Player Matchup

Poseidon
Poseidon
Gold IV
BLANK5175
Poseidon
Gold IV
Level 149
God Stats
7W - 8L
1,679 SR
Queue Stats
209W - 201L
1,201 MMR
Solo
Hou Yi
Hou Yi
Silver I
Neo-Mortalias
Hou Yi
Silver I
Level 101
God Stats
12W - 8L
1,448 SR
Queue Stats
242W - 245L
1,226 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
XxJoSeTe-BaQu745
Kuzenbo
Silver I
Level 108
God Stats
2W - 1L
1,468 SR
Queue Stats
251W - 261L
1,174 MMR
Solo
Pele
Pele
Silver I
daniroor91
Pele
Silver I
Level 143
God Stats
13W - 11L
1,500 SR
Queue Stats
642W - 654L
1,162 MMR
Solo
Hercules
Hercules
Silver II
hectorteranr
Hercules
Silver II
Level 65
God Stats
3W - 3L
1,600 SR
Queue Stats
126W - 126L
1,198 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,539 SR
1,192 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,495 SR
1,192 MMR
Tsukuyomi
Tsukuyomi
Silver I
KaderZiani88
Tsukuyomi
Silver I
Level 89
God Stats
186W - 182L
1,170 SR
Queue Stats
611W - 604L
1,182 MMR
Solo
Chiron
Chiron
Silver I
MAHAN_WOLF_007
Chiron
Silver I
Level 104
God Stats
2W - 1L
1,568 SR
Queue Stats
61W - 63L
1,164 MMR
Solo
Agni
Agni
Silver IV
N-I-N-A-F-O-X
Agni
Silver IV
Level 89
God Stats
4W - 8L
1,454 SR
Queue Stats
10W - 30L
1,164 MMR
Solo
Bellona
Bellona
Silver V
SwanHunter1892
Bellona
Silver V
Level 83
God Stats
4W - 5L
1,554 SR
Queue Stats
21W - 23L
1,277 MMR
Solo
Aphrodite
Aphrodite
Silver V
oO-Demacia-Oo
Aphrodite
Silver V
Level 58
God Stats
7W - 10L
1,731 SR
Queue Stats
115W - 172L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLANK5175
Poseidon
18
8 / 3 / 5
11,774
620
9,352
11,381
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 5
9,867
519
3,494
8,037
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 4
9,349
492
5,584
13,318
15,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 1 / 6
11,639
613
13,038
13,681
9,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
hectorteranr
Hercules
15
2 / 1 / 8
9,666
509
4,854
11,570
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
DanzaburouSetMercuryCu ChulainnApollo

VS

Bans
ScyllaGuan YuNemesisGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KaderZiani88
Tsukuyomi
13
5 / 5 / 1
8,547
450
8,118
12,708
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 3 / 2
8,082
425
4,882
10,019
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 2
7,313
385
6,465
10,473
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 2
10,307
542
11,901
16,737
14,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
oO-Demacia-Oo
Aphrodite
11
1 / 2 / 2
6,876
362
1,306
5,875
5,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
9
9
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BLANK5175
Poseidon
8
3
5
3.5
L
Tsukuyomi
KaderZiani88
Tsukuyomi
5
5
1
1.1
L
1
3
2
0.67
L
0
7
2
0.14
W
1
1
5
3.5
L
2
3
2
1
W
1
3
4
1
W
7
1
6
10
W
Hercules
hectorteranr
Hercules
2
1
8
6
L
Aphrodite
oO-Demacia-Oo
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,322
Damage
32,672
57,987
Taken
55,812
43,459
Mitigated
33,180
21,762
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BLANK5175
Poseidon
9,352
577
0
2,896
11,381
3,989
2,166
864
10,517
87,548
0
L
Tsukuyomi
KaderZiani88
Tsukuyomi
8,118
1,890
0
2,064
12,708
5,992
0
4,307
8,401
0
45,603
L
4,882
1,093
506
4,227
10,019
3,234
0
1,454
8,527
0
52,180
L
6,465
435
498
1,804
10,473
3,509
525
1,721
8,752
50,140
0
W
3,494
863
0
4,295
8,037
3,137
3,876
171
7,866
0
50,589
L
11,901
4,506
0
3,947
16,737
14,994
0
6,763
9,974
0
75,308
W
5,584
1,689
0
3,569
13,318
15,467
403
915
11,850
45,834
3,048
W
13,038
3,632
0
6,810
13,681
9,642
113
2,833
10,723
0
94,406
W
Hercules
hectorteranr
Hercules
4,854
1,578
0
4,192
11,570
11,224
126
2,988
8,507
0
31,690
L
Aphrodite
oO-Demacia-Oo
Aphrodite
1,306
277
1,099
1,695
5,875
5,451
280
581
5,294
13,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
41,125
534
Minions Killed
430
0
Camps Cleared
0
1,795,987
Distance Traveled
1,704,407
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,774
620
148
8
0
363,496
5
L
Tsukuyomi
8,547
450
81
4
0
387,722
1
L
Chiron
8,082
425
91
5
0
315,366
3
L
Agni
7,313
385
77
4
0
333,598
5
W
Hou Yi
9,867
519
104
5
0
300,148
6
L
Bellona
10,307
542
159
8
0
333,820
1
W
Kuzenbo
9,349
492
86
5
0
333,358
0
W
Pele
11,639
613
156
8
0
407,792
0
W
Hercules
9,666
509
40
2
0
391,193
6
L
Aphrodite
6,876
362
22
1
0
333,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role