Player Matchup

Zhong Kui
Zhong Kui
Asylum Sixx
Zhong Kui
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,616 Elo+
Solo
Ymir
Ymir
Dekalia
Ymir
Level 24
God Stats
11W - 9L
1,592 SR
Queue Stats
183W - 203L
1,726 Elo+
Solo
Yemoja
Yemoja
Phious_
Yemoja
Level 24
God Stats
3W - 3L
1,252 SR
Queue Stats
105W - 113L
1,593 Elo+
Solo
Kukulkan
Kukulkan
PipilinisMaximus
Kukulkan
Level 19
God Stats
6W - 3L
1,755 SR
Queue Stats
11W - 7L
1,679 Elo+
Solo
Anhur
Anhur
ninja delic
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,601 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,643 Elo+

VS

Team Averages
Level 20
1,524 SR
1,671 Elo+
Anhur
Anhur
Liama6
Anhur
Level 25
God Stats
2W - 2L
1,510 SR
Queue Stats
128W - 105L
1,666 Elo+
Solo
Apollo
Apollo
Showmehow2fart
Apollo
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
69W - 32L
1,892 Elo+
Solo
Set
Set
Tkilla563
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,765 Elo+
Solo
Ymir
Ymir
X_Mr_Mosley_X
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,559 Elo+
Solo
Ratatoskr
Ratatoskr
oLd-Jango
Ratatoskr
Level 13
God Stats
14W - 13L
1,609 SR
Queue Stats
97W - 103L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Asylum Sixx
Zhong Kui
20
6 / 5 / 1
13,983
583
19,883
17,262
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Dekalia
Ymir
17
2 / 5 / 1
11,227
468
11,790
18,276
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Phious_
Yemoja
16
1 / 6 / 5
11,054
461
8,538
20,925
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 7 / 1
11,211
467
15,683
13,842
5,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 0
8,364
349
3,680
8,997
2,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Liama6
Anhur
19
5 / 3 / 6
11,829
493
12,358
19,560
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 2 / 4
14,715
613
27,116
21,524
12,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

6
0 / 1 / 1
7,444
310
632
4,222
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 8
13,205
550
14,366
24,677
34,184
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
oLd-Jango
Ratatoskr
20
2 / 3 / 4
13,695
571
4,216
33,374
22,038
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
14
Kills
28
28
Deaths
14
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Asylum Sixx
Zhong Kui
6
5
1
1.3
L
Ymir
Dekalia
Ymir
2
5
1
0.5
W
Anhur
Liama6
Anhur
5
3
6
2.67
L
Yemoja
Phious_
Yemoja
1
6
5
0.58
L
4
7
1
0.64
W
14
2
4
8
W
0
1
1
0.5
W
7
5
8
2.2
L
1
5
0
0.2
W
Ratatoskr
oLd-Jango
Ratatoskr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,574
Damage
58,688
79,302
Taken
103,357
48,908
Mitigated
78,036
13,960
Healing
42,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Asylum Sixx
Zhong Kui
19,883
1,780
0
6,296
17,262
14,933
796
2,951
14,311
101,645
0
L
Ymir
Dekalia
Ymir
11,790
2,840
0
3,600
18,276
9,114
419
3,412
14,864
77,322
0
W
Anhur
Liama6
Anhur
12,358
6,609
0
9,419
19,560
8,488
292
11,045
8,490
0
74,722
L
Yemoja
Phious_
Yemoja
8,538
1,048
517
1,950
20,925
16,791
245
6,184
14,741
55,616
0
L
15,683
2,064
0
1,264
13,842
5,896
1,148
2,588
11,254
79,559
0
W
27,116
16,008
0
8,426
21,524
12,155
1,706
10,696
10,753
6,017
139,749
W
632
215
0
780
4,222
1,171
0
1,548
2,649
0
8,428
W
14,366
2,945
0
3,645
24,677
34,184
165
16,042
8,522
55,337
0
L
3,680
985
123
210
8,997
2,174
636
826
8,171
0
27,167
W
Ratatoskr
oLd-Jango
Ratatoskr
4,216
1,146
0
20,351
33,374
22,038
1,587
15,675
17,049
0
97,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,839
Gold Earned
60,888
614
Minions Killed
627
0
Camps Cleared
0
1,868,920
Distance Traveled
1,950,868
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,983
583
198
8
0
361,368
3
L
Ymir
11,227
468
137
6
0
419,996
0
W
Anhur
11,829
493
110
5
0
427,765
6
L
Yemoja
11,054
461
88
4
0
421,356
3
L
Kukulkan
11,211
467
146
6
0
398,517
1
W
Apollo
14,715
613
205
9
0
470,917
2
W
Set
7,444
310
19
1
0
138,198
0
W
Ymir
13,205
550
77
3
0
423,554
1
L
Anhur
8,364
349
45
2
0
267,683
2
W
Ratatoskr
13,695
571
216
9
0
490,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role