Player Matchup

Izanami
Izanami
Ow Bebe
Izanami
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 7L
1,756 Elo+
Party 1
Neith
Neith
Ranged Pker
Neith
Level 17
God Stats
7W - 3L
1,321 SR
Queue Stats
49W - 28L
1,534 Elo+
Party 1
Merlin
Merlin
SW0LLy Mamm0th
Merlin
Level 23
God Stats
6W - 9L
1,500 SR
Queue Stats
222W - 236L
1,334 Elo+
Solo
Terra
Terra
TFH Karmic
Terra
Level 66
God Stats
4W - 3L
1,383 SR
Queue Stats
517W - 572L
1,409 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lil gtg
Tsukuyomi
Level 151
God Stats
15W - 18L
1,500 SR
Queue Stats
368W - 465L
1,474 Elo+
Party 1
Team Averages
Level 53
1,441 SR
1,502 Elo+

VS

Team Averages
Level 16
1,379 SR
1,348 Elo+
Bakasura
Bakasura
Jhon2852
Bakasura
Level 28
God Stats
16W - 30L
1,426 SR
Queue Stats
432W - 607L
1,365 Elo+
Solo
Anhur
Anhur
KianSabe
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,360 Elo+
Party 2
Baba Yaga
Baba Yaga
Nightear9
Baba Yaga
Level 6
God Stats
3W - 2L
1,246 SR
Queue Stats
20W - 15L
1,300 Elo+
Solo
Ares
Ares
jpillon3600
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,317 Elo+
Solo
Tiamat
Tiamat
shiryuyusuke
Tiamat
Level 18
God Stats
1W - 5L
1,225 SR
Queue Stats
39W - 47L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ow Bebe
Izanami
12
4 / 1 / 2
7,216
555
4,501
8,277
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 1 / 6
7,589
584
6,353
5,053
1,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 0 / 5
7,607
585
7,740
3,137
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
11
0 / 3 / 5
6,879
529
2,735
10,779
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
lil gtg
Tsukuyomi
15
4 / 2 / 6
8,699
669
7,568
9,443
3,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jhon2852
Bakasura
8
1 / 3 / 0
5,917
455
3,070
6,960
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
KianSabe
Anhur
7
1 / 6 / 0
5,116
394
1,707
7,954
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
Nightear9
Baba Yaga
9
1 / 2 / 3
5,632
433
7,648
6,720
1,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 2
5,503
423
2,138
10,294
4,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
12
3 / 4 / 1
6,973
536
4,118
9,127
4,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
18
Kills
6
7
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Jhon2852
Bakasura
1
3
0
0.33
L
Anhur
KianSabe
Anhur
1
6
0
0.17
L
Baba Yaga
Nightear9
Baba Yaga
1
2
3
1.25
W
Izanami
Ow Bebe
Izanami
4
1
2
5
W
4
1
6
7
W
6
0
5
8.5
W
Terra
0
3
5
0.83
L
0
3
2
0.33
W
Tsukuyomi
lil gtg
Tsukuyomi
4
2
6
3.5
L
Tiamat
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
18,681
36,689
Taken
41,055
17,434
Mitigated
15,172
14,720
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Jhon2852
Bakasura
3,070
2,373
0
669
6,960
2,105
0
1,234
5,634
0
21,565
L
Anhur
KianSabe
Anhur
1,707
946
0
955
7,954
1,882
31
1,297
6,553
0
15,299
L
Baba Yaga
Nightear9
Baba Yaga
7,648
930
0
1,884
6,720
1,985
33
1,691
4,923
26,814
0
W
Izanami
Ow Bebe
Izanami
4,501
2,526
0
4,324
8,277
2,357
2,664
2,522
5,735
0
42,395
W
6,353
2,140
804
1,713
5,053
1,911
468
2,971
2,057
0
32,902
W
7,740
251
219
1,393
3,137
1,021
81
2,036
1,101
30,135
0
W
Terra
2,735
547
751
4,382
10,779
8,805
326
4,983
5,740
24,811
0
L
2,138
46
0
1,174
10,294
4,945
56
3,243
6,829
11,815
0
W
Tsukuyomi
lil gtg
Tsukuyomi
7,568
1,559
0
1,134
9,443
3,340
0
1,392
7,973
0
65,424
L
Tiamat
4,118
763
0
2,200
9,127
4,255
278
2,241
6,641
33,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
29,141
375
Minions Killed
205
0
Camps Cleared
0
1,204,422
Distance Traveled
1,133,186
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,917
455
62
5
0
203,497
1
L
Anhur
5,116
394
33
3
0
213,825
0
L
Baba Yaga
5,632
433
30
2
0
244,728
0
W
Izanami
7,216
555
84
6
0
201,669
2
W
Neith
7,589
584
63
5
0
216,784
2
W
Merlin
7,607
585
65
5
0
231,360
1
W
Terra
6,879
529
44
3
0
258,532
3
L
Ares
5,503
423
23
2
0
233,679
3
W
Tsukuyomi
8,699
669
119
9
0
296,077
0
L
Tiamat
6,973
536
57
4
0
237,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role