Player Matchup

Bellona
Bellona
Arenamain4lyfe
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,658 Elo+
Party 1
Neith
Neith
BickieBoii
Neith
Level 8
God Stats
4W - 1L
1,934 SR
Queue Stats
41W - 16L
1,748 Elo+
Party 1
Discordia
Discordia
ItsMePogChamp
Discordia
Level 81
God Stats
14W - 15L
1,661 SR
Queue Stats
290W - 333L
1,543 Elo+
Party 1
Merlin
Merlin
Oc34ndvst
Merlin
Level 7
God Stats
2W - 2L
1,667 SR
Queue Stats
57W - 90L
1,698 Elo+
Party 1
Danzaburou
Danzaburou
Oc34ndvst
Danzaburou
Level 26
God Stats
34W - 34L
1,618 SR
Queue Stats
297W - 359L
1,495 Elo+
Party 1
Team Averages
Level 25
1,676 SR
1,628 Elo+

VS

Team Averages
Level 18
1,614 SR
1,430 Elo+
Anubis
Anubis
Arivali
Anubis
Level 27
God Stats
28W - 23L
1,723 SR
Queue Stats
46W - 47L
1,563 Elo+
Solo
Anhur
Anhur
JericaTebrica
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
b00m123
Cu Chulainn
Level 27
God Stats
5W - 6L
1,120 SR
Queue Stats
79W - 57L
1,425 Elo+
Solo
Ra
Ra
grtx211
Ra
Level 5
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Susano
Susano
xGUZNIx
Susano
Level 27
God Stats
5W - 0L
1,939 SR
Queue Stats
136W - 126L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,410
495
9,913
22,496
16,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
16
3 / 0 / 5
10,011
527
14,051
10,062
4,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
ItsMePogChamp
Discordia
15
2 / 5 / 4
8,999
474
11,035
12,403
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Oc34ndvst
Merlin
15
0 / 3 / 1
8,392
442
2,016
5,535
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Oc34ndvst
Danzaburou
12
2 / 5 / 1
7,702
405
5,054
11,169
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arivali
Anubis
16
7 / 3 / 5
10,057
529
18,777
14,296
7,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 2
8,534
449
5,407
12,207
3,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
b00m123
Cu Chulainn
16
3 / 0 / 1
10,186
536
7,920
11,304
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 3 / 2
7,814
411
2,971
8,638
3,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
xGUZNIx
Susano
16
5 / 1 / 6
10,155
534
9,696
16,334
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
18
18
Deaths
10
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Anubis
Arivali
Anubis
7
3
5
3.17
L
Neith
3
0
5
5.5
L
Discordia
ItsMePogChamp
Discordia
2
5
4
0.8
W
3
3
2
1.33
L
Merlin
Oc34ndvst
Merlin
0
3
1
0.17
L
Danzaburou
Oc34ndvst
Danzaburou
2
5
1
0.5
W
Cu Chulainn
b00m123
Cu Chulainn
3
0
1
3.5
W
0
3
2
0.33
W
Susano
xGUZNIx
Susano
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,069
Damage
44,771
61,665
Taken
62,779
29,060
Mitigated
30,329
19,714
Healing
26,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,913
3,277
0
8,162
22,496
16,894
273
9,170
13,276
0
51,204
W
Anubis
Arivali
Anubis
18,777
350
0
6,718
14,296
7,965
0
2,367
11,929
70,043
0
L
Neith
14,051
6,106
0
5,245
10,062
4,531
1,324
2,417
7,620
0
76,803
L
Discordia
ItsMePogChamp
Discordia
11,035
1,140
0
2,758
12,403
3,035
0
4,056
8,322
57,623
0
W
5,407
2,372
0
3,738
12,207
3,351
976
3,027
9,180
0
38,937
L
Merlin
Oc34ndvst
Merlin
2,016
179
0
342
5,535
1,903
578
56
5,154
41,872
0
L
Danzaburou
Oc34ndvst
Danzaburou
5,054
1,867
0
3,207
11,169
2,697
0
6,924
4,245
0
29,344
W
Cu Chulainn
b00m123
Cu Chulainn
7,920
1,105
0
3,390
11,304
9,553
435
4,181
7,123
3,550
56,964
W
2,971
470
3,628
2,931
8,638
3,208
270
1,666
6,972
37,624
0
W
Susano
xGUZNIx
Susano
9,696
1,697
0
6,020
16,334
6,252
0
1,810
14,524
0
74,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
46,746
486
Minions Killed
486
0
Camps Cleared
0
1,707,066
Distance Traveled
1,781,357
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,410
495
107
6
0
378,266
3
W
Anubis
10,057
529
107
6
0
286,826
4
L
Neith
10,011
527
145
8
0
354,870
4
L
Discordia
8,999
474
94
5
0
338,600
3
W
Anhur
8,534
449
64
3
0
337,385
0
L
Merlin
8,392
442
89
5
0
311,592
5
L
Danzaburou
7,702
405
51
3
0
323,738
4
W
Cu Chulainn
10,186
536
124
7
0
359,629
6
W
Ra
7,814
411
75
4
0
396,821
0
W
Susano
10,155
534
116
6
0
400,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role