Player Matchup

Cthulhu
Cthulhu
KingK10g
Cthulhu
Level 42
God Stats
1W - 4L
1,347 SR
Queue Stats
222W - 210L
1,445 Elo+
Party 2
Ra
Ra
YourBamboo
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 110L
1,468 Elo+
Party 3
Medusa
Medusa
misanthrope509
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
p0p0aglatici
Nemesis
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 208L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
xLikeee
Nu Wa
Level 40
God Stats
8W - 3L
1,550 SR
Queue Stats
54W - 59L
1,433 Elo+
Party 2
Team Averages
Level 45
1,480 SR
1,459 Elo+

VS

Team Averages
Level 52
1,582 SR
1,430 Elo+
Fenrir
Fenrir
Dylannister
Fenrir
Level 40
God Stats
4W - 8L
1,301 SR
Queue Stats
45W - 56L
1,405 Elo+
Solo
Ra
Ra
KKWETo
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,371 Elo+
Party 1
Neith
Neith
Kaissoku
Neith
Level 7
God Stats
17W - 11L
1,578 SR
Queue Stats
64W - 54L
1,339 Elo+
Party 1
Janus
Janus
MacDarki
Janus
Level 61
God Stats
2W - 1L
1,791 SR
Queue Stats
9W - 10L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
fibresasuke
Cthulhu
Level 125
God Stats
1W - 2L
1,738 SR
Queue Stats
136W - 126L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingK10g
Cthulhu
16
2 / 3 / 20
12,075
503
13,932
22,474
26,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 5 / 5
13,509
563
14,596
19,665
11,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 1 / 11
12,973
541
15,984
12,544
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
p0p0aglatici
Nemesis
20
14 / 4 / 5
14,801
617
15,683
17,472
9,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
xLikeee
Nu Wa
19
13 / 4 / 15
13,426
559
24,078
14,965
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 12 / 1
10,345
431
8,610
21,872
7,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ra
13
1 / 11 / 2
8,251
344
6,348
15,995
5,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Kaissoku
Neith
15
0 / 7 / 6
9,243
385
10,973
18,419
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
MacDarki
Janus
16
3 / 6 / 4
10,701
446
7,709
16,161
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
fibresasuke
Cthulhu
19
7 / 5 / 3
12,509
521
23,229
30,053
32,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
41
Kills
17
17
Deaths
41
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
12
1
0.54
L
Ra
1
11
2
0.18
L
Neith
Kaissoku
Neith
0
7
6
0.43
W
Cthulhu
KingK10g
Cthulhu
2
3
20
4
L
Janus
MacDarki
Janus
3
6
4
0.83
W
3
5
5
1.1
L
Cthulhu
fibresasuke
Cthulhu
7
5
3
1.7
W
9
1
11
14.5
W
Nemesis
p0p0aglatici
Nemesis
14
4
5
4.13
W
Nu Wa
xLikeee
Nu Wa
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,273
Damage
56,869
87,120
Taken
102,500
60,026
Mitigated
57,036
23,466
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,610
1,840
0
2,853
21,872
7,747
0
10,124
11,430
0
48,531
L
Ra
6,348
606
3,038
1,812
15,995
5,901
0
10,238
5,529
26,052
0
L
Neith
Kaissoku
Neith
10,973
5,043
0
5,200
18,419
5,865
0
7,158
11,091
0
58,303
W
Cthulhu
KingK10g
Cthulhu
13,932
842
224
2,133
22,474
26,609
723
7,337
14,892
43,697
0
L
Janus
MacDarki
Janus
7,709
425
0
2,612
16,161
4,999
429
8,779
6,938
72,812
0
W
14,596
913
4,700
9,737
19,665
11,737
2,260
9,718
9,422
110,192
0
L
Cthulhu
fibresasuke
Cthulhu
23,229
716
819
5,186
30,053
32,524
0
14,734
14,906
98,101
0
W
15,984
6,006
0
2,280
12,544
5,561
7,612
5,638
6,831
0
89,215
W
Nemesis
p0p0aglatici
Nemesis
15,683
10,299
0
1,470
17,472
9,566
2,747
5,771
11,601
0
112,435
W
Nu Wa
xLikeee
Nu Wa
24,078
3,637
206
2,716
14,965
6,553
312
8,088
6,752
70,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,784
Gold Earned
51,049
658
Minions Killed
461
0
Camps Cleared
0
2,203,813
Distance Traveled
1,981,394
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,345
431
56
2
0
416,537
1
L
Ra
8,251
344
26
1
0
382,227
7
L
Neith
9,243
385
112
5
0
378,394
8
W
Cthulhu
12,075
503
57
2
0
421,947
5
L
Janus
10,701
446
115
5
0
403,357
4
W
Ra
13,509
563
200
8
0
462,065
5
L
Cthulhu
12,509
521
152
6
0
400,879
4
W
Medusa
12,973
541
144
6
0
462,628
7
W
Nemesis
14,801
617
150
6
0
442,994
0
W
Nu Wa
13,426
559
107
4
0
414,179
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role