Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
TtvIssa_Gamerr31
Cerberus
Level 26
God Stats
42W - 34L
1,631 SR
Queue Stats
183W - 181L
1,588 Elo+
Party 2
Anubis
Anubis
WhyNotIso
Anubis
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
370W - 403L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
XxDarkHuntress8X
Danzaburou
Level 47
God Stats
27W - 28L
1,555 SR
Queue Stats
40W - 50L
1,492 Elo+
Party 2
Chaac
Chaac
killerwolf845
Chaac
Level 122
God Stats
22W - 25L
1,712 SR
Queue Stats
336W - 374L
1,492 Elo+
Party 2
Team Averages
Level 74
1,580 SR
1,505 Elo+

VS

Team Averages
Level 84
1,701 SR
1,550 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bavalanche_
Ra
Level 106
God Stats
4W - 6L
1,567 SR
Queue Stats
386W - 389L
1,578 Elo+
Party 1
Anubis
Anubis
Chipper_75
Anubis
Level 116
God Stats
19W - 13L
1,828 SR
Queue Stats
349W - 360L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
SouSANuKes
Sylvanus
Level 45
God Stats
17W - 14L
1,826 SR
Queue Stats
94W - 109L
1,524 Elo+
Party 1
Fenrir
Fenrir
XxirishgandalxX
Fenrir
Level 109
God Stats
21W - 16L
1,782 SR
Queue Stats
385W - 410L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 5 / 4
7,960
531
7,316
13,263
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 3
7,891
526
6,207
15,818
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
WhyNotIso
Anubis
12
1 / 4 / 2
7,312
487
5,316
10,147
4,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
XxDarkHuntress8X
Danzaburou
11
2 / 6 / 1
7,389
493
6,678
10,530
3,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 1
7,952
530
7,780
11,007
9,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 2 / 7
9,752
650
10,949
9,424
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 4
9,325
622
7,691
8,353
3,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Chipper_75
Anubis
14
5 / 3 / 5
8,809
587
14,572
8,621
4,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SouSANuKes
Sylvanus
13
3 / 2 / 7
8,287
552
5,162
10,835
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 8
8,705
580
5,102
10,469
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
23
23
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
4
1
W
Danzaburou
 
Danzaburou
9
2
7
6.25
W
1
1
4
3
W
Anubis
Chipper_75
Anubis
5
3
5
2.5
W
Sylvanus
SouSANuKes
Sylvanus
3
2
7
3.25
L
2
6
3
0.58
L
Anubis
WhyNotIso
Anubis
1
4
2
0.5
L
Danzaburou
XxDarkHuntress8X
Danzaburou
2
6
1
0.42
W
5
1
8
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,297
Damage
43,476
60,765
Taken
47,702
27,754
Mitigated
23,987
20,148
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,316
5,220
0
4,389
13,263
4,458
42
4,273
8,990
0
36,518
W
Danzaburou
 
Danzaburou
10,949
3,398
0
2,787
9,424
3,947
2,572
1,006
8,418
0
53,164
W
7,691
1,181
1,094
5,257
8,353
3,205
0
1,961
6,392
67,805
0
W
Anubis
Chipper_75
Anubis
14,572
1,898
0
3,587
8,621
4,606
162
3,836
4,785
56,564
0
W
Sylvanus
SouSANuKes
Sylvanus
5,162
1,375
2,198
4,384
10,835
5,873
693
2,912
7,923
23,593
0
L
6,207
300
600
4,589
15,818
6,655
0
9,217
6,601
25,686
0
L
Anubis
WhyNotIso
Anubis
5,316
297
0
3,787
10,147
4,475
294
6,793
3,354
42,945
0
L
Danzaburou
XxDarkHuntress8X
Danzaburou
6,678
2,149
0
1,742
10,530
3,017
848
2,502
8,028
0
36,309
W
5,102
1,042
0
3,858
10,469
6,356
277
1,808
8,661
0
43,130
L
7,780
1,189
0
5,041
11,007
9,149
872
4,640
6,367
0
54,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
44,878
380
Minions Killed
468
0
Camps Cleared
0
1,351,595
Distance Traveled
1,449,335
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,960
531
81
5
0
281,148
1
W
Danzaburou
9,752
650
91
6
0
275,322
2
W
Ra
9,325
622
145
10
0
294,803
3
W
Anubis
8,809
587
106
7
0
246,281
3
W
Sylvanus
8,287
552
35
2
0
291,232
3
L
Cerberus
7,891
526
46
3
0
271,646
0
L
Anubis
7,312
487
88
6
0
249,891
4
L
Danzaburou
7,389
493
65
4
0
266,872
6
W
Fenrir
8,705
580
91
6
0
341,697
1
L
Chaac
7,952
530
100
7
0
282,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role