Player Matchup

Olorun
Olorun
Daniel Keith 3
Olorun
Level 124
God Stats
7W - 4L
1,474 SR
Queue Stats
423W - 425L
1,561 Elo+
Party 3
Nemesis
Nemesis
ReyDeSantos
Nemesis
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
301W - 291L
1,567 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Thriva1di
Kumbhakarna
Level 67
God Stats
2W - 0L
1,757 SR
Queue Stats
31W - 18L
1,646 Elo+
Solo
Vamana
Vamana
YoGabbaSwaga
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,466 Elo+
Solo
Neith
Neith
xxmatutexx
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,548 Elo+

VS

Team Averages
Level 143
1,492 SR
1,571 Elo+
Hercules
Hercules
GoldenBroQc98
Hercules
Level 141
God Stats
4W - 2L
1,879 SR
Queue Stats
290W - 224L
1,586 Elo+
Party 1
Nox
Nox
Hisokx
Nox
Level 144
God Stats
0W - 6L
1,189 SR
Queue Stats
293W - 284L
1,517 Elo+
Party 1
Osiris
Osiris
Millo San
Osiris
Level 160
God Stats
3W - 8L
1,607 SR
Queue Stats
290W - 296L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
MrTant
Heimdallr
Level 148
God Stats
1W - 1L
1,541 SR
Queue Stats
32W - 29L
1,542 Elo+
Party 2
Thanatos
Thanatos
RoyalBloodBanana
Thanatos
Level 123
God Stats
0W - 1L
1,242 SR
Queue Stats
7W - 2L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 15
11,030
788
10,528
13,604
7,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
ReyDeSantos
Nemesis
15
4 / 6 / 8
9,806
700
8,507
12,979
6,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
Thriva1di
Kumbhakarna
15
3 / 5 / 12
9,921
709
7,761
22,342
19,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
16
4 / 5 / 18
10,505
750
22,471
25,946
35,225
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
20
8 / 1 / 11
12,422
887
17,785
9,537
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoldenBroQc98
Hercules
16
0 / 4 / 17
9,146
653
10,633
24,777
20,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nox
Hisokx
Nox
17
2 / 4 / 15
9,722
694
14,970
8,475
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Millo San
Osiris
15
1 / 6 / 15
8,955
640
7,277
17,491
13,843
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MrTant
Heimdallr
16
7 / 5 / 7
10,048
718
16,707
16,676
7,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 5 / 8
11,146
796
13,828
12,533
5,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
81
24
Kills
19
19
Deaths
24
64
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
Hercules
GoldenBroQc98
Hercules
0
4
17
2.13
L
Nox
Hisokx
Nox
2
4
15
2.38
L
Osiris
Millo San
Osiris
1
6
15
1.42
L
Heimdallr
MrTant
Heimdallr
7
5
7
2.1
W
Nemesis
ReyDeSantos
Nemesis
4
6
8
1.33
L
9
5
8
2.6
W
Kumbhakarna
Thriva1di
Kumbhakarna
3
5
12
1.8
W
Vamana
4
5
18
2.6
W
Neith
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,052
Damage
63,415
84,408
Taken
79,952
74,025
Mitigated
51,994
37,687
Healing
33,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,528
5,024
8,801
6,132
13,604
7,402
2,362
1,343
12,180
25,888
0
L
Hercules
GoldenBroQc98
Hercules
10,633
2,266
2,795
11,535
24,777
20,248
286
5,896
18,881
513
21,428
L
Nox
Hisokx
Nox
14,970
2,144
974
624
8,475
4,022
262
1,397
7,078
35,677
0
L
Osiris
Millo San
Osiris
7,277
1,483
0
3,269
17,491
13,843
372
4,228
13,263
0
16,393
L
Heimdallr
MrTant
Heimdallr
16,707
9,515
1,735
4,977
16,676
7,906
1,043
4,390
12,286
0
26,707
W
Nemesis
ReyDeSantos
Nemesis
8,507
2,385
1,683
1,590
12,979
6,709
502
431
12,510
250
12,883
L
13,828
1,635
0
7,383
12,533
5,975
668
2,628
9,905
0
21,667
W
Kumbhakarna
Thriva1di
Kumbhakarna
7,761
612
1,571
4,212
22,342
19,935
238
5,020
17,006
15,447
0
W
Vamana
22,471
11,732
1,904
7,921
25,946
35,225
650
5,703
20,027
0
32,227
W
Neith
17,785
7,295
170
3,703
9,537
4,754
1,514
2,152
7,217
0
46,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
49,017
120
Minions Killed
112
0
Camps Cleared
0
1,408,352
Distance Traveled
1,113,940
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,030
788
36
3
0
268,116
0
L
Hercules
9,146
653
21
2
0
239,928
2
L
Nox
9,722
694
31
2
0
226,644
5
L
Osiris
8,955
640
12
1
0
229,304
0
L
Heimdallr
10,048
718
24
2
0
204,218
0
W
Nemesis
9,806
700
5
0
0
314,402
0
L
Thanatos
11,146
796
24
2
0
213,846
0
W
Kumbhakarna
9,921
709
9
1
0
282,173
0
W
Vamana
10,505
750
12
1
0
264,292
0
W
Neith
12,422
887
58
4
0
279,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role