,978
6,188
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
9
1 / 1 / 2
5,793
579
1,691
4,523
1,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
xXN1CH0L4SXx
Chronos
14
9 / 0 / 0
8,207
821
7,898
4,672
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
14
16
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
AltLight
Scylla
0
7
0
0
L
Thanatos
DenUzum
Thanatos
3
1
2
4
W
Izanami
Magnati69
Izanami
0
3
3
0.5
L
1
2
1
0.75
L
Chiron
3
1
2
4
W
3
1
2
4
W
Guan Yu
YukiTheWise
Guan Yu
1
2
1
0.75
W
Yemoja
1
1
2
2
L
Yemoja
godshot62
Yemoja
0
5
0
0
W
Chronos
xXN1CH0L4SXx
Chronos
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,803
Damage
20,613
32,721
Taken
28,710
12,098
Mitigated
11,382
13,286
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AltLight
Scylla
327
74
0
0
5,199
1,806
0
3,658
1,541
18,963
0
L
Thanatos
DenUzum
Thanatos
4,425
622
0
5,728
6,853
1,995
135
1,349
5,504
0
25,210
W
Izanami
Magnati69
Izanami
2,827
1,519
0
2,681
7,260
2,519
281
466
6,794
0
41,184
L
2,976
505
158
2,438
6,818
3,411
0
0
6,518
0
24,577
L
Chiron
6,194
2,720
206
3,534
6,741
1,728
571
2,030
4,711
0
30,308
W
4,219
2,179
0
2,444
6,067
1,739
344
296
5,771
0
22,136
W
Guan Yu
YukiTheWise
Guan Yu
3,978
448
0
2,772
6,188
3,769
276
0
6,188
0
23,152
W
Yemoja
1,691
291
736
917
4,523
1,849
270
639
3,884
9,007
0
L
Yemoja
godshot62
Yemoja
1,881
655
159
1,063
7,110
3,158
0
2,552
4,558
14,258
0
W
Chronos
xXN1CH0L4SXx
Chronos
7,898
2,315
0
3,157
4,672
1,506
971
761
3,865
56,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
31,612
231
Minions Killed
303
0
Camps Cleared
0
988,151
Distance Traveled
1,000,949
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,806
481
31
3
0
171,272
2
L
Thanatos
5,842
584
61
6
0
228,030
4
W
Izanami
5,547
555
84
8
0
180,596
0
L
Guan Yu
5,555
556
58
6
0
208,409
1
L
Chiron
5,790
579
59
6
0
194,437
1
W
Set
6,046
605
51
5
0
209,992
0
W
Guan Yu
6,019
602
47
5
0
199,113
2
W
Yemoja
5,793
579
17
2
0
210,309
3
L
Yemoja
4,570
457
22
2
0
186,003
1
W
Chronos
8,207
821
104
10
0
200,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role