Player Matchup

Mulan
Mulan
Adubbs1
Mulan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,062 Elo+
Solo
Anhur
Anhur
Thiago2167
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,349 Elo+
Solo
Artemis
Artemis
connman12
Artemis
Level 28
God Stats
8W - 5L
1,773 SR
Queue Stats
137W - 190L
1,316 Elo+
Solo
Mercury
Mercury
greygoob
Mercury
Level 26
God Stats
50W - 31L
1,484 SR
Queue Stats
169W - 161L
1,443 Elo+
Solo
Guan Yu
Guan Yu
omiiidp
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 112L
1,326 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,299 Elo+

VS

Team Averages
Level 21
1,575 SR
1,330 Elo+
Cerberus
Cerberus
DeeMagicworks
Cerberus
Level 11
God Stats
3W - 2L
1,549 SR
Queue Stats
8W - 13L
1,197 Elo+
Solo
Agni
Agni
Joker420allday
Agni
Level 23
God Stats
12W - 7L
1,416 SR
Queue Stats
181W - 164L
1,433 Elo+
Solo
Tiamat
Tiamat
PrestigeWorld460
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,241 Elo+
Solo
Danzaburou
Danzaburou
kittycatty11
Danzaburou
Level 18
God Stats
7W - 9L
1,357 SR
Queue Stats
88W - 70L
1,469 Elo+
Solo
Rama
Rama
xXMethodz
Rama
Level 25
God Stats
10W - 8L
2,055 SR
Queue Stats
426W - 461L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Adubbs1
Mulan
14
0 / 4 / 1
9,164
764
1,504
3,748
1,297
Anhur
16
1 / 12 / 2
10,268
856
3,280
25,610
11,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
connman12
Artemis
16
0 / 7 / 3
10,311
859
15,964
20,785
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
greygoob
Mercury
16
3 / 5 / 2
10,956
913
10,823
14,523
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
omiiidp
Guan Yu
16
1 / 3 / 4
10,550
879
7,498
37,444
29,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeeMagicworks
Cerberus
19
1 / 3 / 19
12,061
1,005
16,342
18,922
16,130
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 0 / 11
12,054
1,005
12,921
5,325
1,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 5
11,328
944
8,454
6,213
4,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kittycatty11
Danzaburou
18
11 / 0 / 8
12,624
1,052
24,157
10,302
4,066
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
19
10 / 1 / 8
12,564
1,047
28,988
8,655
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
5
Kills
31
31
Deaths
5
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mulan
Adubbs1
Mulan
0
4
1
0.13
W
Cerberus
DeeMagicworks
Cerberus
1
3
19
3.5
W
5
0
11
10.5
W
4
1
5
6.5
L
Anhur
1
12
2
0.17
L
Artemis
connman12
Artemis
0
7
3
0.21
L
Mercury
greygoob
Mercury
3
5
2
0.8
W
Danzaburou
kittycatty11
Danzaburou
11
0
8
15
L
Guan Yu
omiiidp
Guan Yu
1
3
4
1
W
Rama
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,069
Damage
90,862
102,110
Taken
49,417
58,288
Mitigated
29,955
12,764
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Adubbs1
Mulan
1,504
727
0
0
3,748
1,297
0
906
2,842
0
2,466
W
Cerberus
DeeMagicworks
Cerberus
16,342
2,305
1,197
6,569
18,922
16,130
0
0
18,772
43,951
0
W
12,921
875
0
1,459
5,325
1,989
0
0
5,250
35,269
0
W
8,454
1,484
0
1,701
6,213
4,072
0
0
6,103
18,920
0
L
Anhur
3,280
3,145
0
2,720
25,610
11,116
0
8,977
16,633
0
21,756
L
Artemis
connman12
Artemis
15,964
11,650
0
3,825
20,785
7,318
0
10,080
10,705
0
38,609
L
Mercury
greygoob
Mercury
10,823
4,639
0
739
14,523
8,806
0
5,892
8,631
0
19,867
W
Danzaburou
kittycatty11
Danzaburou
24,157
20,579
0
483
10,302
4,066
0
0
10,252
0
32,213
L
Guan Yu
omiiidp
Guan Yu
7,498
847
449
5,031
37,444
29,751
0
11,862
25,582
0
15,756
W
Rama
28,988
20,241
0
0
8,655
3,698
0
0
8,405
0
42,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
60,631
135
Minions Killed
206
3
Camps Cleared
6
892,375
Distance Traveled
1,085,810
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,164
764
2
0
0
44,537
0
W
Cerberus
12,061
1,005
86
7
0
208,186
2
W
Agni
12,054
1,005
59
5
1
218,233
0
W
Tiamat
11,328
944
22
2
0
209,009
0
L
Anhur
10,268
856
48
4
0
190,706
0
L
Artemis
10,311
859
49
4
1
161,181
0
L
Mercury
10,956
913
23
2
1
263,619
0
W
Danzaburou
12,624
1,052
17
1
1
243,436
0
L
Guan Yu
10,550
879
13
1
1
232,332
0
W
Rama
12,564
1,047
22
2
4
206,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role