Player Matchup

Zhong Kui
Zhong Kui
Silver V
DarkWol7416
Zhong Kui
Silver V
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 63L
1,101 MMR
Solo
Sobek
Sobek
Silver III
Nabster98
Sobek
Silver III
Level 89
God Stats
0W - 5L
1,137 SR
Queue Stats
152W - 145L
1,081 MMR
Party 1
Cupid
Cupid
Silver II
SlippingSmile52
Cupid
Silver II
Level 98
God Stats
32W - 33L
1,313 SR
Queue Stats
219W - 216L
1,105 MMR
Solo
Bellona
Bellona
Silver II
kenguy14
Bellona
Silver II
Level 69
God Stats
23W - 16L
1,671 SR
Queue Stats
147W - 146L
1,173 MMR
Party 1
Fenrir
Fenrir
Silver I
xChedderXGuapox
Fenrir
Silver I
Level 158
God Stats
28W - 38L
1,505 SR
Queue Stats
550W - 552L
1,169 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,425 SR
1,126 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,600 SR
1,125 MMR
Ymir
Ymir
Silver I
ChaotikHaZe
Ymir
Silver I
Level 107
God Stats
6W - 8L
1,572 SR
Queue Stats
105W - 109L
1,123 MMR
Solo
Osiris
Osiris
Silver I
EY3SK33TeR123
Osiris
Silver I
Level 146
God Stats
21W - 13L
1,724 SR
Queue Stats
764W - 774L
1,081 MMR
Party 2
Ravana
Ravana
Silver I
Kawi Zx6
Ravana
Silver I
Level 62
God Stats
2W - 2L
1,394 SR
Queue Stats
62W - 72L
1,030 MMR
Party 2
Heimdallr
Heimdallr
Gold V
Super_Hero_66
Heimdallr
Gold V
Level 143
God Stats
54W - 30L
1,646 SR
Queue Stats
359W - 348L
1,191 MMR
Solo
Aphrodite
Aphrodite
Gold V
jkp0327
Aphrodite
Gold V
Level 126
God Stats
223W - 125L
1,662 SR
Queue Stats
910W - 938L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkWol7416
Zhong Kui
14
4 / 5 / 1
9,859
411
11,644
15,428
13,112
Sobek
Nabster98
Sobek
14
2 / 3 / 7
10,056
419
6,536
19,705
20,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 8 / 6
9,928
414
9,937
18,296
7,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
kenguy14
Bellona
19
3 / 5 / 4
11,849
494
16,844
20,021
18,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 2 / 5
12,078
503
14,456
16,816
11,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
JanusAnubisDanzaburouScylla

VS

Bans
Nu WaCu ChulainnHeraApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 12
12,222
509
8,125
26,686
29,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 6
14,004
584
11,566
26,761
24,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Kawi Zx6
Ravana
18
3 / 5 / 7
12,347
514
8,614
16,616
11,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Super_Hero_66
Heimdallr
20
7 / 3 / 9
14,020
584
21,352
17,424
8,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
jkp0327
Aphrodite
19
5 / 3 / 9
13,885
579
15,861
17,167
8,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
19
Kills
23
23
Deaths
19
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Zhong Kui
DarkWol7416
Zhong Kui
4
5
1
0.9
W
5
4
6
2
W
Ravana
Kawi Zx6
Ravana
3
5
7
1.3
L
Sobek
Nabster98
Sobek
2
3
7
1.83
L
0
8
6
0.38
W
Heimdallr
Super_Hero_66
Heimdallr
7
3
9
3.83
W
Aphrodite
jkp0327
Aphrodite
5
3
9
3.17
L
Bellona
kenguy14
Bellona
3
5
4
1
L
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,417
Damage
65,518
90,266
Taken
104,654
70,990
Mitigated
82,221
28,654
Healing
44,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,125
506
0
3,737
26,686
29,056
254
5,599
21,087
29,752
0
L
Zhong Kui
DarkWol7416
Zhong Kui
11,644
1,470
0
5,847
15,428
13,112
590
7,881
7,547
50,883
0
W
11,566
4,195
0
10,577
26,761
24,914
2,986
1,964
24,797
0
91,918
W
Ravana
Kawi Zx6
Ravana
8,614
2,923
0
3,726
16,616
11,298
1,371
3,107
13,509
11
60,204
L
Sobek
Nabster98
Sobek
6,536
481
0
8,386
19,705
20,781
204
4,335
15,370
28,153
0
L
9,937
3,463
705
5,734
18,296
7,331
0
4,077
14,218
0
73,603
W
Heimdallr
Super_Hero_66
Heimdallr
21,352
10,983
0
5,717
17,424
8,362
6,056
3,185
14,239
0
136,128
W
Aphrodite
jkp0327
Aphrodite
15,861
842
8,679
11,906
17,167
8,591
2,249
7,658
9,509
92,213
0
L
Bellona
kenguy14
Bellona
16,844
7,166
0
3,063
20,021
18,704
0
5,407
14,614
206
94,454
L
14,456
3,671
0
4,919
16,816
11,062
1,180
2,297
14,519
0
69,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,770
Gold Earned
66,478
526
Minions Killed
568
0
Camps Cleared
0
2,154,898
Distance Traveled
2,258,031
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,222
509
27
1
0
456,132
9
L
Zhong Kui
9,859
411
85
4
0
312,242
2
W
Osiris
14,004
584
126
5
0
441,997
1
W
Ravana
12,347
514
102
4
0
446,532
0
L
Sobek
10,056
419
31
1
0
487,309
5
L
Cupid
9,928
414
135
6
0
449,495
6
W
Heimdallr
14,020
584
161
7
0
429,925
8
W
Aphrodite
13,885
579
152
6
0
483,445
1
L
Bellona
11,849
494
181
8
0
450,319
6
L
Fenrir
12,078
503
94
4
0
455,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role