Player Matchup

Serqet
Serqet
SciosFinest336
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
TG Saltyy
Sun Wukong
Level 66
God Stats
8W - 3L
1,944 SR
Queue Stats
180W - 153L
1,468 Elo+
Party 1
Geb
Geb
x King Papa
Geb
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 193L
1,430 Elo+
Party 1
Team Averages
Level 33
1,648 SR
1,359 Elo+

VS

Team Averages
Level 39
1,674 SR
1,485 Elo+
Xbalanque
Xbalanque
BG LIL TORM 360
Xbalanque
Level 68
God Stats
23W - 14L
1,826 SR
Queue Stats
190W - 198L
1,503 Elo+
Party 2
Bellona
Bellona
Pug Master 777
Bellona
Level 22
God Stats
5W - 2L
1,545 SR
Queue Stats
140W - 119L
1,580 Elo+
Party 2
Chang'e
Chang'e
Rafx409
Chang'e
Level 28
God Stats
5W - 3L
1,651 SR
Queue Stats
233W - 263L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
6,372
531
54
1,274
324
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
TG Saltyy
Sun Wukong
12
4 / 6 / 2
8,208
684
10,462
15,590
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 2
8,316
693
9,855
13,011
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BG LIL TORM 360
Xbalanque
12
4 / 2 / 4
8,963
747
7,416
7,797
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 6
8,127
677
7,321
11,828
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Rafx409
Chang'e
12
4 / 0 / 3
9,324
777
7,610
10,743
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
9
9
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BG LIL TORM 360
Xbalanque
4
2
4
3
W
1
4
6
1
W
Chang'e
Rafx409
Chang'e
4
0
3
5.5
L
0
2
1
0.25
L
Sun Wukong
TG Saltyy
Sun Wukong
4
6
2
0.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
22,347
29,875
Taken
30,368
19,846
Mitigated
13,680
3,835
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BG LIL TORM 360
Xbalanque
7,416
3,818
912
1,982
7,797
2,817
1,972
2,744
5,053
0
25,185
W
7,321
1,334
741
2,065
11,828
7,235
183
3,803
8,025
0
19,100
W
Chang'e
Rafx409
Chang'e
7,610
740
2,964
5,902
10,743
3,628
595
3,356
7,387
35,873
0
L
54
54
0
0
1,274
324
0
178
1,096
0
54
L
Sun Wukong
TG Saltyy
Sun Wukong
10,462
1,316
0
3,069
15,590
9,276
0
4,199
11,391
0
32,663
L
9,855
445
0
766
13,011
10,246
0
3,273
9,738
26,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
26,414
46
Minions Killed
127
0
Camps Cleared
0
519,613
Distance Traveled
695,563
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,963
747
50
4
0
214,877
3
W
Bellona
8,127
677
24
2
0
243,761
2
W
Chang'e
9,324
777
53
4
0
236,925
2
L
Serqet
6,372
531
0
0
0
27,986
1
L
Sun Wukong
8,208
684
25
2
0
214,231
0
L
Geb
8,316
693
21
2
0
277,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role