Player Matchup

Zeus
Zeus
Gold IV
Nicomontana8
Zeus
Gold IV
Level 120
God Stats
5W - 7L
1,416 SR
Queue Stats
150W - 166L
1,415 MMR
Solo
Nemesis
Nemesis
Gold IV
Rumbleberry
Nemesis
Gold IV
Level 101
God Stats
13W - 11L
1,675 SR
Queue Stats
130W - 128L
1,408 MMR
Solo
Danzaburou
Danzaburou
Gold IV
The0NE300
Danzaburou
Gold IV
Level 160
God Stats
84W - 45L
1,551 SR
Queue Stats
869W - 876L
1,414 MMR
Solo
Cthulhu
Cthulhu
Silver IV
TheIsma00
Cthulhu
Silver IV
Level 62
God Stats
2W - 5L
1,622 SR
Queue Stats
13W - 32L
1,367 MMR
Party 3
Osiris
Osiris
Gold III
alberplaza__
Osiris
Gold III
Level 82
God Stats
26W - 15L
1,680 SR
Queue Stats
326W - 333L
1,475 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,589 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,437 SR
1,418 MMR
Cu Chulainn
Cu Chulainn
Silver II
Diablo666-6
Cu Chulainn
Silver II
Level 126
God Stats
0W - 2L
1,275 SR
Queue Stats
34W - 47L
1,468 MMR
Party 2
Poseidon
Poseidon
Silver III
Impaact42
Poseidon
Silver III
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,398 MMR
Party 2
Terra
Terra
Gold V
Schwitzer_1989
Terra
Gold V
Level 122
God Stats
51W - 52L
1,635 SR
Queue Stats
69W - 65L
1,433 MMR
Solo
Arachne
Arachne
Silver I
TraceurRbx591
Arachne
Silver I
Level 109
God Stats
0W - 3L
1,155 SR
Queue Stats
38W - 48L
1,186 MMR
Party 1
Sol
Sol
Gold II
Zuchi92i
Sol
Gold II
Level 103
God Stats
2W - 4L
1,618 SR
Queue Stats
70W - 71L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,489
527
6,411
10,904
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Rumbleberry
Nemesis
17
7 / 2 / 2
10,416
579
8,326
9,760
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
The0NE300
Danzaburou
15
1 / 2 / 2
9,428
524
4,718
9,731
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheIsma00
Cthulhu
13
1 / 3 / 2
7,753
431
3,248
11,459
8,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Osiris
16
1 / 1 / 4
9,945
553
11,515
15,476
14,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Nu WaErlang ShenSetAphroditeKing Arthur

VS

Bans
FreyaBastetKaliMercuryTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Diablo666-6
Cu Chulainn
15
2 / 5 / 0
8,805
489
12,302
17,182
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Impaact42
Poseidon
15
4 / 2 / 1
9,047
503
8,786
8,874
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 1 / 4
7,828
435
4,351
9,612
6,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
14
3 / 2 / 3
8,517
473
4,635
10,714
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 2
8,223
457
7,690
9,949
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
10
12
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Diablo666-6
Cu Chulainn
2
5
0
0.4
L
Poseidon
Impaact42
Poseidon
4
2
1
2.25
W
2
4
1
0.63
W
Nemesis
Rumbleberry
Nemesis
7
2
2
4
L
0
1
4
2
W
Danzaburou
The0NE300
Danzaburou
1
2
2
1
W
Cthulhu
TheIsma00
Cthulhu
1
3
2
0.67
L
Arachne
3
2
3
2.25
L
1
2
2
1
W
Osiris
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,218
Damage
37,764
57,330
Taken
56,331
34,365
Mitigated
31,363
20,231
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Diablo666-6
Cu Chulainn
12,302
4,271
0
4,758
17,182
14,650
0
2,382
14,800
0
59,042
L
Poseidon
Impaact42
Poseidon
8,786
1,350
0
1,908
8,874
3,281
434
4,408
4,466
66,520
0
W
6,411
597
0
3,064
10,904
3,832
0
5,905
4,753
67,886
0
W
Nemesis
Rumbleberry
Nemesis
8,326
4,118
0
1,430
9,760
4,861
1,048
2,941
6,682
0
76,739
L
4,351
410
645
3,184
9,612
6,800
0
2,263
7,349
23,770
0
W
Danzaburou
The0NE300
Danzaburou
4,718
2,276
0
4,813
9,731
3,521
3,042
4,920
4,811
0
63,723
W
Cthulhu
TheIsma00
Cthulhu
3,248
396
0
1,000
11,459
8,047
252
6,524
4,756
28,090
0
L
Arachne
4,635
2,432
0
6,406
10,714
3,950
282
1,887
8,827
0
44,986
L
7,690
1,689
0
6,109
9,949
2,682
0
784
9,165
60,274
0
W
Osiris
11,515
4,602
0
9,924
15,476
14,104
804
0
14,722
8,690
53,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
42,420
535
Minions Killed
483
0
Camps Cleared
0
1,641,530
Distance Traveled
1,550,126
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,805
489
110
6
0
269,198
2
L
Poseidon
9,047
503
143
8
0
339,916
10
W
Zeus
9,489
527
130
7
0
324,838
7
W
Nemesis
10,416
579
121
7
0
374,466
3
L
Terra
7,828
435
31
2
0
319,207
3
W
Danzaburou
9,428
524
127
7
0
303,316
4
W
Cthulhu
7,753
431
44
2
0
330,121
3
L
Arachne
8,517
473
85
5
0
311,318
1
L
Sol
8,223
457
114
6
0
310,487
6
W
Osiris
9,945
553
113
6
0
308,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role