Player Matchup

Nemesis
Nemesis
DarkSp
Nemesis
Level 66
God Stats
4W - 2L
1,644 SR
Queue Stats
172W - 176L
1,528 Elo+
Party 3
Cerberus
Cerberus
DonLeon95H
Cerberus
Level 27
God Stats
25W - 28L
1,508 SR
Queue Stats
199W - 256L
1,360 Elo+
Party 2
Chronos
Chronos
Plusterpanda
Chronos
Level 37
God Stats
4W - 2L
1,563 SR
Queue Stats
212W - 233L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
SgtPleitegeier
Sun Wukong
Level 58
God Stats
14W - 18L
1,500 SR
Queue Stats
168W - 202L
1,327 Elo+
Party 2
Izanami
Izanami
qClaudia
Izanami
Level 17
God Stats
3W - 8L
1,319 SR
Queue Stats
26W - 36L
1,469 Elo+
Party 3
Team Averages
Level 41
1,507 SR
1,414 Elo+

VS

Team Averages
Level 48
1,454 SR
1,420 Elo+
Bellona
Bellona
Nik1994
Bellona
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 1
Pele
Pele
TH3STRICH
Pele
Level 77
God Stats
3W - 6L
1,381 SR
Queue Stats
203W - 223L
1,387 Elo+
Party 4
Poseidon
Poseidon
TeamGemer
Poseidon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
venuspony
Jing Wei
Level 34
God Stats
0W - 3L
1,291 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 4
Cerberus
Cerberus
Кроатон
Cerberus
Level 59
God Stats
7W - 6L
1,816 SR
Queue Stats
39W - 27L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkSp
Nemesis
10
3 / 0 / 2
6,139
614
2,282
5,486
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
DonLeon95H
Cerberus
8
1 / 4 / 3
5,560
556
3,835
7,939
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Plusterpanda
Chronos
11
7 / 2 / 1
6,698
670
7,292
7,222
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SgtPleitegeier
Sun Wukong
11
3 / 0 / 0
6,298
630
3,416
4,205
2,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
qClaudia
Izanami
9
3 / 2 / 1
5,599
560
5,442
6,959
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nik1994
Bellona
7
0 / 4 / 0
4,310
431
1,574
6,013
2,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Pele
10
3 / 2 / 1
5,992
599
3,106
4,912
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
TeamGemer
Poseidon
9
1 / 5 / 1
5,377
538
3,177
6,663
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
venuspony
Jing Wei
8
2 / 4 / 2
5,318
532
5,273
5,841
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
1 / 3 / 1
4,865
487
4,705
9,471
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
17
Kills
7
8
Deaths
18
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkSp
Nemesis
3
0
2
4
W
Cerberus
DonLeon95H
Cerberus
1
4
3
0.63
L
Bellona
Nik1994
Bellona
0
4
0
0
W
Chronos
Plusterpanda
Chronos
7
2
1
3.75
W
Sun Wukong
SgtPleitegeier
Sun Wukong
3
0
0
3
L
Pele
3
2
1
1.75
L
Poseidon
TeamGemer
Poseidon
1
5
1
0.3
W
Izanami
qClaudia
Izanami
3
2
1
1.75
L
Jing Wei
venuspony
Jing Wei
2
4
2
0.75
L
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
17,835
31,811
Taken
32,900
10,630
Mitigated
13,592
10,939
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkSp
Nemesis
2,282
1,228
0
3,142
5,486
1,434
0
239
5,247
0
25,919
W
Cerberus
DonLeon95H
Cerberus
3,835
416
0
1,491
7,939
3,367
33
1,430
6,509
14,978
0
L
Bellona
Nik1994
Bellona
1,574
597
0
698
6,013
2,754
0
938
4,725
0
13,004
W
Chronos
Plusterpanda
Chronos
7,292
2,923
0
3,471
7,222
2,300
198
2,938
4,284
25,987
0
W
Sun Wukong
SgtPleitegeier
Sun Wukong
3,416
504
0
853
4,205
2,166
138
0
4,205
0
31,985
L
Pele
3,106
1,083
0
821
4,912
2,913
0
911
4,001
0
34,472
L
Poseidon
TeamGemer
Poseidon
3,177
553
0
1,664
6,663
2,318
0
5,511
1,152
23,580
0
W
Izanami
qClaudia
Izanami
5,442
3,747
0
1,982
6,959
1,363
1,045
3,275
3,684
0
25,276
L
Jing Wei
venuspony
Jing Wei
5,273
3,417
0
0
5,841
1,375
612
1,553
4,288
0
26,818
L
Cerberus
4,705
233
0
941
9,471
4,232
298
2,214
7,257
14,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
25,862
246
Minions Killed
210
0
Camps Cleared
0
962,714
Distance Traveled
860,783
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,139
614
60
6
0
197,718
0
W
Cerberus
5,560
556
23
2
0
202,632
2
L
Bellona
4,310
431
26
3
0
125,490
0
W
Chronos
6,698
670
56
6
0
194,553
0
W
Sun Wukong
6,298
630
66
7
0
187,669
3
L
Pele
5,992
599
71
7
0
214,912
0
L
Poseidon
5,377
538
42
4
0
176,038
4
W
Izanami
5,599
560
41
4
0
180,142
0
L
Jing Wei
5,318
532
49
5
0
180,287
3
L
Cerberus
4,865
487
22
2
0
164,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role