Player Matchup

Izanami
Izanami
Dixon_Your_Mom01
Izanami
Level 16
God Stats
7W - 14L
1,416 SR
Queue Stats
124W - 150L
1,483 Elo+
Party 3
Ymir
Ymir
ItzBaihu
Ymir
Level 21
God Stats
4W - 4L
1,807 SR
Queue Stats
5W - 5L
1,760 Elo+
Party 2
Zeus
Zeus
ST3ALTH FR34K
Zeus
Level 45
God Stats
0W - 1L
1,281 SR
Queue Stats
45W - 45L
1,590 Elo+
Solo
Nox
Nox
TrizzyTreats
Nox
Level 132
God Stats
1W - 1L
1,750 SR
Queue Stats
68W - 51L
1,618 Elo+
Party 2
Nemesis
Nemesis
spudman96_
Nemesis
Level 67
God Stats
29W - 52L
1,407 SR
Queue Stats
348W - 375L
1,476 Elo+
Party 3
Team Averages
Level 56
1,532 SR
1,585 Elo+

VS

Team Averages
Level 44
1,660 SR
1,446 Elo+
Loki
Loki
AcidicJazz58
Loki
Level 65
God Stats
6W - 8L
1,662 SR
Queue Stats
112W - 83L
1,462 Elo+
Party 1
Izanami
Izanami
BigDaddyJiff147
Izanami
Level 34
God Stats
9W - 7L
1,738 SR
Queue Stats
16W - 16L
1,280 Elo+
Party 1
Bakasura
Bakasura
Mlstah-Bean
Bakasura
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,553 Elo+
Solo
He Bo
He Bo
UnfocusedEarth2
He Bo
Level 48
God Stats
22W - 14L
1,715 SR
Queue Stats
195W - 170L
1,285 Elo+
Party 1
Tiamat
Tiamat
WoahRichard
Tiamat
Level 38
God Stats
63W - 37L
1,687 SR
Queue Stats
577W - 512L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,419
842
3,972
11,646
4,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
0 / 3 / 3
9,120
912
3,765
14,389
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 1
9,221
922
11,247
4,963
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 4 / 1
8,985
899
5,709
7,505
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
spudman96_
Nemesis
15
1 / 2 / 1
8,923
892
7,608
15,979
6,481
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

197

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,831
1,083
12,178
8,479
2,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 9
10,216
1,022
11,425
6,517
2,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Mlstah-Bean
Bakasura
15
4 / 2 / 6
9,805
981
6,730
12,031
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 9
9,848
985
6,788
5,073
1,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
2 / 0 / 11
10,233
1,023
12,151
4,107
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
3
Kills
19
19
Deaths
3
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
4
0
9
8.5
L
0
6
2
0.17
L
Ymir
0
3
3
0.5
W
Bakasura
Mlstah-Bean
Bakasura
4
2
6
3.5
L
2
4
1
0.63
L
0
4
1
0.13
W
2
0
9
6.5
W
Tiamat
2
0
11
7.5
L
Nemesis
spudman96_
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,301
Damage
49,272
54,482
Taken
36,207
26,854
Mitigated
13,916
7,824
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,178
2,233
263
3,395
8,479
2,923
0
4,397
3,857
0
22,832
W
11,425
6,230
573
573
6,517
2,370
0
3,893
2,624
0
30,281
L
3,972
2,224
330
1,220
11,646
4,209
0
3,632
7,537
0
17,185
L
Ymir
3,765
439
0
600
14,389
11,460
0
6,558
6,920
20,377
0
W
Bakasura
Mlstah-Bean
Bakasura
6,730
4,765
0
3,819
12,031
4,578
0
7,079
4,794
0
11,366
L
11,247
553
0
628
4,963
1,535
0
1,112
3,686
26,925
0
L
5,709
172
0
0
7,505
3,169
0
562
6,833
35,005
0
W
6,788
429
284
537
5,073
1,755
0
3,337
1,718
25,243
0
W
Tiamat
12,151
1,193
630
1,460
4,107
2,290
0
2,054
2,027
34,208
0
L
Nemesis
spudman96_
Nemesis
7,608
989
342
4,704
15,979
6,481
0
5,881
9,314
495
19,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
50,933
195
Minions Killed
190
4
Camps Cleared
13
904,967
Distance Traveled
1,025,686
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,831
1,083
7
1
1
212,387
1
W
Izanami
10,216
1,022
55
6
1
205,677
0
L
Izanami
8,419
842
21
2
0
152,552
2
L
Ymir
9,120
912
32
3
1
162,399
0
W
Bakasura
9,805
981
20
2
8
210,586
0
L
Zeus
9,221
922
42
4
1
177,106
1
L
Nox
8,985
899
75
8
1
177,258
3
W
He Bo
9,848
985
46
5
2
196,081
0
W
Tiamat
10,233
1,023
62
6
1
200,955
0
L
Nemesis
8,923
892
25
3
1
235,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role