Player Matchup

Sylvanus
Sylvanus
Acidivine
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,600 Elo+
Party 1
Nemesis
Nemesis
Alzeid
Nemesis
Level 26
God Stats
8W - 7L
1,651 SR
Queue Stats
36W - 36L
1,672 Elo+
Party 1
Zeus
Zeus
Homyachok
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,646 Elo+
Party 1
Baron Samedi
Baron Samedi
NucciWasImposor
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,611 Elo+
Solo
Artemis
Artemis
narkotikk
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,864 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,679 Elo+

VS

Team Averages
Level 16
1,489 SR
1,308 Elo+
Neith
Neith
Horrorkid420
Neith
Level 6
God Stats
5W - 9L
1,369 SR
Queue Stats
29W - 50L
1,239 Elo+
Party 2
Skadi
Skadi
Mittelwolke123
Skadi
Level 24
God Stats
13W - 17L
1,612 SR
Queue Stats
122W - 168L
1,262 Elo+
Party 2
Cernunnos
Cernunnos
Mystiiical
Cernunnos
Level 28
God Stats
22W - 34L
1,515 SR
Queue Stats
190W - 220L
1,270 Elo+
Party 2
Athena
Athena
pinkyui
Athena
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
ssuKregeN
Vamana
Level 21
God Stats
2W - 2L
1,448 SR
Queue Stats
70W - 79L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acidivine
Sylvanus
16
5 / 0 / 13
11,642
554
4,655
12,163
17,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
Alzeid
Nemesis
18
9 / 3 / 11
12,065
575
14,314
16,002
9,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
19
9 / 3 / 6
12,295
585
17,328
14,546
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
NucciWasImposor
Baron Samedi
20
11 / 0 / 2
14,035
668
14,165
10,161
10,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
narkotikk
Artemis
17
6 / 2 / 12
11,334
540
13,912
15,616
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
9,666
460
9,592
18,000
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 13 / 2
9,360
446
11,150
16,607
4,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Mystiiical
Cernunnos
14
0 / 12 / 0
8,084
385
5,717
21,015
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
pinkyui
Athena
5
0 / 2 / 0
6,115
291
36
4,415
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
ssuKregeN
Vamana
14
1 / 5 / 3
8,556
407
4,398
17,957
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
40
Kills
7
8
Deaths
41
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Acidivine
Sylvanus
5
0
13
11.5
W
Nemesis
Alzeid
Nemesis
9
3
11
4.83
W
Zeus
9
3
6
4
L
4
9
1
0.5
L
2
13
2
0.23
L
Cernunnos
Mystiiical
Cernunnos
0
12
0
0
W
Baron Samedi
NucciWasImposor
Baron Samedi
11
0
2
12
W
Artemis
narkotikk
Artemis
6
2
12
6
L
Athena
pinkyui
Athena
0
2
0
0
L
Vamana
ssuKregeN
Vamana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,374
Damage
30,893
68,488
Taken
77,994
49,900
Mitigated
31,768
27,539
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Acidivine
Sylvanus
4,655
1,238
3,516
3,381
12,163
17,682
419
0
12,113
28,869
0
W
Nemesis
Alzeid
Nemesis
14,314
8,465
0
1,039
16,002
9,057
1,411
0
15,977
0
77,103
W
Zeus
17,328
2,776
0
4,378
14,546
5,959
2,290
110
14,211
86,854
0
L
9,592
5,052
0
3,213
18,000
6,485
688
8,535
9,465
0
46,721
L
11,150
4,599
0
840
16,607
4,849
1,968
5,064
11,543
0
50,328
L
Cernunnos
Mystiiical
Cernunnos
5,717
2,439
0
3,937
21,015
7,490
634
11,648
9,367
0
48,473
W
Baron Samedi
NucciWasImposor
Baron Samedi
14,165
1,605
918
7,024
10,161
10,182
6,609
0
10,061
99,021
0
W
Artemis
narkotikk
Artemis
13,912
5,461
0
7,283
15,616
7,020
4,186
178
15,413
0
66,684
L
Athena
pinkyui
Athena
36
36
0
250
4,415
1,648
0
1,034
3,381
36
0
L
Vamana
ssuKregeN
Vamana
4,398
1,604
0
2,132
17,957
11,296
336
9,867
8,090
254
31,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,371
Gold Earned
41,781
553
Minions Killed
281
0
Camps Cleared
0
1,790,033
Distance Traveled
1,325,966
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,642
554
47
2
0
332,263
7
W
Nemesis
12,065
575
98
5
0
425,547
6
W
Zeus
12,295
585
131
6
0
334,944
3
L
Neith
9,666
460
84
4
0
274,116
2
L
Skadi
9,360
446
69
3
0
290,945
0
L
Cernunnos
8,084
385
72
3
0
255,517
0
W
Baron Samedi
14,035
668
194
9
0
351,728
4
W
Artemis
11,334
540
83
4
0
345,551
0
L
Athena
6,115
291
0
0
0
85,555
0
L
Vamana
8,556
407
56
3
0
419,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role