Player Matchup

Nike
Nike
Eleven2Eleven
Nike
Level 138
God Stats
3W - 3L
1,285 SR
Queue Stats
126W - 130L
1,488 Elo+
Solo
Ah Puch
Ah Puch
LemmKova
Ah Puch
Level 160
God Stats
9W - 4L
1,894 SR
Queue Stats
1,409W - 1,457L
1,512 Elo+
Solo
Hera
Hera
Slorge Joan
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 79L
1,439 Elo+
Solo
Jing Wei
Jing Wei
clasanz
Jing Wei
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 249L
1,470 Elo+
Solo
Pele
Pele
jtsatt
Pele
Level 68
God Stats
1W - 0L
1,803 SR
Queue Stats
7W - 8L
1,456 Elo+
Solo
Team Averages
Level 120
1,596 SR
1,473 Elo+

VS

Team Averages
Level 106
1,687 SR
1,482 Elo+
Merlin
Merlin
AlterEGG0
Merlin
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
235W - 185L
1,562 Elo+
Party 1
Raijin
Raijin
ESFLACHAMP
Raijin
Level 146
God Stats
14W - 13L
1,837 SR
Queue Stats
486W - 487L
1,441 Elo+
Solo
Mercury
Mercury
Infernals
Mercury
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
279W - 331L
1,441 Elo+
Solo
Geb
Geb
QuadPolar
Geb
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,562 Elo+
Party 1
Ymir
Ymir
Slumericanwolf27
Ymir
Level 49
God Stats
11W - 9L
1,876 SR
Queue Stats
369W - 420L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
10,187
728
7,612
23,015
12,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
LemmKova
Ah Puch
17
2 / 2 / 7
10,032
717
18,490
7,185
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 7
10,283
735
9,621
9,093
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
clasanz
Jing Wei
18
2 / 1 / 7
10,543
753
4,540
8,089
2,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
jtsatt
Pele
17
7 / 8 / 4
10,510
751
14,948
16,532
6,502
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlterEGG0
Merlin
16
5 / 3 / 9
9,713
694
20,719
9,120
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ESFLACHAMP
Raijin
19
10 / 2 / 8
10,822
773
15,887
10,010
5,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Infernals
Mercury
15
0 / 3 / 12
8,529
609
3,963
11,929
5,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

16
2 / 3 / 13
9,225
659
6,554
15,160
15,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 5 / 9
9,507
679
8,307
17,287
15,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
16
Kills
20
20
Deaths
16
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlterEGG0
Merlin
5
3
9
3.17
L
Raijin
ESFLACHAMP
Raijin
10
2
8
7
W
2
5
10
1.4
L
Mercury
Infernals
Mercury
0
3
12
2
W
Ah Puch
LemmKova
Ah Puch
2
2
7
2.75
L
2
3
13
2.83
W
3
4
7
1.63
L
3
5
9
1.5
W
Jing Wei
clasanz
Jing Wei
2
1
7
5.5
W
Pele
jtsatt
Pele
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,211
Damage
55,430
63,914
Taken
63,506
27,935
Mitigated
47,199
25,811
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlterEGG0
Merlin
20,719
1,253
1,875
1,795
9,120
4,521
375
4,354
4,418
42,815
0
L
Raijin
ESFLACHAMP
Raijin
15,887
1,321
1,259
1,051
10,010
5,478
348
4,043
5,733
34,465
0
W
7,612
662
1,606
7,688
23,015
12,645
170
15,541
7,474
0
15,074
L
Mercury
Infernals
Mercury
3,963
273
3,488
2,821
11,929
5,981
147
4,682
6,915
0
13,311
W
Ah Puch
LemmKova
Ah Puch
18,490
375
2,768
2,382
7,185
2,635
1,694
5,863
1,322
32,771
0
L
6,554
916
218
391
15,160
15,831
17
7,204
7,680
10,643
0
W
9,621
2,037
1,196
2,323
9,093
3,366
749
8,253
840
31,014
0
L
8,307
97
1,938
1,078
17,287
15,388
0
6,124
10,649
18,735
0
W
Jing Wei
clasanz
Jing Wei
4,540
2,425
1,059
2,454
8,089
2,787
1,490
7,497
592
0
18,067
W
Pele
jtsatt
Pele
14,948
4,590
1,413
2,922
16,532
6,502
1,084
14,313
2,219
0
28,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,555
Gold Earned
47,796
146
Minions Killed
166
0
Camps Cleared
0
1,245,281
Distance Traveled
1,206,473
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,713
694
50
4
0
213,875
0
L
Raijin
10,822
773
67
5
0
214,980
0
W
Nike
10,187
728
12
1
0
238,678
0
L
Mercury
8,529
609
8
1
0
310,047
0
W
Ah Puch
10,032
717
34
2
0
254,603
5
L
Geb
9,225
659
11
1
0
250,960
0
W
Hera
10,283
735
50
4
0
221,128
1
L
Ymir
9,507
679
30
2
0
216,611
1
W
Jing Wei
10,543
753
28
2
0
268,494
0
W
Pele
10,510
751
22
2
0
262,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role