Player Matchup

Guan Yu
Guan Yu
Greedlikealways
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Izanami
Izanami
SiIkWood
Izanami
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 8L
1,457 Elo+
Party 1
Fenrir
Fenrir
VURTIG0
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 2
Chronos
Chronos
XxRealMartixX
Chronos
Level 27
God Stats
28W - 11L
1,838 SR
Queue Stats
232W - 214L
1,324 Elo+
Party 1
Neith
Neith
YoMaMaSoUgB
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Team Averages
Level 11
1,568 SR
1,412 Elo+

VS

Team Averages
Level 20
1,588 SR
1,442 Elo+
Hel
Hel
ChillyAnnieway
Hel
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,215 Elo+
Solo
Danzaburou
Danzaburou
Meranr
Danzaburou
Level 28
God Stats
14W - 10L
1,619 SR
Queue Stats
108W - 84L
1,561 Elo+
Solo
Thanatos
Thanatos
Tahms
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ToCloseToTouch
Cupid
Level 14
God Stats
21W - 10L
1,603 SR
Queue Stats
21W - 17L
1,547 Elo+
Solo
Osiris
Osiris
fonzehh
Osiris
Level 28
God Stats
12W - 7L
1,720 SR
Queue Stats
30W - 23L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 13 / 0
6,709
373
6,616
16,401
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SiIkWood
Izanami
15
5 / 11 / 2
9,931
552
11,520
16,510
4,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
VURTIG0
Fenrir
12
4 / 11 / 6
8,591
477
10,780
18,757
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
15
4 / 5 / 2
9,460
526
9,945
15,951
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 11 / 4
8,251
458
5,609
14,366
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 14
10,958
609
8,798
14,834
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Meranr
Danzaburou
17
21 / 3 / 10
12,956
720
21,808
15,178
6,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thanatos
Tahms
Thanatos
17
7 / 4 / 10
10,973
610
11,550
16,855
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 4 / 19
9,760
542
12,144
12,573
5,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
fonzehh
Osiris
17
10 / 1 / 6
11,149
619
11,622
13,855
11,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
15
Kills
50
51
Deaths
15
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
3
14
5
L
1
13
0
0.08
W
Danzaburou
Meranr
Danzaburou
21
3
10
8.67
L
Izanami
SiIkWood
Izanami
5
11
2
0.55
W
Thanatos
Tahms
Thanatos
7
4
10
3
W
4
4
19
3.38
L
Fenrir
VURTIG0
Fenrir
4
11
6
0.64
L
Chronos
4
5
2
1
L
1
11
4
0.27
W
Osiris
fonzehh
Osiris
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,470
Damage
65,922
81,985
Taken
73,295
33,787
Mitigated
36,752
11,593
Healing
42,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,798
1,389
8,718
8,917
14,834
5,699
1,132
4,890
9,627
46,035
0
L
6,616
1,131
52
1,431
16,401
11,865
0
1,925
14,226
0
19,962
W
Danzaburou
Meranr
Danzaburou
21,808
11,537
0
2,891
15,178
6,559
6,320
1,183
13,875
0
78,757
L
Izanami
SiIkWood
Izanami
11,520
7,962
0
1,132
16,510
4,537
44
456
16,054
0
47,601
W
Thanatos
Tahms
Thanatos
11,550
3,545
0
13,010
16,855
7,251
86
1,290
15,384
0
68,091
W
12,144
8,037
2,138
3,480
12,573
5,649
2,858
521
12,027
0
46,395
L
Fenrir
VURTIG0
Fenrir
10,780
4,033
0
2,968
18,757
7,873
342
2,594
16,063
0
35,742
L
Chronos
9,945
3,131
486
3,478
15,951
5,771
460
3,603
12,273
56,744
0
L
5,609
3,239
0
2,046
14,366
3,741
2,000
220
13,996
0
30,615
W
Osiris
fonzehh
Osiris
11,622
6,991
0
2,998
13,855
11,594
2,742
1,601
11,966
0
57,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
55,796
302
Minions Killed
478
0
Camps Cleared
0
1,474,675
Distance Traveled
1,623,886
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,958
609
89
5
0
321,801
0
L
Guan Yu
6,709
373
26
1
0
330,953
1
W
Danzaburou
12,956
720
104
6
0
300,123
3
L
Izanami
9,931
552
90
5
0
251,243
0
W
Thanatos
10,973
610
104
6
0
366,856
5
W
Cupid
9,760
542
60
3
0
309,966
1
L
Fenrir
8,591
477
46
3
0
282,114
1
L
Chronos
9,460
526
96
5
0
331,231
1
L
Neith
8,251
458
44
2
0
279,134
0
W
Osiris
11,149
619
121
7
0
325,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role