Player Matchup

Poseidon
Poseidon
Diamond V
MG_JokerxX
Poseidon
Diamond V
Level 124
God Stats
3W - 2L
1,782 SR
Queue Stats
87W - 77L
2,011 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Mister-the-oneHD
Jing Wei
Diamond IV
Level 159
God Stats
5W - 5L
1,680 SR
Queue Stats
439W - 434L
2,047 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Original-PhD
Tsukuyomi
Diamond V
Level 153
God Stats
21W - 13L
1,807 SR
Queue Stats
269W - 257L
1,986 MMR
Party 3
Fenrir
Fenrir
Diamond V
PhysicsDZN
Fenrir
Diamond V
Level 142
God Stats
3W - 2L
1,941 SR
Queue Stats
395W - 370L
1,999 MMR
Solo
Ymir
Ymir
Diamond IV
catalaya__
Ymir
Diamond IV
Level 142
God Stats
30W - 24L
1,617 SR
Queue Stats
362W - 309L
2,008 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,765 SR
2,010 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,737 SR
1,894 MMR
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum II
DZ REAPPER
Hachiman
Platinum II
Level 142
God Stats
2W - 7L
1,621 SR
Queue Stats
318W - 318L
1,965 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Kaptain_Qwark
Guan Yu
Platinum II
Level 143
God Stats
2W - 1L
1,868 SR
Queue Stats
35W - 20L
2,057 MMR
Party 2
Cthulhu
Cthulhu
Gold I
Timmer_Wolf
Cthulhu
Gold I
Level 155
God Stats
11W - 6L
1,841 SR
Queue Stats
78W - 64L
1,918 MMR
Party 2
Da Ji
Da Ji
Diamond IV
meril123
Da Ji
Diamond IV
Level 159
God Stats
2W - 3L
1,854 SR
Queue Stats
233W - 227L
2,029 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MG_JokerxX
Poseidon
20
9 / 10 / 9
14,520
538
20,167
20,702
8,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 6
15,312
567
24,960
26,680
11,638
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Original-PhD
Tsukuyomi
20
7 / 5 / 12
15,791
585
20,032
21,846
12,622
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
PhysicsDZN
Fenrir
19
7 / 4 / 14
13,789
511
16,915
29,809
40,850
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 3 / 17
14,540
539
18,976
26,115
34,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
DanzaburouSetApolloChang'eSun Wukong

VS

Bans
ScyllaArtioNemesisCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 6 / 12
13,831
512
27,478
20,412
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
DZ REAPPER
Hachiman
19
2 / 8 / 3
12,639
468
11,195
26,042
9,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
18
3 / 5 / 5
12,462
462
14,641
29,336
35,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Timmer_Wolf
Cthulhu
18
5 / 5 / 11
13,096
485
19,465
24,014
29,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
meril123
Da Ji
20
9 / 7 / 7
13,946
517
16,774
30,116
13,835
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
31
Kills
25
25
Deaths
31
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
6
12
2
L
Hachiman
DZ REAPPER
Hachiman
2
8
3
0.44
L
Guan Yu
3
5
5
1.1
W
Poseidon
MG_JokerxX
Poseidon
9
10
9
1.35
W
6
3
6
3
W
Tsukuyomi
Original-PhD
Tsukuyomi
7
5
12
2.6
W
Fenrir
PhysicsDZN
Fenrir
7
4
14
3.5
L
Cthulhu
Timmer_Wolf
Cthulhu
5
5
11
2.1
W
2
3
17
3.5
L
Da Ji
meril123
Da Ji
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,050
Damage
89,553
125,152
Taken
129,920
107,884
Mitigated
96,545
47,455
Healing
36,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
27,478
1,080
130
1,054
20,412
7,711
40
6,284
13,440
102,755
0
L
Hachiman
DZ REAPPER
Hachiman
11,195
6,477
0
7,636
26,042
9,917
0
4,900
20,856
941
88,951
L
Guan Yu
14,641
3,764
4,198
12,688
29,336
35,329
50
10,961
17,583
0
71,565
W
Poseidon
MG_JokerxX
Poseidon
20,167
2,155
0
3,743
20,702
8,635
0
10,952
9,670
86,844
0
W
24,960
21,004
0
15,631
26,680
11,638
3,693
9,444
17,236
0
160,571
W
Tsukuyomi
Original-PhD
Tsukuyomi
20,032
4,765
0
10,660
21,846
12,622
844
7,189
14,577
0
135,615
W
Fenrir
PhysicsDZN
Fenrir
16,915
3,494
0
6,852
29,809
40,850
532
15,015
14,794
830
34,070
L
Cthulhu
Timmer_Wolf
Cthulhu
19,465
1,169
1,191
1,583
24,014
29,753
0
6,292
17,058
58,600
0
W
18,976
4,399
0
10,569
26,115
34,139
481
6,358
19,540
98,612
0
L
Da Ji
meril123
Da Ji
16,774
4,395
0
8,163
30,116
13,835
0
9,285
20,299
0
99,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,952
Gold Earned
65,974
736
Minions Killed
641
0
Camps Cleared
0
2,541,753
Distance Traveled
2,551,095
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,831
512
156
6
0
537,752
2
L
Hachiman
12,639
468
156
6
0
434,206
8
L
Guan Yu
12,462
462
137
5
0
523,041
4
W
Poseidon
14,520
538
138
5
0
455,297
6
W
Jing Wei
15,312
567
211
8
0
518,569
6
W
Tsukuyomi
15,791
585
190
7
0
542,877
4
W
Fenrir
13,789
511
23
1
0
525,611
5
L
Cthulhu
13,096
485
75
3
0
546,946
7
W
Ymir
14,540
539
174
6
0
499,399
6
L
Da Ji
13,946
517
117
4
0
509,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role