Player Matchup

Khepri
Khepri
Gold IV
Apeiron07
Khepri
Gold IV
Level 109
God Stats
16W - 9L
1,669 SR
Queue Stats
143W - 138L
1,536 MMR
Party 1
Pele
Pele
Gold III
Dysura
Pele
Gold III
Level 126
God Stats
24W - 15L
1,807 SR
Queue Stats
64W - 55L
1,629 MMR
Party 1
Cupid
Cupid
Gold II
F0rty5
Cupid
Gold II
Level 153
God Stats
5W - 8L
1,310 SR
Queue Stats
93W - 82L
1,574 MMR
Solo
Kukulkan
Kukulkan
Gold III
SYRDARION
Kukulkan
Gold III
Level 140
God Stats
17W - 11L
1,633 SR
Queue Stats
268W - 269L
1,585 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
TheGuimi
Sun Wukong
Platinum V
Level 128
God Stats
22W - 19L
1,633 SR
Queue Stats
208W - 204L
1,586 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,610 SR
1,582 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,489 SR
1,565 MMR
Hachiman
Hachiman
Gold II
CageThePig
Hachiman
Gold II
Level 78
God Stats
3W - 1L
1,650 SR
Queue Stats
43W - 37L
1,577 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
GeneralStoned
Kumbhakarna
Silver I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,549 MMR
Party 2
Fenrir
Fenrir
Gold V
Nomdré
Fenrir
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,633 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Orcа
Guan Yu
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
XSamizz
Aphrodite
Silver I
Level 128
God Stats
9W - 4L
1,294 SR
Queue Stats
175W - 166L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Apeiron07
Khepri
13
0 / 8 / 5
8,905
387
6,368
22,046
24,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Dysura
Pele
17
3 / 6 / 2
11,146
485
15,416
21,915
10,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
F0rty5
Cupid
18
7 / 4 / 1
11,501
500
18,175
16,228
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
SYRDARION
Kukulkan
15
0 / 8 / 3
9,584
417
17,796
14,659
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheGuimi
Sun Wukong
17
0 / 7 / 4
11,255
489
15,695
29,401
21,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetThe MorriganDanzaburouApolloNemesis

VS

Bans
Chang'eScyllaHou YiYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CageThePig
Hachiman
20
8 / 3 / 10
13,803
600
21,798
16,428
8,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
GeneralStoned
Kumbhakarna
17
2 / 2 / 19
12,474
542
6,410
22,965
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Nomdré
Fenrir
20
10 / 1 / 11
14,632
636
14,135
23,660
14,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Orcа
Guan Yu
20
7 / 2 / 11
13,900
604
22,943
35,024
48,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
XSamizz
Aphrodite
18
5 / 2 / 19
13,505
587
20,808
19,042
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
10
Kills
32
33
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Khepri
Apeiron07
Khepri
0
8
5
0.31
W
Hachiman
CageThePig
Hachiman
8
3
10
4.33
L
Pele
Dysura
Pele
3
6
2
0.67
L
Cupid
F0rty5
Cupid
7
4
1
1.88
W
Kumbhakarna
GeneralStoned
Kumbhakarna
2
2
19
5.75
W
Fenrir
Nomdré
Fenrir
10
1
11
15.5
W
Guan Yu
Orcа
Guan Yu
7
2
11
6.25
L
Kukulkan
SYRDARION
Kukulkan
0
8
3
0.19
L
Sun Wukong
TheGuimi
Sun Wukong
0
7
4
0.29
W
Aphrodite
XSamizz
Aphrodite
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,450
Damage
86,094
104,249
Taken
117,119
70,351
Mitigated
103,456
22,212
Healing
73,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Apeiron07
Khepri
6,368
663
0
788
22,046
24,111
0
6,099
15,947
20,460
0
W
Hachiman
CageThePig
Hachiman
21,798
14,100
0
5,966
16,428
8,063
6,081
2,849
13,579
0
107,127
L
Pele
Dysura
Pele
15,416
2,623
0
5,154
21,915
10,680
0
6,648
15,267
0
82,536
L
Cupid
F0rty5
Cupid
18,175
12,118
1,085
6,969
16,228
8,787
779
1,621
14,607
0
83,565
W
Kumbhakarna
GeneralStoned
Kumbhakarna
6,410
968
0
6,788
22,965
22,121
889
3,691
19,274
30,297
0
W
Fenrir
Nomdré
Fenrir
14,135
7,577
0
8,569
23,660
14,607
6,770
6,028
17,632
0
115,301
W
Guan Yu
Orcа
Guan Yu
22,943
2,731
6,584
15,368
35,024
48,776
1,888
5,542
29,142
0
101,004
L
Kukulkan
SYRDARION
Kukulkan
17,796
1,226
0
175
14,659
5,657
0
5,874
8,785
80,808
0
L
Sun Wukong
TheGuimi
Sun Wukong
15,695
2,638
0
8,041
29,401
21,116
238
6,976
22,425
0
78,436
W
Aphrodite
XSamizz
Aphrodite
20,808
1,744
16,101
14,365
19,042
9,889
2,090
6,907
12,135
90,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
68,314
564
Minions Killed
663
0
Camps Cleared
0
2,043,508
Distance Traveled
2,346,028
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,905
387
20
1
0
405,532
2
W
Hachiman
13,803
600
152
7
0
408,384
8
L
Pele
11,146
485
116
5
0
422,121
6
L
Cupid
11,501
500
139
6
0
380,473
3
W
Kumbhakarna
12,474
542
20
1
0
464,361
8
W
Fenrir
14,632
636
165
7
0
527,927
6
W
Guan Yu
13,900
604
170
7
0
495,846
6
L
Kukulkan
9,584
417
133
6
0
401,021
2
L
Sun Wukong
11,255
489
156
7
0
434,361
3
W
Aphrodite
13,505
587
156
7
0
449,510
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role