Player Matchup

Set
Set
AnAbnormality
Set
Level 158
God Stats
3W - 4L
1,318 SR
Queue Stats
213W - 167L
1,682 Elo+
Solo
Chang'e
Chang'e
Metimer
Chang'e
Level 144
God Stats
11W - 9L
1,481 SR
Queue Stats
701W - 577L
1,667 Elo+
Party 1
Nemesis
Nemesis
ThePal
Nemesis
Level 148
God Stats
3W - 1L
1,598 SR
Queue Stats
252W - 226L
1,698 Elo+
Solo
Danzaburou
Danzaburou
xubba9
Danzaburou
Level 129
God Stats
12W - 2L
1,649 SR
Queue Stats
537W - 440L
1,633 Elo+
Party 1
Hercules
Hercules
Âddic
Hercules
Level 125
God Stats
8W - 15L
1,327 SR
Queue Stats
469W - 399L
1,707 Elo+
Solo
Team Averages
Level 141
1,474 SR
1,677 Elo+

VS

Team Averages
Level 138
1,714 SR
1,658 Elo+
Mercury
Mercury
Cuurry
Mercury
Level 106
God Stats
2W - 1L
1,830 SR
Queue Stats
22W - 17L
1,690 Elo+
Solo
Baron Samedi
Baron Samedi
Deků
Baron Samedi
Level 156
God Stats
11W - 7L
1,500 SR
Queue Stats
311W - 265L
1,699 Elo+
Solo
Tiamat
Tiamat
NicholasNDB
Tiamat
Level 149
God Stats
0W - 1L
1,630 SR
Queue Stats
339W - 291L
1,677 Elo+
Party 2
Bellona
Bellona
TheBirb
Bellona
Level 156
God Stats
3W - 5L
1,776 SR
Queue Stats
99W - 96L
1,537 Elo+
Solo
Cernunnos
Cernunnos
bamabuck10
Cernunnos
Level 124
God Stats
5W - 5L
1,837 SR
Queue Stats
179W - 154L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 4
16,031
573
11,492
23,080
20,977
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
Metimer
Chang'e
20
2 / 7 / 2
14,270
510
9,367
21,011
8,915
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
ThePal
Nemesis
20
8 / 4 / 7
16,319
583
23,447
24,174
16,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Danzaburou
xubba9
Danzaburou
20
3 / 5 / 7
16,766
599
17,336
26,847
10,897
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Âddic
Hercules
20
1 / 5 / 6
13,161
470
6,410
32,728
36,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cuurry
Mercury
20
13 / 5 / 7
17,558
627
23,737
25,242
13,280
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Deků
Baron Samedi
20
8 / 3 / 11
16,471
588
31,265
16,768
10,379
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
20
1 / 5 / 6
13,477
481
11,953
22,654
36,113
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
TheBirb
Bellona
10
0 / 2 / 0
10,134
362
4,269
6,079
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
bamabuck10
Cernunnos
20
4 / 6 / 6
16,061
574
22,707
25,118
10,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
21
Kills
26
26
Deaths
21
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
L
Mercury
Cuurry
Mercury
13
5
7
3.3
L
Baron Samedi
Deků
Baron Samedi
8
3
11
4.5
W
Chang'e
Metimer
Chang'e
2
7
2
0.43
L
Tiamat
1
5
6
0.8
L
Bellona
TheBirb
Bellona
0
2
0
0
W
Nemesis
ThePal
Nemesis
8
4
7
2.88
L
Cernunnos
bamabuck10
Cernunnos
4
6
6
1.17
W
Danzaburou
xubba9
Danzaburou
3
5
7
1.3
W
Hercules
Âddic
Hercules
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,052
Damage
93,931
127,840
Taken
95,861
93,629
Mitigated
74,668
53,389
Healing
32,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,492
4,468
0
8,260
23,080
20,977
1,180
5,037
17,723
0
129,190
L
Mercury
Cuurry
Mercury
23,737
14,536
0
6,586
25,242
13,280
1,909
2,028
22,814
0
137,115
L
Baron Samedi
Deků
Baron Samedi
31,265
687
2,219
5,449
16,768
10,379
933
3,682
12,846
138,282
0
W
Chang'e
Metimer
Chang'e
9,367
564
3,720
7,393
21,011
8,915
492
8,229
12,782
117,230
0
L
Tiamat
11,953
1,805
0
6,254
22,654
36,113
0
1,447
21,179
67,493
0
L
Bellona
TheBirb
Bellona
4,269
1,636
0
2,373
6,079
3,973
0
0
6,079
0
27,800
W
Nemesis
ThePal
Nemesis
23,447
10,174
0
9,390
24,174
16,035
4,934
9,843
14,128
0
98,555
L
Cernunnos
bamabuck10
Cernunnos
22,707
11,860
0
9,989
25,118
10,923
2,848
2,605
22,513
0
143,201
W
Danzaburou
xubba9
Danzaburou
17,336
8,612
0
15,289
26,847
10,897
4,853
3,039
23,808
0
157,983
W
Hercules
Âddic
Hercules
6,410
2,401
488
8,849
32,728
36,805
774
17,070
15,453
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,547
Gold Earned
73,701
885
Minions Killed
764
0
Camps Cleared
0
2,568,064
Distance Traveled
2,324,436
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,031
573
209
7
0
511,087
8
L
Mercury
17,558
627
169
6
0
646,933
5
L
Baron Samedi
16,471
588
208
7
0
529,930
14
W
Chang'e
14,270
510
196
7
0
497,341
11
L
Tiamat
13,477
481
112
4
0
470,425
6
L
Bellona
10,134
362
65
2
0
160,977
2
W
Nemesis
16,319
583
169
6
0
523,811
5
L
Cernunnos
16,061
574
210
8
0
516,171
6
W
Danzaburou
16,766
599
223
8
0
480,976
4
W
Hercules
13,161
470
88
3
0
554,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role