Player Matchup

Ganesha
Ganesha
Aardw0lf
Ganesha
Level 26
God Stats
13W - 6L
1,670 SR
Queue Stats
90W - 74L
1,589 Elo+
Party 1
King Arthur
King Arthur
LtDoC
King Arthur
Level 8
God Stats
16W - 13L
1,433 SR
Queue Stats
143W - 70L
1,731 Elo+
Solo
Nemesis
Nemesis
Nêmêšîš
Nemesis
Level 20
God Stats
5W - 2L
1,671 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 2
Jing Wei
Jing Wei
ThePantherize
Jing Wei
Level 28
God Stats
23W - 12L
1,721 SR
Queue Stats
90W - 72L
1,589 Elo+
Party 1
Awilix
Awilix
üMad
Awilix
Level 19
God Stats
5W - 2L
1,671 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 2
Team Averages
Level 20
1,633 SR
1,668 Elo+

VS

Team Averages
Level 25
1,524 SR
1,611 Elo+
Ganesha
Ganesha
APEHDA123
Ganesha
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,510 Elo+
Solo
Neith
Neith
Champote
Neith
Level 28
God Stats
36W - 22L
1,695 SR
Queue Stats
137W - 108L
1,659 Elo+
Solo
Scylla
Scylla
Chexx
Scylla
Level 28
God Stats
0W - 3L
1,165 SR
Queue Stats
83W - 69L
1,619 Elo+
Solo
Camazotz
Camazotz
Sekosanx
Camazotz
Level 29
God Stats
5W - 2L
1,761 SR
Queue Stats
72W - 52L
1,685 Elo+
Solo
King Arthur
King Arthur
Zololaner1
King Arthur
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 38L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aardw0lf
Ganesha
14
2 / 3 / 7
8,845
520
4,201
11,240
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
LtDoC
King Arthur
16
4 / 4 / 1
10,138
596
12,625
18,306
14,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Nêmêšîš
Nemesis
17
3 / 1 / 4
10,264
604
10,865
11,868
5,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
ThePantherize
Jing Wei
16
8 / 3 / 2
9,779
575
7,743
9,448
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
üMad
Awilix
17
5 / 3 / 4
9,959
586
6,479
11,593
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
APEHDA123
Ganesha
11
0 / 5 / 2
7,119
419
3,841
11,831
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Champote
Neith
13
3 / 5 / 4
7,664
451
11,840
10,204
3,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Chexx
Scylla
15
3 / 3 / 3
8,769
516
6,451
7,675
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
Sekosanx
Camazotz
15
3 / 4 / 0
8,406
494
5,766
14,520
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Zololaner1
King Arthur
16
5 / 5 / 2
9,743
573
13,639
17,035
11,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
22
Kills
14
14
Deaths
22
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
APEHDA123
Ganesha
0
5
2
0.2
W
Ganesha
Aardw0lf
Ganesha
2
3
7
1.83
L
Neith
Champote
Neith
3
5
4
1
L
Scylla
Chexx
Scylla
3
3
3
1.5
W
King Arthur
LtDoC
King Arthur
4
4
1
1.13
W
Nemesis
Nêmêšîš
Nemesis
3
1
4
5
L
Camazotz
Sekosanx
Camazotz
3
4
0
0.75
W
Jing Wei
ThePantherize
Jing Wei
8
3
2
3
L
King Arthur
Zololaner1
King Arthur
5
5
2
1.2
W
Awilix
üMad
Awilix
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,913
Damage
41,537
62,455
Taken
61,265
37,088
Mitigated
29,652
19,634
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
APEHDA123
Ganesha
3,841
203
0
1,204
11,831
6,499
0
2,751
9,080
25,943
0
W
Ganesha
Aardw0lf
Ganesha
4,201
344
0
1,521
11,240
8,722
561
3,486
7,682
22,453
0
L
Neith
Champote
Neith
11,840
6,295
0
2,522
10,204
3,349
0
1,561
8,643
0
43,900
L
Scylla
Chexx
Scylla
6,451
1,406
0
1,148
7,675
3,509
0
0
7,675
44,553
0
W
King Arthur
LtDoC
King Arthur
12,625
1,733
0
6,628
18,306
14,387
288
343
17,963
2,790
62,564
W
Nemesis
Nêmêšîš
Nemesis
10,865
6,486
0
5,435
11,868
5,761
0
3,637
8,023
0
77,014
L
Camazotz
Sekosanx
Camazotz
5,766
1,167
0
7,069
14,520
4,709
0
127
14,393
0
53,738
W
Jing Wei
ThePantherize
Jing Wei
7,743
5,616
0
2,238
9,448
3,557
2,285
1,448
7,970
0
57,864
L
King Arthur
Zololaner1
King Arthur
13,639
1,495
0
3,994
17,035
11,586
0
916
16,119
0
65,377
W
Awilix
üMad
Awilix
6,479
2,688
0
3,812
11,593
4,661
648
1,038
10,525
0
64,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
41,701
538
Minions Killed
468
0
Camps Cleared
0
1,718,205
Distance Traveled
1,547,418
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,119
419
25
1
0
325,239
7
W
Ganesha
8,845
520
3
0
0
343,742
4
L
Neith
7,664
451
102
6
0
271,278
1
L
Scylla
8,769
516
101
6
0
315,630
2
W
King Arthur
10,138
596
132
8
0
298,865
3
W
Nemesis
10,264
604
149
9
0
388,179
3
L
Camazotz
8,406
494
110
6
0
320,805
6
W
Jing Wei
9,779
575
146
9
0
320,061
5
L
King Arthur
9,743
573
130
8
0
314,466
0
W
Awilix
9,959
586
108
6
0
367,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role