Player Matchup

Odin
Odin
DerLekoo
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 147L
1,459 Elo+
Solo
Loki
Loki
Feentoozler182
Loki
Level 123
God Stats
5W - 5L
1,403 SR
Queue Stats
100W - 112L
1,402 Elo+
Solo
Artemis
Artemis
Guydie
Artemis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 85L
1,228 Elo+
Party 2
Terra
Terra
Hrenomant
Terra
Level 43
God Stats
7W - 13L
1,322 SR
Queue Stats
40W - 62L
1,143 Elo+
Party 2
Tiamat
Tiamat
dunkaxxx
Tiamat
Level 8
God Stats
10W - 12L
1,695 SR
Queue Stats
36W - 51L
1,247 Elo+
Party 2
Team Averages
Level 70
1,484 SR
1,296 Elo+

VS

Team Averages
Level 74
1,472 SR
1,400 Elo+
Cthulhu
Cthulhu
Swist Winter
Cthulhu
Level 69
God Stats
10W - 12L
1,309 SR
Queue Stats
283W - 274L
1,414 Elo+
Party 3
Arachne
Arachne
UWU MAIC979
Arachne
Level 121
God Stats
69W - 79L
1,263 SR
Queue Stats
529W - 535L
1,403 Elo+
Solo
Da Ji
Da Ji
minONchik
Da Ji
Level 44
God Stats
2W - 2L
1,612 SR
Queue Stats
100W - 117L
1,366 Elo+
Party 1
Vamana
Vamana
spikeman297
Vamana
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 262L
1,424 Elo+
Party 3
Nu Wa
Nu Wa
vika_ejevika_
Nu Wa
Level 29
God Stats
12W - 11L
1,679 SR
Queue Stats
74W - 88L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 9 / 1
8,488
404
5,274
17,588
10,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 1 / 2
11,398
543
8,946
12,249
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Guydie
Artemis
13
3 / 5 / 1
8,464
403
10,387
15,649
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Hrenomant
Terra
13
1 / 3 / 5
8,559
408
5,420
13,447
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
dunkaxxx
Tiamat
15
1 / 4 / 3
9,120
434
6,300
13,096
7,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Swist Winter
Cthulhu
16
4 / 1 / 8
10,956
522
17,085
17,141
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
UWU MAIC979
Arachne
16
5 / 4 / 5
10,553
503
6,252
17,864
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
minONchik
Da Ji
14
2 / 2 / 5
9,209
439
4,720
14,768
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
20
10 / 2 / 0
12,496
595
14,247
16,643
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 0 / 4
9,749
464
9,374
6,249
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
22
22
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Odin
1
9
1
0.17
L
3
1
2
4
L
Artemis
Guydie
Artemis
3
5
1
0.7
L
Terra
Hrenomant
Terra
1
3
5
1.17
W
Cthulhu
Swist Winter
Cthulhu
4
1
8
8
W
Arachne
UWU MAIC979
Arachne
5
4
5
1.88
L
Tiamat
dunkaxxx
Tiamat
1
4
3
0.63
W
Da Ji
minONchik
Da Ji
2
2
5
2.25
W
Vamana
10
2
0
5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
51,678
72,029
Taken
72,665
36,658
Mitigated
46,448
20,699
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,274
1,638
0
1,151
17,588
10,255
0
847
16,274
0
33,833
L
8,946
1,106
0
5,498
12,249
4,245
894
2,523
9,658
0
80,827
L
Artemis
Guydie
Artemis
10,387
5,530
0
5,987
15,649
5,499
898
8,778
6,871
0
47,130
L
Terra
Hrenomant
Terra
5,420
892
965
3,280
13,447
8,922
0
8,741
4,706
18,495
0
W
Cthulhu
Swist Winter
Cthulhu
17,085
1,105
796
4,704
17,141
12,743
247
4,335
12,553
66,593
0
W
Arachne
UWU MAIC979
Arachne
6,252
4,924
616
8,781
17,864
6,793
304
2,568
15,148
0
70,960
L
Tiamat
dunkaxxx
Tiamat
6,300
158
0
3,818
13,096
7,737
94
5,570
7,501
49,930
0
W
Da Ji
minONchik
Da Ji
4,720
1,144
540
4,656
14,768
5,278
418
2,719
11,969
0
47,440
W
Vamana
14,247
7,921
0
6,429
16,643
19,702
613
183
16,432
0
91,178
W
9,374
2,864
195
975
6,249
1,932
2,598
1,699
4,460
52,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
52,963
388
Minions Killed
508
0
Camps Cleared
0
1,781,585
Distance Traveled
1,947,876
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,488
404
55
3
0
299,017
3
L
Loki
11,398
543
156
7
0
450,901
10
L
Artemis
8,464
403
62
3
0
313,179
1
L
Terra
8,559
408
26
1
0
374,070
8
W
Cthulhu
10,956
522
86
4
0
423,899
3
W
Arachne
10,553
503
116
6
0
428,870
4
L
Tiamat
9,120
434
89
4
0
344,418
6
W
Da Ji
9,209
439
68
3
0
343,778
4
W
Vamana
12,496
595
147
7
0
395,497
1
W
Nu Wa
9,749
464
91
4
0
355,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role