Player Matchup

Thor
Thor
Allex12p
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,621 Elo+
Solo
Chang'e
Chang'e
DEFINITELYHUGO
Chang'e
Level 24
God Stats
2W - 6L
1,296 SR
Queue Stats
130W - 105L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
GINIS123
Ao Kuang
Level 5
God Stats
2W - 3L
1,218 SR
Queue Stats
12W - 25L
1,133 Elo+
Party 1
Anhur
Anhur
Lennon2
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,768 Elo+
Solo
Bellona
Bellona
fmiaou
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,272 Elo+
Party 1
Team Averages
Level 14
1,403 SR
1,479 Elo+

VS

Team Averages
Level 14
1,535 SR
1,504 Elo+
Medusa
Medusa
AloneAlgos
Medusa
Level 12
God Stats
14W - 8L
1,737 SR
Queue Stats
60W - 49L
1,712 Elo+
Party 2
Sol
Sol
Duckwin
Sol
Level 25
God Stats
10W - 9L
1,498 SR
Queue Stats
60W - 45L
1,570 Elo+
Party 2
Anubis
Anubis
MATASUEGRAS82
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,466 Elo+
Solo
Cthulhu
Cthulhu
rezor132
Cthulhu
Level 14
God Stats
2W - 6L
1,417 SR
Queue Stats
3W - 8L
1,372 Elo+
Solo
Guan Yu
Guan Yu
vakondka
Guan Yu
Level 4
God Stats
1W - 4L
1,521 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
8 / 0 / 1
14,115
672
11,660
12,583
9,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 1 / 7
13,638
649
21,628
19,293
7,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
GINIS123
Ao Kuang
14
2 / 5 / 7
10,046
478
7,378
16,072
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Lennon2
Anhur
17
6 / 6 / 4
11,277
537
12,541
15,567
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
fmiaou
Bellona
12
2 / 7 / 4
8,605
410
3,743
14,603
6,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AloneAlgos
Medusa
16
5 / 4 / 8
10,005
476
11,886
13,911
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
15
6 / 8 / 2
9,628
458
10,544
16,553
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 4 / 0
10,278
489
7,465
14,912
7,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
rezor132
Cthulhu
14
3 / 7 / 8
8,915
425
13,150
18,293
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
vakondka
Guan Yu
10
1 / 8 / 1
7,280
347
3,974
11,657
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
31
Kills
18
19
Deaths
31
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
8
0
1
8.5
L
Medusa
AloneAlgos
Medusa
5
4
8
2.25
W
13
1
7
16.5
L
Sol
6
8
2
0.88
W
Ao Kuang
GINIS123
Ao Kuang
2
5
7
1.1
W
Anhur
Lennon2
Anhur
6
6
4
1.33
L
3
4
0
0.75
W
Bellona
fmiaou
Bellona
2
7
4
0.57
L
Cthulhu
rezor132
Cthulhu
3
7
8
1
L
Guan Yu
vakondka
Guan Yu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,950
Damage
47,019
78,118
Taken
75,326
35,483
Mitigated
35,032
27,033
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,660
1,311
0
250
12,583
9,476
1,428
3,674
8,784
0
113,737
L
Medusa
AloneAlgos
Medusa
11,886
4,860
0
4,159
13,911
5,690
0
3,150
10,645
0
66,726
W
21,628
2,055
3,555
12,755
19,293
7,859
1,792
8,456
10,612
103,683
0
L
Sol
10,544
2,997
0
4,666
16,553
5,150
2,352
6,013
10,190
51,984
0
W
Ao Kuang
GINIS123
Ao Kuang
7,378
2,423
0
5,935
16,072
5,042
0
8,827
7,170
40,498
0
W
Anhur
Lennon2
Anhur
12,541
7,041
0
2,853
15,567
6,666
0
5,003
10,364
0
78,587
L
7,465
980
0
7,864
14,912
7,443
0
6,375
8,393
89,579
0
W
Bellona
fmiaou
Bellona
3,743
800
687
998
14,603
6,440
0
4,329
10,029
0
15,379
L
Cthulhu
rezor132
Cthulhu
13,150
942
0
2,829
18,293
13,122
0
8,369
9,675
39,257
0
L
Guan Yu
vakondka
Guan Yu
3,974
697
85
1,262
11,657
3,627
0
3,986
7,417
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,681
Gold Earned
46,106
521
Minions Killed
472
0
Camps Cleared
0
1,813,485
Distance Traveled
1,736,055
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,115
672
189
9
0
356,279
0
L
Medusa
10,005
476
110
5
0
378,145
3
W
Chang'e
13,638
649
150
7
0
407,065
7
L
Sol
9,628
458
106
5
0
318,366
1
W
Ao Kuang
10,046
478
65
3
0
349,067
2
W
Anhur
11,277
537
96
5
0
317,582
6
L
Anubis
10,278
489
161
8
0
337,830
0
W
Bellona
8,605
410
21
1
0
383,492
1
L
Cthulhu
8,915
425
59
3
0
408,776
7
L
Guan Yu
7,280
347
36
2
0
292,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role