Player Matchup

Hun Batz
Hun Batz
InvestingTurt1e
Hun Batz
Level 87
God Stats
7W - 6L
1,676 SR
Queue Stats
330W - 322L
1,527 Elo+
Solo
Discordia
Discordia
Kama-itachi7
Discordia
Level 83
God Stats
4W - 4L
1,703 SR
Queue Stats
701W - 606L
1,538 Elo+
Solo
Ymir
Ymir
MTK Prodigy9704
Ymir
Level 123
God Stats
1W - 2L
1,734 SR
Queue Stats
170W - 190L
1,530 Elo+
Party 2
Anhur
Anhur
POtaT012
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
vGzUpKiko
Camazotz
Level 67
God Stats
6W - 10L
1,524 SR
Queue Stats
238W - 223L
1,508 Elo+
Party 2
Team Averages
Level 95
1,627 SR
1,521 Elo+

VS

Team Averages
Level 61
1,600 SR
1,589 Elo+
Kukulkan
Kukulkan
Asewna
Kukulkan
Level 58
God Stats
2W - 0L
1,314 SR
Queue Stats
49W - 29L
1,597 Elo+
Party 1
Ymir
Ymir
DevilMayCare4
Ymir
Level 28
God Stats
21W - 14L
1,660 SR
Queue Stats
69W - 73L
1,538 Elo+
Party 1
Thor
Thor
DittleIick
Thor
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 44L
1,595 Elo+
Party 1
Tiamat
Tiamat
FoxLex__
Tiamat
Level 139
God Stats
43W - 29L
1,654 SR
Queue Stats
202W - 191L
1,649 Elo+
Party 1
Apollo
Apollo
TweedyMK
Apollo
Level 61
God Stats
9W - 1L
1,872 SR
Queue Stats
163W - 150L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 4 / 0
7,336
489
4,823
10,199
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Kama-itachi7
Discordia
12
1 / 1 / 0
7,587
506
4,863
6,004
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 2
6,849
457
5,451
12,675
6,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
POtaT012
Anhur
14
2 / 3 / 3
7,889
526
6,735
10,539
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
vGzUpKiko
Camazotz
14
0 / 1 / 2
7,681
512
4,090
11,409
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asewna
Kukulkan
15
4 / 0 / 3
9,094
606
7,907
4,654
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 5
7,067
471
2,044
10,440
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 1 / 3
8,585
572
8,002
8,338
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
FoxLex__
Tiamat
14
0 / 1 / 1
8,177
545
5,753
6,202
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
TweedyMK
Apollo
14
3 / 2 / 3
8,066
538
9,161
12,013
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
13
13
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asewna
Kukulkan
4
0
3
5.5
W
0
4
5
0.63
W
6
1
3
7.5
W
Tiamat
FoxLex__
Tiamat
0
1
1
0.5
L
Hun Batz
2
4
0
0.5
L
Discordia
Kama-itachi7
Discordia
1
1
0
1
L
3
4
2
1
L
Anhur
POtaT012
Anhur
2
3
3
1.17
W
Apollo
TweedyMK
Apollo
3
2
3
2.25
L
Camazotz
vGzUpKiko
Camazotz
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
32,867
50,826
Taken
41,647
19,536
Mitigated
20,279
16,360
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asewna
Kukulkan
7,907
904
0
936
4,654
1,837
558
1,411
3,243
70,486
0
W
2,044
987
0
1,502
10,440
6,324
92
4,949
5,491
20,541
0
W
8,002
2,223
0
4,336
8,338
3,078
427
1,331
6,982
0
51,827
W
Tiamat
FoxLex__
Tiamat
5,753
854
0
2,571
6,202
5,989
706
0
5,892
41,873
0
L
Hun Batz
4,823
828
0
571
10,199
3,708
0
3,428
6,703
0
47,234
L
Discordia
Kama-itachi7
Discordia
4,863
262
0
920
6,004
1,700
0
2,978
3,026
44,586
0
L
5,451
1,009
706
3,350
12,675
6,059
0
3,944
8,731
36,994
0
L
Anhur
POtaT012
Anhur
6,735
2,736
0
4,800
10,539
2,851
1,922
1,062
9,473
0
46,116
W
Apollo
TweedyMK
Apollo
9,161
4,680
0
6,617
12,013
3,051
546
2,623
9,390
0
53,245
L
Camazotz
vGzUpKiko
Camazotz
4,090
1,193
0
6,013
11,409
5,218
0
3,790
7,189
0
46,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
40,989
437
Minions Killed
450
0
Camps Cleared
0
1,369,535
Distance Traveled
1,442,952
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,094
606
140
9
0
301,834
3
W
Ymir
7,067
471
37
2
0
298,575
4
W
Thor
8,585
572
81
5
0
314,881
4
W
Tiamat
8,177
545
100
7
0
276,963
4
L
Hun Batz
7,336
489
88
6
0
280,185
4
L
Discordia
7,587
506
101
7
0
297,070
3
L
Ymir
6,849
457
65
4
0
265,213
2
L
Anhur
7,889
526
77
5
0
261,115
1
W
Apollo
8,066
538
92
6
0
250,699
3
L
Camazotz
7,681
512
106
7
0
265,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role