Player Matchup

Zeus
Zeus
Solek_1990
Zeus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,518 Elo+
Party 2
Fenrir
Fenrir
bigtegu
Fenrir
Level 104
God Stats
22W - 22L
1,389 SR
Queue Stats
292W - 352L
1,302 Elo+
Party 4
Camazotz
Camazotz
bigtegu
Camazotz
Level 22
God Stats
1W - 0L
1,317 SR
Queue Stats
8W - 11L
1,433 Elo+
Party 4
Neith
Neith
bilIabong443
Neith
Level 133
God Stats
16W - 15L
1,437 SR
Queue Stats
492W - 442L
1,482 Elo+
Party 2
Ymir
Ymir
hase_31_
Ymir
Level 103
God Stats
20W - 16L
1,561 SR
Queue Stats
113W - 101L
1,494 Elo+
Party 2
Team Averages
Level 80
1,441 SR
1,446 Elo+

VS

Team Averages
Level 50
1,332 SR
1,375 Elo+
Chang'e
Chang'e
Cotzec
Chang'e
Level 13
God Stats
3W - 5L
1,381 SR
Queue Stats
31W - 55L
1,356 Elo+
Party 1
Fafnir
Fafnir
DemonSkull223
Fafnir
Level 65
God Stats
26W - 22L
1,429 SR
Queue Stats
537W - 558L
1,353 Elo+
Party 1
Ravana
Ravana
MINIMASCOT
Ravana
Level 86
God Stats
5W - 6L
1,419 SR
Queue Stats
671W - 694L
1,361 Elo+
Party 1
Anhur
Anhur
XxJabuWolf-_-5xX
Anhur
Level 26
God Stats
2W - 3L
1,458 SR
Queue Stats
126W - 125L
1,457 Elo+
Party 3
Bellona
Bellona
Yato_Okazaki
Bellona
Level 61
God Stats
1W - 10L
974 SR
Queue Stats
32W - 43L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,449
556
9,765
6,977
2,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
bigtegu
Fenrir
13
1 / 5 / 0
7,880
464
3,751
11,816
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
bigtegu
Camazotz
14
6 / 4 / 6
9,017
530
8,134
12,673
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
5 / 1 / 6
9,273
545
11,405
8,703
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
3 / 3 / 12
8,852
521
11,133
12,001
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cotzec
Chang'e
13
0 / 4 / 0
7,707
453
2,539
8,442
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
7,002
412
4,373
14,665
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
MINIMASCOT
Ravana
14
6 / 2 / 2
9,013
530
10,849
11,076
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 5 / 2
7,854
462
7,088
13,086
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Yato_Okazaki
Bellona
14
6 / 4 / 1
8,927
525
10,563
13,316
10,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
15
15
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cotzec
Chang'e
0
4
0
0
L
0
6
1
0.08
L
Ravana
MINIMASCOT
Ravana
6
2
2
3.5
W
6
2
6
4.5
L
3
5
2
0.8
L
Bellona
Yato_Okazaki
Bellona
6
4
1
1.63
W
Fenrir
bigtegu
Fenrir
1
5
0
0.2
W
Camazotz
bigtegu
Camazotz
6
4
6
2.25
W
5
1
6
8
W
Ymir
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,188
Damage
35,412
52,170
Taken
60,585
23,799
Mitigated
36,890
16,894
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cotzec
Chang'e
2,539
413
162
1,797
8,442
3,291
446
4,802
3,615
35,779
0
L
4,373
1,003
480
3,201
14,665
13,891
0
5,788
8,877
16,947
0
L
Ravana
MINIMASCOT
Ravana
10,849
3,246
0
4,326
11,076
4,569
216
3,140
7,886
0
52,455
W
9,765
2,698
0
250
6,977
2,171
0
1,519
5,304
49,812
0
L
7,088
3,458
0
5,458
13,086
4,215
848
4,136
8,950
0
41,182
L
Bellona
Yato_Okazaki
Bellona
10,563
4,465
0
2,190
13,316
10,924
0
3,032
10,009
0
49,276
W
Fenrir
bigtegu
Fenrir
3,751
1,645
0
3,189
11,816
7,638
2,143
0
11,566
0
39,319
W
Camazotz
bigtegu
Camazotz
8,134
4,263
0
4,951
12,673
6,005
823
1,088
11,429
0
35,343
W
11,405
4,383
0
4,893
8,703
2,365
306
1,173
7,484
0
54,104
W
Ymir
11,133
2,125
1,222
2,389
12,001
5,620
288
2,899
9,041
32,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
40,503
341
Minions Killed
359
0
Camps Cleared
0
1,535,406
Distance Traveled
1,439,862
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,707
453
90
5
0
257,175
0
L
Fafnir
7,002
412
24
1
0
319,592
2
L
Ravana
9,013
530
78
5
0
344,936
7
W
Zeus
9,449
556
97
6
0
274,674
5
L
Anhur
7,854
462
74
4
0
227,210
0
L
Bellona
8,927
525
93
5
0
290,949
1
W
Fenrir
7,880
464
67
4
0
303,064
4
W
Camazotz
9,017
530
57
3
0
338,478
0
W
Neith
9,273
545
90
5
0
301,161
7
W
Ymir
8,852
521
30
2
0
318,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role