Player Matchup

Chiron
Chiron
 
Chiron
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BunnyLuff
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,169 Elo+
Party 1
Mulan
Mulan
Dicard0
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,337 Elo+
Party 1
Sol
Sol
SherlockSama
Sol
Level 11
God Stats
0W - 2L
1,192 SR
Queue Stats
11W - 27L
1,236 Elo+
Party 1
Izanami
Izanami
ramen3
Izanami
Level 6
God Stats
1W - 6L
1,312 SR
Queue Stats
7W - 20L
1,236 Elo+
Party 1
Team Averages
Level 10
1,401 SR
1,296 Elo+

VS

Team Averages
Level 16
1,555 SR
1,425 Elo+
Nemesis
Nemesis
LuciaSK
Nemesis
Level 13
God Stats
3W - 0L
1,774 SR
Queue Stats
3W - 2L
1,731 Elo+
Party 2
Athena
Athena
NatSK
Athena
Level 21
God Stats
18W - 16L
1,480 SR
Queue Stats
36W - 31L
1,447 Elo+
Party 2
Chiron
Chiron
bo7mid
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,083 Elo+
Solo
Agni
Agni
cunabooo
Agni
Level 25
God Stats
21W - 16L
1,521 SR
Queue Stats
44W - 39L
1,463 Elo+
Party 2
Mulan
Mulan
kubojad
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 8 / 1
8,649
432
7,446
18,332
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
BunnyLuff
Discordia
11
0 / 9 / 2
6,619
331
4,043
8,478
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Dicard0
Mulan
12
2 / 9 / 2
7,619
381
6,803
16,472
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 9 / 1
7,947
397
9,475
17,268
6,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ramen3
Izanami
10
0 / 8 / 1
6,611
331
2,761
11,122
3,324
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LuciaSK
Nemesis
20
19 / 0 / 5
12,910
646
16,503
10,590
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
NatSK
Athena
14
2 / 2 / 9
9,925
496
4,244
9,004
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
bo7mid
Chiron
14
2 / 4 / 6
8,853
443
5,196
11,779
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
19
6 / 1 / 9
11,572
579
14,798
10,603
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
kubojad
Mulan
17
14 / 1 / 7
11,350
568
17,334
16,720
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
6
Kills
43
43
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
8
1
0.44
L
Discordia
BunnyLuff
Discordia
0
9
2
0.11
L
Mulan
Dicard0
Mulan
2
9
2
0.33
W
Nemesis
LuciaSK
Nemesis
19
0
5
21.5
W
Athena
NatSK
Athena
2
2
9
3.25
L
1
9
1
0.17
W
Chiron
bo7mid
Chiron
2
4
6
1.25
W
Agni
6
1
9
10.5
W
Mulan
kubojad
Mulan
14
1
7
17.5
L
Izanami
ramen3
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
58,075
71,672
Taken
58,696
23,498
Mitigated
34,001
9,415
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,446
3,163
398
4,328
18,332
5,704
15
3,733
14,350
0
43,806
L
Discordia
BunnyLuff
Discordia
4,043
704
0
0
8,478
2,170
23
310
8,002
14,901
0
L
Mulan
Dicard0
Mulan
6,803
1,020
0
418
16,472
6,300
535
6,443
9,776
0
26,811
W
Nemesis
LuciaSK
Nemesis
16,503
11,103
0
2,122
10,590
4,759
2,896
1,879
8,711
0
99,220
W
Athena
NatSK
Athena
4,244
1,084
0
2,075
9,004
7,835
53
1,699
7,305
27,533
0
L
9,475
1,677
0
4,085
17,268
6,000
431
6,826
9,953
45,851
0
W
Chiron
bo7mid
Chiron
5,196
1,801
630
4,020
11,779
3,409
301
1,712
10,067
0
36,873
W
Agni
14,798
935
0
3,460
10,603
4,105
3,365
4,929
5,674
85,737
0
W
Mulan
kubojad
Mulan
17,334
3,179
0
6,508
16,720
13,893
470
3,299
13,421
86
55,534
L
Izanami
ramen3
Izanami
2,761
1,528
0
186
11,122
3,324
292
962
9,934
0
23,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
54,610
296
Minions Killed
501
0
Camps Cleared
0
1,648,017
Distance Traveled
1,940,357
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,649
432
68
3
0
360,271
1
L
Discordia
6,619
331
26
1
0
321,943
3
L
Mulan
7,619
381
49
2
0
367,789
0
W
Nemesis
12,910
646
144
7
0
473,908
3
W
Athena
9,925
496
43
2
0
384,724
6
L
Sol
7,947
397
88
4
0
294,414
2
W
Chiron
8,853
443
61
3
0
356,260
2
W
Agni
11,572
579
153
8
0
367,493
1
W
Mulan
11,350
568
100
5
0
357,972
3
L
Izanami
6,611
331
65
3
0
303,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role