Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BunnyLuff
Yemoja
Level 7
God Stats
4W - 11L
1,507 SR
Queue Stats
6W - 17L
1,199 Elo+
Party 1
Artemis
Artemis
Dicard0
Artemis
Level 9
God Stats
0W - 1L
1,251 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 1
Anhur
Anhur
SherlockSama
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,257 Elo+
Party 1
The Morrigan
The Morrigan
ramen3
The Morrigan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,257 Elo+
Party 1
Team Averages
Level 10
1,452 SR
1,318 Elo+

VS

Team Averages
Level 14
1,529 SR
1,497 Elo+
Nemesis
Nemesis
LuciaSK
Nemesis
Level 12
God Stats
3W - 0L
1,675 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 2
Athena
Athena
NatSK
Athena
Level 21
God Stats
18W - 16L
1,464 SR
Queue Stats
36W - 31L
1,439 Elo+
Party 2
Neith
Neith
Ostiauneuro
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 74L
1,419 Elo+
Party 3
Agni
Agni
cunabooo
Agni
Level 25
God Stats
21W - 16L
1,508 SR
Queue Stats
44W - 39L
1,456 Elo+
Party 2
Anhur
Anhur
gutihanz
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 2 / 1
4,736
474
1,760
4,908
2,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
BunnyLuff
Yemoja
8
3 / 2 / 5
6,107
611
2,802
4,492
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Dicard0
Artemis
6
1 / 7 / 1
4,652
465
1,819
9,031
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
7 / 3 / 3
5,888
589
6,187
6,434
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
ramen3
The Morrigan
7
0 / 4 / 0
4,423
442
703
5,512
1,785
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LuciaSK
Nemesis
11
8 / 2 / 4
7,178
718
7,516
6,981
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
NatSK
Athena
7
0 / 1 / 2
4,946
495
1,030
4,663
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 4
5,132
513
2,483
4,993
1,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
12
9 / 0 / 2
7,254
725
8,398
4,190
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
gutihanz
Anhur
7
0 / 7 / 2
5,026
503
1,592
7,290
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
17
18
Deaths
13
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Yemoja
BunnyLuff
Yemoja
3
2
5
2.75
L
Artemis
Dicard0
Artemis
1
7
1
0.21
W
Nemesis
LuciaSK
Nemesis
8
2
4
5
W
Athena
NatSK
Athena
0
1
2
1
W
0
3
4
0.67
L
7
3
3
2.83
W
Agni
9
0
2
10
W
Anhur
gutihanz
Anhur
0
7
2
0.14
L
The Morrigan
ramen3
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
21,019
30,377
Taken
28,117
10,544
Mitigated
8,220
5,412
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,760
191
0
175
4,908
2,585
0
1,836
2,998
10,854
0
L
Yemoja
BunnyLuff
Yemoja
2,802
799
386
474
4,492
2,274
516
1,026
3,422
11,802
0
L
Artemis
Dicard0
Artemis
1,819
1,339
0
2,344
9,031
2,372
0
1,860
7,053
0
15,949
W
Nemesis
LuciaSK
Nemesis
7,516
4,592
0
1,968
6,981
1,967
0
983
5,998
0
37,255
W
Athena
NatSK
Athena
1,030
300
0
1,168
4,663
2,511
42
1,081
3,532
9,220
0
W
2,483
1,543
182
928
4,993
1,338
729
832
4,061
0
23,285
L
6,187
3,736
0
1,416
6,434
1,528
483
560
5,842
0
17,125
W
Agni
8,398
1,122
0
1,323
4,190
1,321
517
880
3,260
41,127
0
W
Anhur
gutihanz
Anhur
1,592
762
0
841
7,290
1,083
0
1,289
6,001
0
12,367
L
The Morrigan
ramen3
The Morrigan
703
132
0
617
5,512
1,785
123
3,580
1,634
12,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
29,536
120
Minions Killed
240
0
Camps Cleared
0
894,387
Distance Traveled
969,105
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,736
474
16
2
0
225,814
1
L
Yemoja
6,107
611
17
2
0
187,064
3
L
Artemis
4,652
465
32
3
0
155,449
0
W
Nemesis
7,178
718
82
8
0
238,509
0
W
Athena
4,946
495
20
2
0
209,607
3
W
Neith
5,132
513
36
4
0
173,160
0
L
Anhur
5,888
589
23
2
0
177,178
0
W
Agni
7,254
725
78
8
0
183,794
0
W
Anhur
5,026
503
24
2
0
164,035
2
L
The Morrigan
4,423
442
32
3
0
148,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role