Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DeathStroke521
Chernobog
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 219L
1,480 Elo+
Solo
Vulcan
Vulcan
RoseofDeath7659
Vulcan
Level 66
God Stats
23W - 16L
1,599 SR
Queue Stats
218W - 234L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Silentkilla925
Kukulkan
Level 109
God Stats
13W - 9L
1,500 SR
Queue Stats
310W - 300L
1,406 Elo+
Party 2
Ares
Ares
VermontPower1
Ares
Level 65
God Stats
30W - 33L
1,456 SR
Queue Stats
308W - 340L
1,369 Elo+
Party 2
Team Averages
Level 86
1,511 SR
1,439 Elo+

VS

Team Averages
Level 101
1,478 SR
1,402 Elo+
Kukulkan
Kukulkan
Hgg45rew
Kukulkan
Level 73
God Stats
40W - 45L
1,577 SR
Queue Stats
501W - 644L
1,408 Elo+
Party 1
Tiamat
Tiamat
PretendItsAPlan_
Tiamat
Level 121
God Stats
13W - 21L
1,730 SR
Queue Stats
96W - 99L
1,478 Elo+
Solo
Izanami
Izanami
Splash Typhoon
Izanami
Level 105
God Stats
1W - 6L
1,330 SR
Queue Stats
340W - 352L
1,423 Elo+
Solo
Anubis
Anubis
koallasaurus
Anubis
Level 125
God Stats
19W - 19L
1,369 SR
Queue Stats
444W - 528L
1,372 Elo+
Party 1
Chaac
Chaac
ruli_07
Chaac
Level 83
God Stats
0W - 5L
1,384 SR
Queue Stats
11W - 22L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
2 / 0 / 1
4,349
621
1,796
2,524
693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
DeathStroke521
Chernobog
7
2 / 0 / 1
4,351
622
2,443
2,998
898
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 1
4,413
630
193
993
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
8
0 / 0 / 0
4,490
641
933
1,275
308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 2 / 2
4,429
633
1,423
3,466
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hgg45rew
Kukulkan
6
0 / 0 / 0
3,920
560
384
1,652
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

3
0 / 2 / 0
3,208
458
470
2,710
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 0
3,770
539
2,321
3,360
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
7
0 / 0 / 0
4,132
590
0
2,530
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
ruli_07
Chaac
5
1 / 3 / 1
3,584
512
1,395
4,156
1,274
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
1
2.5
W
Chernobog
DeathStroke521
Chernobog
2
0
1
2.5
L
Kukulkan
Hgg45rew
Kukulkan
0
0
0
0
L
0
2
0
0
W
0
0
1
0.5
W
Kukulkan
0
0
0
0
L
1
0
0
1
W
1
2
2
1
L
Anubis
0
0
0
0
L
Chaac
ruli_07
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,788
Damage
4,570
11,256
Taken
14,408
3,699
Mitigated
4,121
3,639
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,796
847
0
270
2,524
693
0
470
2,054
0
17,294
W
Chernobog
DeathStroke521
Chernobog
2,443
1,419
0
1,778
2,998
898
751
0
2,998
0
16,695
L
Kukulkan
Hgg45rew
Kukulkan
384
88
0
0
1,652
426
0
685
841
11,654
0
L
470
99
0
650
2,710
964
0
113
2,588
4,650
0
W
193
51
109
121
993
305
445
0
993
15,482
0
W
Kukulkan
933
82
0
717
1,275
308
56
304
891
18,311
0
L
2,321
1,253
0
1,419
3,360
685
0
475
2,885
0
16,132
W
1,423
0
0
644
3,466
1,495
477
0
3,466
8,480
0
L
Anubis
0
0
0
1,760
2,530
772
0
0
2,530
18,443
0
L
Chaac
ruli_07
Chaac
1,395
58
0
1,759
4,156
1,274
0
1,117
3,015
0
5,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,032
Gold Earned
18,614
167
Minions Killed
151
0
Camps Cleared
0
626,178
Distance Traveled
512,133
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,349
621
34
5
0
154,059
0
W
Chernobog
4,351
622
42
6
0
116,682
3
L
Kukulkan
3,920
560
39
6
0
100,626
0
L
Tiamat
3,208
458
11
2
0
95,672
0
W
Vulcan
4,413
630
39
6
0
103,831
3
W
Kukulkan
4,490
641
42
6
0
117,039
0
L
Izanami
3,770
539
34
5
0
102,389
1
W
Ares
4,429
633
10
1
0
134,567
0
L
Anubis
4,132
590
60
9
0
96,014
2
L
Chaac
3,584
512
7
1
0
117,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role