Player Matchup

Cerberus
Cerberus
ChaoticFire69
Cerberus
Level 29
God Stats
1W - 2L
1,687 SR
Queue Stats
29W - 28L
1,464 Elo+
Party 1
Thanatos
Thanatos
Laschy
Thanatos
Level 49
God Stats
1W - 3L
1,709 SR
Queue Stats
42W - 35L
1,567 Elo+
Party 1
Rama
Rama
PawnOfTheGods
Rama
Level 20
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 38L
1,474 Elo+
Party 1
Team Averages
Level 33
1,632 SR
1,502 Elo+

VS

Team Averages
Level 25
1,516 SR
1,605 Elo+
Nu Wa
Nu Wa
Brigadeiroman
Nu Wa
Level 29
God Stats
2W - 0L
1,651 SR
Queue Stats
18W - 11L
1,583 Elo+
Solo
Neith
Neith
Mach094
Neith
Level 24
God Stats
8W - 8L
1,811 SR
Queue Stats
219W - 149L
1,654 Elo+
Solo
Geb
Geb
TheSupportBot
Geb
Level 23
God Stats
2W - 4L
1,085 SR
Queue Stats
106W - 83L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaoticFire69
Cerberus
9
1 / 5 / 2
6,641
664
3,974
11,057
5,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Laschy
Thanatos
9
2 / 6 / 1
7,070
707
4,652
7,807
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
6,237
624
4,890
8,461
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 12
7,650
765
6,400
4,019
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Mach094
Neith
14
13 / 0 / 2
9,809
981
11,741
7,147
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 12
8,292
829
3,480
7,065
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
Cerberus
ChaoticFire69
Cerberus
1
5
2
0.4
L
Thanatos
Laschy
Thanatos
2
6
1
0.42
W
Neith
Mach094
Neith
13
0
2
14
L
0
4
1
0.13
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
21,621
27,325
Taken
18,231
11,984
Mitigated
8,759
6,437
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,400
1,795
0
1,213
4,019
1,052
512
1,261
2,708
26,423
0
L
Cerberus
ChaoticFire69
Cerberus
3,974
213
0
1,027
11,057
5,872
0
4,361
6,696
16,027
0
L
Thanatos
Laschy
Thanatos
4,652
453
0
3,508
7,807
3,548
0
2,427
5,380
0
20,085
W
Neith
Mach094
Neith
11,741
5,939
0
3,857
7,147
2,316
1,658
1,761
5,211
0
44,003
L
4,890
3,915
0
1,902
8,461
2,564
0
3,204
5,257
0
21,852
W
3,480
601
0
1,680
7,065
5,391
94
992
5,998
22,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,948
Gold Earned
25,751
105
Minions Killed
141
0
Camps Cleared
0
455,725
Distance Traveled
549,434
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,650
765
44
4
0
159,236
3
L
Cerberus
6,641
664
34
3
0
148,611
1
L
Thanatos
7,070
707
34
3
0
154,039
2
W
Neith
9,809
981
73
7
0
176,325
0
L
Rama
6,237
624
37
4
0
153,075
1
W
Geb
8,292
829
24
2
0
213,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role