Player Matchup

Baron Samedi
Baron Samedi
Fababy160
Baron Samedi
Level 15
God Stats
42W - 56L
1,410 SR
Queue Stats
60W - 85L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
I-Rayderz-I
Kukulkan
Level 27
God Stats
6W - 6L
1,317 SR
Queue Stats
32W - 30L
1,395 Elo+
Party 1
Odin
Odin
KaiserVidic
Odin
Level 14
God Stats
14W - 10L
1,489 SR
Queue Stats
20W - 17L
1,369 Elo+
Party 1
Khepri
Khepri
PhantomBanana
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,431 Elo+
Solo
Heimdallr
Heimdallr
TiShin
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,422 Elo+
Party 1
Team Averages
Level 19
1,443 SR
1,393 Elo+

VS

Team Averages
Level 20
1,572 SR
1,416 Elo+
Anhur
Anhur
BigMeatKarl
Anhur
Level 29
God Stats
19W - 16L
1,532 SR
Queue Stats
100W - 103L
1,472 Elo+
Solo
Cthulhu
Cthulhu
DerpieMrDerp
Cthulhu
Level 13
God Stats
2W - 0L
1,698 SR
Queue Stats
2W - 1L
1,518 Elo+
Party 2
Da Ji
Da Ji
GhostCake695
Da Ji
Level 25
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 1L
1,518 Elo+
Party 2
Ra
Ra
Honey Badger946
Ra
Level 9
God Stats
3W - 1L
1,195 SR
Queue Stats
18W - 14L
1,200 Elo+
Solo
Tyr
Tyr
grindseason504
Tyr
Level 22
God Stats
2W - 1L
1,709 SR
Queue Stats
7W - 8L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fababy160
Baron Samedi
20
1 / 7 / 9
13,057
870
8,153
21,702
20,745
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
I-Rayderz-I
Kukulkan
20
4 / 11 / 8
14,131
942
30,245
23,070
10,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 4
14,393
960
16,917
22,176
12,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 1
10,731
715
220
2,053
657
Heimdallr
TiShin
Heimdallr
20
5 / 10 / 6
14,429
962
31,344
30,498
13,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 9
15,665
1,044
28,080
20,693
7,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
DerpieMrDerp
Cthulhu
20
8 / 2 / 14
15,547
1,036
20,313
21,927
21,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 3 / 10
14,813
988
21,432
12,612
5,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 3 / 17
13,684
912
12,766
11,764
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 11
13,497
900
9,944
26,661
26,283
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
18
Kills
33
33
Deaths
18
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
10
6
9
2.42
W
Cthulhu
DerpieMrDerp
Cthulhu
8
2
14
7.5
L
Baron Samedi
Fababy160
Baron Samedi
1
7
9
0.79
W
11
3
10
5.33
W
1
3
17
3.17
L
Kukulkan
I-Rayderz-I
Kukulkan
4
11
8
0.73
L
8
5
4
2
L
0
0
1
0.5
L
Heimdallr
TiShin
Heimdallr
5
10
6
0.8
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,879
Damage
92,535
99,499
Taken
93,657
57,049
Mitigated
65,455
16,582
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,080
16,943
0
3,783
20,693
7,603
0
7,089
13,604
0
49,211
W
Cthulhu
DerpieMrDerp
Cthulhu
20,313
1,429
326
5,463
21,927
21,446
0
12,417
9,510
64,091
0
L
Baron Samedi
Fababy160
Baron Samedi
8,153
544
3,085
3,572
21,702
20,745
0
5,157
16,445
25,704
0
W
21,432
6,087
0
1,392
12,612
5,326
0
5,617
6,995
0
34,780
W
12,766
0
2,398
957
11,764
4,797
0
2,515
9,249
38,739
0
L
Kukulkan
I-Rayderz-I
Kukulkan
30,245
5,112
0
771
23,070
10,039
0
10,009
12,786
64,860
0
L
16,917
3,496
252
2,320
22,176
12,456
0
8,595
13,356
0
36,995
L
220
0
0
0
2,053
657
0
300
1,753
1,887
0
L
Heimdallr
TiShin
Heimdallr
31,344
22,553
254
6,328
30,498
13,152
0
8,243
22,080
0
62,717
W
9,944
3,575
0
542
26,661
26,283
0
10,980
15,681
0
14,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,741
Gold Earned
73,206
231
Minions Killed
252
5
Camps Cleared
11
1,054,546
Distance Traveled
1,424,028
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,665
1,044
28
2
8
257,010
0
W
Cthulhu
15,547
1,036
106
7
0
302,115
0
L
Baron Samedi
13,057
870
28
2
0
251,071
0
W
Da Ji
14,813
988
39
3
2
266,034
0
W
Ra
13,684
912
71
5
1
286,086
1
L
Kukulkan
14,131
942
84
6
2
232,072
0
L
Odin
14,393
960
48
3
1
291,114
0
L
Khepri
10,731
715
3
0
2
36,968
1
L
Heimdallr
14,429
962
68
5
0
243,321
0
W
Tyr
13,497
900
8
1
0
312,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role