Player Matchup

Set
Set
BASELINESHOOTOUT
Set
Level 143
God Stats
2W - 2L
1,754 SR
Queue Stats
21W - 18L
1,533 Elo+
Party 3
King Arthur
King Arthur
CANKO_GS
King Arthur
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
250W - 243L
1,512 Elo+
Party 1
Hera
Hera
Josh6-4-5
Hera
Level 76
God Stats
3W - 6L
1,620 SR
Queue Stats
142W - 132L
1,510 Elo+
Party 3
Ymir
Ymir
Kral_Romeo
Ymir
Level 119
God Stats
40W - 36L
1,457 SR
Queue Stats
341W - 346L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
Shinigami2k13
Heimdallr
Level 159
God Stats
2W - 9L
1,392 SR
Queue Stats
578W - 554L
1,504 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,505 Elo+

VS

Team Averages
Level 96
1,629 SR
1,568 Elo+
Awilix
Awilix
Azurino
Awilix
Level 118
God Stats
8W - 4L
1,726 SR
Queue Stats
171W - 142L
1,618 Elo+
Party 2
Merlin
Merlin
Lewis-Jack54
Merlin
Level 106
God Stats
2W - 3L
1,489 SR
Queue Stats
146W - 148L
1,516 Elo+
Solo
Hades
Hades
SuperFufu34
Hades
Level 117
God Stats
9W - 4L
1,712 SR
Queue Stats
245W - 192L
1,640 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tomz945
Kumbhakarna
Level 68
God Stats
37W - 29L
1,491 SR
Queue Stats
182W - 158L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
znuzony_gruby
Danzaburou
Level 73
God Stats
9W - 5L
1,725 SR
Queue Stats
187W - 183L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
10,177
565
12,185
18,708
9,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
CANKO_GS
King Arthur
14
7 / 3 / 1
9,152
508
10,245
14,852
11,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
15
1 / 8 / 4
9,275
515
8,418
8,411
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 5 / 0
6,316
351
1,751
8,730
4,891
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Shinigami2k13
Heimdallr
16
2 / 3 / 3
9,291
516
9,515
12,923
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Azurino
Awilix
16
4 / 4 / 2
9,638
535
7,701
11,364
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
15
0 / 8 / 2
9,016
501
7,112
14,450
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
10 / 1 / 6
11,477
638
14,913
14,691
8,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
tomz945
Kumbhakarna
14
4 / 1 / 9
9,828
546
4,910
12,140
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
znuzony_gruby
Danzaburou
16
4 / 3 / 3
10,228
568
8,289
11,669
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
17
Kills
22
23
Deaths
17
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
Azurino
Awilix
4
4
2
1.25
L
5
4
2
1.5
L
King Arthur
CANKO_GS
King Arthur
7
3
1
2.5
L
Hera
1
8
4
0.38
L
2
5
0
0.4
W
Merlin
0
8
2
0.13
L
Heimdallr
Shinigami2k13
Heimdallr
2
3
3
1.17
W
10
1
6
13
W
Kumbhakarna
tomz945
Kumbhakarna
4
1
9
8.5
W
Danzaburou
znuzony_gruby
Danzaburou
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,114
Damage
42,925
63,624
Taken
64,314
33,372
Mitigated
33,310
16,796
Healing
26,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Azurino
Awilix
7,701
4,332
0
3,128
11,364
4,294
0
880
10,456
0
49,653
L
12,185
7,635
0
7,795
18,708
9,161
0
8,277
10,397
0
82,896
L
King Arthur
CANKO_GS
King Arthur
10,245
1,083
0
3,533
14,852
11,356
284
7,550
6,820
263
49,488
L
Hera
8,418
2,747
0
173
8,411
2,883
0
4,726
3,678
55,803
0
L
1,751
546
240
1,056
8,730
4,891
0
3,623
5,107
12,197
0
W
Merlin
7,112
563
705
4,039
14,450
5,289
863
1,166
13,050
55,703
0
L
Heimdallr
Shinigami2k13
Heimdallr
9,515
6,473
0
3,999
12,923
5,081
1,104
2,236
10,687
0
69,815
W
14,913
1,984
1,190
8,968
14,691
8,955
918
4,584
9,863
79,936
0
W
Kumbhakarna
tomz945
Kumbhakarna
4,910
750
0
2,097
12,140
10,639
132
2,908
9,188
26,088
0
W
Danzaburou
znuzony_gruby
Danzaburou
8,289
4,323
0
6,031
11,669
4,133
2,698
498
11,171
0
66,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
50,187
461
Minions Killed
510
0
Camps Cleared
0
1,422,200
Distance Traveled
1,736,226
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,638
535
85
5
0
391,431
6
L
Set
10,177
565
135
8
0
332,040
1
L
King Arthur
9,152
508
86
5
0
269,935
3
L
Hera
9,275
515
102
6
0
285,237
3
L
Ymir
6,316
351
13
1
0
226,202
2
W
Merlin
9,016
501
118
7
0
273,115
1
L
Heimdallr
9,291
516
125
7
0
308,786
1
W
Hades
11,477
638
154
9
0
346,873
1
W
Kumbhakarna
9,828
546
38
2
0
355,275
4
W
Danzaburou
10,228
568
115
6
0
369,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role