Player Matchup

Thor
Thor
Gold V
B3JARAN0
Thor
Gold V
Level 146
God Stats
5W - 4L
1,800 SR
Queue Stats
179W - 184L
1,402 MMR
Solo
Anubis
Anubis
Silver V
Blema
Anubis
Silver V
Level 148
God Stats
4W - 4L
1,616 SR
Queue Stats
157W - 149L
1,392 MMR
Solo
Izanami
Izanami
Bronze III
Ra14u
Izanami
Bronze III
Level 31
God Stats
0W - 1L
1,796 SR
Queue Stats
1W - 7L
1,400 MMR
Solo
Nox
Nox
Gold V
Sabandija90
Nox
Gold V
Level 47
God Stats
2W - 4L
1,557 SR
Queue Stats
40W - 47L
1,407 MMR
Solo
Athena
Athena
Silver II
Widøw
Athena
Silver II
Level 109
God Stats
0W - 1L
1,618 SR
Queue Stats
11W - 14L
1,387 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,678 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,566 SR
1,424 MMR
Kumbhakarna
Kumbhakarna
Silver I
ALGEEN
Kumbhakarna
Silver I
Level 126
God Stats
3W - 0L
1,823 SR
Queue Stats
63W - 53L
1,402 MMR
Solo
Guan Yu
Guan Yu
Silver II
Arié
Guan Yu
Silver II
Level 122
God Stats
11W - 11L
1,578 SR
Queue Stats
72W - 77L
1,397 MMR
Solo
Skadi
Skadi
Gold I
FluffyFreddo
Skadi
Gold I
Level 129
God Stats
27W - 25L
1,491 SR
Queue Stats
605W - 609L
1,412 MMR
Solo
Janus
Janus
Gold III
Jolovi1
Janus
Gold III
Level 112
God Stats
4W - 10L
1,438 SR
Queue Stats
218W - 224L
1,408 MMR
Solo
Hun Batz
Hun Batz
Gold IV
M1cRob1k
Hun Batz
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 4 / 1
8,627
431
7,906
14,554
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
Blema
Anubis
17
3 / 6 / 1
10,148
507
10,665
14,720
6,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ra14u
Izanami
14
1 / 7 / 2
8,484
424
5,114
16,205
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 2
9,405
470
4,361
5,712
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Widøw
Athena
13
2 / 6 / 3
8,813
441
5,668
20,743
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetScyllaDanzaburouThe MorriganApollo

VS

Bans
AphroditeRamaTyrCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ALGEEN
Kumbhakarna
13
4 / 2 / 12
10,040
502
8,056
16,844
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Arié
Guan Yu
17
8 / 1 / 3
11,394
570
12,141
15,127
14,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 4 / 5
11,965
598
13,631
12,191
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Janus
Jolovi1
Janus
17
2 / 3 / 7
10,978
549
9,468
8,600
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
M1cRob1k
Hun Batz
20
4 / 0 / 4
12,160
608
12,168
10,641
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
10
Kills
25
25
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ALGEEN
Kumbhakarna
4
2
12
5
W
Guan Yu
Arié
Guan Yu
8
1
3
9.5
L
Thor
3
4
1
0.88
L
Anubis
Blema
Anubis
3
6
1
0.58
W
7
4
5
2.38
W
Janus
Jolovi1
Janus
2
3
7
1.83
W
Hun Batz
M1cRob1k
Hun Batz
4
0
4
6
L
Izanami
Ra14u
Izanami
1
7
2
0.29
L
1
2
2
1
L
Athena
Widøw
Athena
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
55,464
71,934
Taken
63,403
30,926
Mitigated
39,978
16,040
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ALGEEN
Kumbhakarna
8,056
1,406
0
1,157
16,844
13,789
159
5,484
11,238
24,727
0
W
Guan Yu
Arié
Guan Yu
12,141
2,143
3,051
6,769
15,127
14,339
1,033
5,366
9,629
0
50,713
L
Thor
7,906
1,615
0
2,708
14,554
5,410
0
3,974
10,430
0
52,532
L
Anubis
Blema
Anubis
10,665
510
266
6,919
14,720
6,206
300
2,223
12,162
68,219
0
W
13,631
5,043
0
2,806
12,191
4,547
8,136
2,885
9,268
0
98,738
W
Janus
Jolovi1
Janus
9,468
728
0
1,530
8,600
2,600
640
3,889
4,681
75,963
0
W
Hun Batz
M1cRob1k
Hun Batz
12,168
3,910
0
4,756
10,641
4,703
170
2,734
7,893
0
101,587
L
Izanami
Ra14u
Izanami
5,114
3,014
0
2,688
16,205
4,933
0
2,005
14,150
0
50,303
L
4,361
223
0
147
5,712
2,088
0
1,126
4,428
63,573
0
L
Athena
Widøw
Athena
5,668
1,938
0
3,312
20,743
12,289
0
7,728
12,725
23,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
56,537
499
Minions Killed
598
0
Camps Cleared
0
1,801,048
Distance Traveled
2,017,211
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,040
502
31
2
0
411,213
5
W
Guan Yu
11,394
570
93
5
0
419,238
7
L
Thor
8,627
431
80
4
0
361,515
7
L
Anubis
10,148
507
136
7
0
303,369
0
W
Skadi
11,965
598
152
8
0
370,029
7
W
Janus
10,978
549
155
8
0
383,466
9
W
Hun Batz
12,160
608
167
8
0
433,265
4
L
Izanami
8,484
424
102
5
0
365,744
0
L
Nox
9,405
470
151
8
0
368,117
4
L
Athena
8,813
441
30
2
0
402,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role