Player Matchup

Ra
Ra
Gabiribeeiro0401
Ra
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Ravana
Ravana
POPSKILLA09
Ravana
Level 16
God Stats
5W - 2L
1,691 SR
Queue Stats
118W - 147L
1,287 Elo+
Party 1
Neith
Neith
TypsaFN
Neith
Level 18
God Stats
39W - 47L
1,553 SR
Queue Stats
166W - 210L
1,348 Elo+
Party 1
Tiamat
Tiamat
onlyafkguy
Tiamat
Level 28
God Stats
9W - 8L
1,509 SR
Queue Stats
137W - 149L
1,368 Elo+
Solo
Bellona
Bellona
x-MestreNoob69-x
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,400 Elo+

VS

Team Averages
Level 18
1,453 SR
1,304 Elo+
Hachiman
Hachiman
FunPoika
Hachiman
Level 26
God Stats
15W - 21L
1,349 SR
Queue Stats
239W - 302L
1,267 Elo+
Solo
Olorun
Olorun
NArU93390
Olorun
Level 2
God Stats
13W - 14L
1,500 SR
Queue Stats
153W - 190L
1,233 Elo+
Party 3
Ares
Ares
S3Ci4LiST3
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,193 Elo+
Party 3
Nemesis
Nemesis
lM2T2UE
Nemesis
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
177W - 179L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
ll-xEXOTIC-ll
Sun Wukong
Level 39
God Stats
18W - 13L
1,415 SR
Queue Stats
467W - 469L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 0 / 4
9,418
673
13,299
8,358
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
13
9 / 3 / 10
9,060
647
12,293
8,476
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
TypsaFN
Neith
13
9 / 0 / 4
8,454
604
7,354
6,226
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
onlyafkguy
Tiamat
14
3 / 2 / 2
8,328
595
7,112
7,967
7,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 2 / 10
8,581
613
10,702
9,676
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FunPoika
Hachiman
7
0 / 14 / 0
5,032
359
5,243
12,307
3,502
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
NArU93390
Olorun
7
1 / 12 / 3
5,585
399
5,106
13,893
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 10 / 0
6,118
437
3,685
16,762
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
lM2T2UE
Nemesis
8
1 / 8 / 0
5,773
412
1,965
10,556
2,985
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ll-xEXOTIC-ll
Sun Wukong
12
2 / 3 / 0
6,763
483
5,913
12,421
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
46
Kills
7
7
Deaths
47
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FunPoika
Hachiman
0
14
0
0
W
17
0
4
19
L
Olorun
NArU93390
Olorun
1
12
3
0.21
W
Ravana
9
3
10
4.67
L
3
10
0
0.3
W
Neith
TypsaFN
Neith
9
0
4
11
L
Nemesis
lM2T2UE
Nemesis
1
8
0
0.13
L
Sun Wukong
ll-xEXOTIC-ll
Sun Wukong
2
3
0
0.67
W
Tiamat
onlyafkguy
Tiamat
3
2
2
2
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,760
Damage
21,912
40,703
Taken
65,939
26,886
Mitigated
25,355
11,771
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FunPoika
Hachiman
5,243
2,556
0
147
12,307
3,502
0
4,857
7,425
0
19,583
W
13,299
1,648
454
3,085
8,358
3,375
1,275
1,389
6,919
58,995
0
L
Olorun
NArU93390
Olorun
5,106
2,770
356
2,249
13,893
3,896
123
3,689
9,931
17,020
0
W
Ravana
12,293
4,812
0
617
8,476
4,366
1,398
3,089
5,270
0
37,991
L
3,685
986
0
391
16,762
8,666
0
4,337
12,118
10,240
0
W
Neith
TypsaFN
Neith
7,354
4,253
0
2,945
6,226
2,673
3,171
609
5,617
0
35,201
L
Nemesis
lM2T2UE
Nemesis
1,965
640
0
608
10,556
2,985
0
1,968
8,464
0
19,632
L
Sun Wukong
ll-xEXOTIC-ll
Sun Wukong
5,913
1,344
124
4,562
12,421
6,306
0
6,595
5,406
0
34,920
W
Tiamat
onlyafkguy
Tiamat
7,112
846
327
3,249
7,967
7,843
25
332
7,390
44,077
0
W
10,702
2,857
0
1,094
9,676
8,629
1,459
3,372
6,304
5,996
29,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
29,271
331
Minions Killed
158
0
Camps Cleared
0
1,278,022
Distance Traveled
1,211,790
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,032
359
23
2
0
191,737
0
W
Ra
9,418
673
79
6
0
286,188
0
L
Olorun
5,585
399
18
1
0
221,595
1
W
Ravana
9,060
647
52
4
0
286,703
0
L
Ares
6,118
437
8
1
0
261,986
1
W
Neith
8,454
604
59
4
0
213,151
0
L
Nemesis
5,773
412
42
3
0
266,439
0
L
Sun Wukong
6,763
483
67
5
0
270,033
6
W
Tiamat
8,328
595
93
7
0
204,660
1
W
Bellona
8,581
613
48
3
0
287,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role