Player Matchup

Artemis
Artemis
Gyia
Artemis
Level 58
God Stats
9W - 8L
1,829 SR
Queue Stats
114W - 136L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
Jhona7X
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Midwolf98
Fenrir
Level 106
God Stats
11W - 9L
1,220 SR
Queue Stats
628W - 635L
1,442 Elo+
Solo
Nox
Nox
SultryWiccan
Nox
Level 68
God Stats
15W - 20L
1,549 SR
Queue Stats
104W - 130L
1,421 Elo+
Party 1
Raijin
Raijin
Swacher
Raijin
Level 64
God Stats
30W - 36L
1,452 SR
Queue Stats
961W - 998L
1,423 Elo+
Party 2
Team Averages
Level 84
1,510 SR
1,446 Elo+

VS

Team Averages
Level 71
1,699 SR
1,438 Elo+
Ymir
Ymir
EbonyHouseWifez
Ymir
Level 63
God Stats
9W - 16L
1,823 SR
Queue Stats
750W - 728L
1,436 Elo+
Solo
Vulcan
Vulcan
IgorTau
Vulcan
Level 86
God Stats
3W - 0L
1,721 SR
Queue Stats
39W - 37L
1,496 Elo+
Solo
Izanami
Izanami
JahsehTentac1on
Izanami
Level 48
God Stats
18W - 7L
1,717 SR
Queue Stats
835W - 820L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Sh4d1xx
Sun Wukong
Level 48
God Stats
12W - 7L
1,498 SR
Queue Stats
104W - 100L
1,416 Elo+
Solo
Arachne
Arachne
sorrytooop
Arachne
Level 108
God Stats
3W - 2L
1,734 SR
Queue Stats
56W - 49L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gyia
Artemis
13
4 / 5 / 3
8,553
450
10,453
10,281
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Jhona7X
Guan Yu
18
0 / 1 / 2
10,471
551
11,005
17,318
15,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Midwolf98
Fenrir
17
7 / 6 / 1
10,133
533
10,502
17,363
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 3 / 6
7,866
414
8,324
12,014
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Swacher
Raijin
15
1 / 6 / 1
9,197
484
4,448
11,704
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
10,584
557
10,341
15,801
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
IgorTau
Vulcan
17
6 / 3 / 5
10,588
557
11,760
9,561
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 4
9,545
502
9,700
14,996
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Sh4d1xx
Sun Wukong
16
1 / 0 / 3
10,027
528
6,010
13,230
7,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
sorrytooop
Arachne
19
6 / 2 / 6
11,163
588
12,330
14,054
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
21
21
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Artemis
Gyia
Artemis
4
5
3
1.1
W
Vulcan
IgorTau
Vulcan
6
3
5
2.83
W
3
5
4
1
L
Guan Yu
Jhona7X
Guan Yu
0
1
2
1
L
Fenrir
Midwolf98
Fenrir
7
6
1
1.25
W
Sun Wukong
Sh4d1xx
Sun Wukong
1
0
3
2.5
L
0
3
6
1
L
Raijin
Swacher
Raijin
1
6
1
0.25
W
Arachne
sorrytooop
Arachne
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,732
Damage
50,141
68,680
Taken
67,642
34,511
Mitigated
33,144
22,427
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,341
1,540
0
4,283
15,801
10,788
0
5,112
10,387
50,292
0
L
Artemis
Gyia
Artemis
10,453
5,137
587
2,033
10,281
3,130
411
5,500
4,709
0
46,243
W
Vulcan
IgorTau
Vulcan
11,760
2,823
0
1,769
9,561
3,859
0
2,359
7,147
68,600
0
W
9,700
5,771
0
3,746
14,996
4,984
3,532
3,444
11,224
0
63,440
L
Guan Yu
Jhona7X
Guan Yu
11,005
2,385
279
8,821
17,318
15,319
230
2,226
14,970
5,970
80,973
L
Fenrir
Midwolf98
Fenrir
10,502
2,884
0
4,873
17,363
7,543
0
3,767
13,448
0
61,389
W
Sun Wukong
Sh4d1xx
Sun Wukong
6,010
893
0
6,377
13,230
7,753
624
1,180
12,032
70
63,797
L
8,324
400
0
3,925
12,014
4,010
382
3,833
8,119
37,603
0
L
Raijin
Swacher
Raijin
4,448
245
0
1,909
11,704
4,509
0
6,224
5,278
66,485
0
W
Arachne
sorrytooop
Arachne
12,330
8,538
0
4,860
14,054
5,760
412
1,669
12,279
0
79,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
51,907
575
Minions Killed
576
0
Camps Cleared
0
1,756,249
Distance Traveled
1,938,418
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,584
557
72
4
0
395,131
1
L
Artemis
8,553
450
84
4
0
321,382
1
W
Vulcan
10,588
557
125
7
0
381,351
6
W
Izanami
9,545
502
105
6
0
331,439
2
L
Guan Yu
10,471
551
173
9
0
383,432
6
L
Fenrir
10,133
533
116
6
0
391,687
4
W
Sun Wukong
10,027
528
150
8
0
405,575
3
L
Nox
7,866
414
70
4
0
361,818
4
L
Raijin
9,197
484
132
7
0
297,930
3
W
Arachne
11,163
588
124
7
0
424,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role