Player Matchup

Izanami
Izanami
Bronze IV
ARTHUR TIGER
Izanami
Bronze IV
Level 37
God Stats
11W - 19L
1,255 SR
Queue Stats
22W - 43L
1,079 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Sableye_OP
Cthulhu
Gold V
Level 155
God Stats
1W - 4L
1,627 SR
Queue Stats
116W - 117L
1,215 MMR
Solo
Ratatoskr
Ratatoskr
Bronze IV
Santa Claws lmL
Ratatoskr
Bronze IV
Level 62
God Stats
0W - 1L
1,705 SR
Queue Stats
228W - 248L
1,244 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Semaj1Almighty
Cabrakan
Silver I
Level 114
God Stats
2W - 4L
1,204 SR
Queue Stats
255W - 249L
1,183 MMR
Solo
Ra
Ra
Silver I
xXF1rst_sh0tXx
Ra
Silver I
Level 83
God Stats
1W - 1L
1,784 SR
Queue Stats
98W - 98L
1,159 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,515 SR
1,176 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,510 SR
1,241 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
IV-THA-UNITY
Sylvanus
Gold IV
Level 147
God Stats
14W - 14L
1,719 SR
Queue Stats
224W - 219L
1,146 MMR
Solo
Heimdallr
Heimdallr
Gold V
UpLoadingHDData
Heimdallr
Gold V
Level 145
God Stats
17W - 21L
1,631 SR
Queue Stats
635W - 611L
1,153 MMR
Solo
Bellona
Bellona
Silver II
armaan045
Bellona
Silver II
Level 109
God Stats
1W - 0L
1,138 SR
Queue Stats
46W - 46L
1,214 MMR
Solo
Awilix
Awilix
Silver I
friskymudbone
Awilix
Silver I
Level 120
God Stats
2W - 2L
1,561 SR
Queue Stats
48W - 57L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTHUR TIGER
Izanami
10
0 / 2 / 0
6,013
430
2,084
5,854
1,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sableye_OP
Cthulhu
13
3 / 4 / 0
7,482
534
8,764
13,092
8,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Santa Claws lmL
Ratatoskr
10
0 / 4 / 1
6,115
437
2,735
11,109
3,148
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
8
0 / 6 / 0
5,869
419
2,471
12,120
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 7 / 0
6,539
467
2,682
9,586
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AphroditeCu ChulainnSetNu WaOsiris

VS

Bans
DanzaburouJanusMedusaFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 0 / 9
8,542
610
11,263
4,248
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
IV-THA-UNITY
Sylvanus
12
3 / 0 / 11
8,316
594
5,012
9,814
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
UpLoadingHDData
Heimdallr
15
7 / 0 / 2
9,474
677
6,591
7,065
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
armaan045
Bellona
14
3 / 2 / 1
8,497
607
6,969
15,167
12,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 6
8,187
585
5,680
6,664
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
23
23
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
9
8.5
L
Izanami
ARTHUR TIGER
Izanami
0
2
0
0
W
Sylvanus
IV-THA-UNITY
Sylvanus
3
0
11
8.5
L
Cthulhu
Sableye_OP
Cthulhu
3
4
0
0.75
L
Ratatoskr
Santa Claws lmL
Ratatoskr
0
4
1
0.13
L
Cabrakan
0
6
0
0
W
Heimdallr
UpLoadingHDData
Heimdallr
7
0
2
8
W
Bellona
armaan045
Bellona
3
2
1
1.75
W
6
1
6
9
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,736
Damage
35,515
51,761
Taken
42,958
23,830
Mitigated
26,384
14,694
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,263
1,282
0
378
4,248
1,701
1,429
1,287
2,961
58,260
0
L
Izanami
ARTHUR TIGER
Izanami
2,084
941
87
1,520
5,854
1,434
244
635
5,218
0
32,355
W
Sylvanus
IV-THA-UNITY
Sylvanus
5,012
881
2,407
4,411
9,814
6,478
368
2,435
7,379
19,050
0
L
Cthulhu
Sableye_OP
Cthulhu
8,764
1,923
0
4,333
13,092
8,992
0
530
12,520
41,215
0
L
Ratatoskr
Santa Claws lmL
Ratatoskr
2,735
1,103
195
3,943
11,109
3,148
0
3,452
7,521
0
34,385
L
Cabrakan
2,471
397
0
1,929
12,120
6,832
189
6,155
5,811
11,691
0
W
Heimdallr
UpLoadingHDData
Heimdallr
6,591
2,617
0
3,873
7,065
2,835
2,542
422
6,643
0
59,556
W
Bellona
armaan045
Bellona
6,969
1,882
0
8,658
15,167
12,844
0
7,981
7,186
0
44,299
W
5,680
2,630
0
983
6,664
2,526
1,188
1,792
4,872
0
37,413
L
2,682
560
172
2,515
9,586
3,424
88
4,940
4,415
46,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
43,016
342
Minions Killed
395
0
Camps Cleared
0
1,361,267
Distance Traveled
1,338,614
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,542
610
99
7
0
249,044
2
L
Izanami
6,013
430
72
5
0
308,667
3
W
Sylvanus
8,316
594
22
2
0
253,912
7
L
Cthulhu
7,482
534
83
6
0
239,241
4
L
Ratatoskr
6,115
437
67
5
0
287,024
0
L
Cabrakan
5,869
419
21
2
0
269,764
5
W
Heimdallr
9,474
677
115
8
0
256,675
5
W
Bellona
8,497
607
90
6
0
272,224
7
W
Awilix
8,187
585
69
5
0
306,759
4
L
Ra
6,539
467
99
7
0
256,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role