Player Matchup

Fenrir
Fenrir
CovidNineteen
Fenrir
Level 29
God Stats
1W - 0L
1,674 SR
Queue Stats
15W - 4L
1,765 Elo+
Party 1
Anhur
Anhur
Covidnineteеn
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,794 Elo+
Party 1
Bellona
Bellona
EvilAnger111
Bellona
Level 28
God Stats
100W - 99L
1,661 SR
Queue Stats
388W - 385L
1,664 Elo+
Solo
Yemoja
Yemoja
HypnosReaper
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 105L
1,610 Elo+
Party 2
Scylla
Scylla
justaginger2004
Scylla
Level 25
God Stats
10W - 13L
1,492 SR
Queue Stats
108W - 99L
1,610 Elo+
Party 2
Team Averages
Level 22
1,565 SR
1,689 Elo+

VS

Team Averages
Level 17
1,688 SR
1,617 Elo+
Vamana
Vamana
BullyDirtMaguire
Vamana
Level 9
God Stats
27W - 8L
1,865 SR
Queue Stats
156W - 107L
1,656 Elo+
Solo
Neith
Neith
CarpioCCF
Neith
Level 29
God Stats
71W - 67L
1,508 SR
Queue Stats
145W - 165L
1,437 Elo+
Solo
Athena
Athena
ParisPro
Athena
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
15W - 17L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
leavemyjungle
Baron Samedi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 156L
1,772 Elo+
Solo
Set
Set
lilsardinilla
Set
Level 29
God Stats
2W - 2L
1,842 SR
Queue Stats
360W - 319L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,291
542
8,614
19,737
14,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 5 / 1
10,741
565
13,688
14,518
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
EvilAnger111
Bellona
17
6 / 6 / 8
10,635
560
15,197
19,784
14,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
3 / 0 / 6
9,282
489
7,981
9,528
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
5 / 3 / 6
9,788
515
8,140
8,454
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 3
12,184
641
17,008
23,833
16,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
CarpioCCF
Neith
16
3 / 3 / 3
9,993
526
8,223
14,637
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
ParisPro
Athena
14
1 / 3 / 4
8,692
457
4,238
11,440
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
leavemyjungle
Baron Samedi
7
0 / 5 / 1
6,692
352
2,977
6,563
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
5 / 9 / 3
10,680
562
13,172
19,172
20,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
25
Kills
18
18
Deaths
25
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
L
Neith
CarpioCCF
Neith
3
3
3
1.5
W
5
4
3
1.63
W
6
5
1
1.3
W
Bellona
EvilAnger111
Bellona
6
6
8
1.67
W
Yemoja
3
0
6
6
L
Athena
ParisPro
Athena
1
3
4
1
W
5
3
6
2.67
L
Baron Samedi
leavemyjungle
Baron Samedi
0
5
1
0.1
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,620
Damage
45,618
72,021
Taken
75,645
49,358
Mitigated
49,347
18,652
Healing
27,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,008
9,493
0
12,606
23,833
16,577
22
4,765
18,910
425
99,790
L
Neith
CarpioCCF
Neith
8,223
2,679
0
6,600
14,637
3,604
3,056
906
13,731
0
70,658
W
8,614
2,510
0
7,934
19,737
14,994
1,024
139
19,173
0
60,781
W
13,688
8,171
0
3,620
14,518
5,278
548
1,100
13,378
0
71,818
W
Bellona
EvilAnger111
Bellona
15,197
9,605
0
2,745
19,784
14,470
217
2,709
16,950
0
84,381
W
Yemoja
7,981
1,170
754
2,224
9,528
11,094
189
2,249
7,279
30,354
0
L
Athena
ParisPro
Athena
4,238
625
0
1,637
11,440
6,817
0
3,396
7,974
24,315
0
W
8,140
647
0
1,375
8,454
3,522
799
1,420
6,964
48,647
0
L
Baron Samedi
leavemyjungle
Baron Samedi
2,977
279
137
2,356
6,563
2,253
0
2,336
4,061
19,638
0
L
13,172
6,202
0
4,621
19,172
20,096
204
4,211
14,848
0
61,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
48,241
528
Minions Killed
526
0
Camps Cleared
0
1,756,490
Distance Traveled
1,552,729
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,184
641
173
9
0
394,435
4
L
Neith
9,993
526
153
8
0
298,887
3
W
Fenrir
10,291
542
108
6
0
373,302
4
W
Anhur
10,741
565
130
7
0
308,282
0
W
Bellona
10,635
560
133
7
0
359,669
2
W
Yemoja
9,282
489
52
3
0
359,392
1
L
Athena
8,692
457
44
2
0
401,644
13
W
Scylla
9,788
515
105
6
0
355,845
2
L
Baron Samedi
6,692
352
41
2
0
149,335
1
L
Set
10,680
562
115
6
0
308,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role