Player Matchup

Hel
Hel
Eis-Pinguin
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,328 Elo+
Party 3
Nemesis
Nemesis
Max27655
Nemesis
Level 18
God Stats
15W - 15L
1,571 SR
Queue Stats
64W - 75L
1,359 Elo+
Party 1
Nike
Nike
MikadoGER
Nike
Level 15
God Stats
3W - 3L
1,430 SR
Queue Stats
42W - 46L
1,315 Elo+
Party 3
Scylla
Scylla
Muhlman
Scylla
Level 37
God Stats
5W - 4L
1,299 SR
Queue Stats
97W - 88L
1,455 Elo+
Party 1
King Arthur
King Arthur
Zorric18
King Arthur
Level 16
God Stats
11W - 13L
1,468 SR
Queue Stats
40W - 49L
1,361 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,364 Elo+

VS

Team Averages
Level 24
1,497 SR
1,353 Elo+
Anubis
Anubis
Blate725
Anubis
Level 25
God Stats
13W - 11L
1,523 SR
Queue Stats
17W - 22L
1,475 Elo+
Party 2
Achilles
Achilles
MiniBGSouL
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,266 Elo+
Solo
Khepri
Khepri
Rigodon666
Khepri
Level 28
God Stats
11W - 12L
1,555 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
aurelienking
Danzaburou
Level 38
God Stats
16W - 16L
1,497 SR
Queue Stats
20W - 30L
1,365 Elo+
Party 2
Bakasura
Bakasura
lokifire7
Bakasura
Level 15
God Stats
8W - 13L
1,408 SR
Queue Stats
24W - 28L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 9 / 3
8,216
587
5,074
8,583
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Max27655
Nemesis
9
0 / 5 / 4
6,053
432
4,196
10,013
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
10
1 / 8 / 5
6,880
491
4,639
13,308
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Muhlman
Scylla
10
3 / 6 / 2
7,347
525
6,129
8,258
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zorric18
King Arthur
11
0 / 3 / 0
6,282
449
3,793
9,070
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blate725
Anubis
12
4 / 0 / 1
7,512
537
4,546
2,522
1,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
MiniBGSouL
Achilles
13
0 / 0 / 1
7,284
520
3,057
6,957
3,866
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Rigodon666
Khepri
11
0 / 3 / 17
7,652
547
3,498
9,996
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
aurelienking
Danzaburou
13
17 / 2 / 7
10,008
715
15,731
10,302
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
lokifire7
Bakasura
13
10 / 5 / 3
8,386
599
8,743
12,897
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
10
Kills
31
31
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blate725
Anubis
4
0
1
4.5
L
6
9
3
0.83
L
Nemesis
Max27655
Nemesis
0
5
4
0.4
L
Nike
1
8
5
0.44
W
Achilles
MiniBGSouL
Achilles
0
0
1
0.5
L
Scylla
Muhlman
Scylla
3
6
2
0.67
W
Khepri
Rigodon666
Khepri
0
3
17
2.83
L
King Arthur
Zorric18
King Arthur
0
3
0
0
W
Danzaburou
aurelienking
Danzaburou
17
2
7
10.25
W
Bakasura
lokifire7
Bakasura
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
35,575
49,232
Taken
42,674
18,674
Mitigated
20,842
4,777
Healing
15,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blate725
Anubis
4,546
279
0
1,431
2,522
1,092
480
1,076
1,446
28,321
0
L
5,074
526
1,336
983
8,583
2,188
422
1,262
7,174
18,779
0
L
Nemesis
Max27655
Nemesis
4,196
1,686
0
200
10,013
3,527
0
1,314
7,852
0
27,360
L
Nike
4,639
306
0
467
13,308
5,596
266
1,538
10,894
0
21,146
W
Achilles
MiniBGSouL
Achilles
3,057
911
0
2,250
6,957
3,866
304
0
6,432
0
21,964
L
Scylla
Muhlman
Scylla
6,129
512
0
125
8,258
2,327
234
1,251
6,777
30,388
0
W
Khepri
Rigodon666
Khepri
3,498
191
0
2,368
9,996
6,949
318
2,931
7,065
9,803
0
L
King Arthur
Zorric18
King Arthur
3,793
634
0
1,666
9,070
5,036
0
2,679
6,215
0
18,427
W
Danzaburou
aurelienking
Danzaburou
15,731
7,768
744
5,119
10,302
4,163
2,079
3,984
6,318
0
48,391
W
Bakasura
lokifire7
Bakasura
8,743
5,764
0
3,778
12,897
4,772
519
3,212
9,660
0
28,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
40,842
191
Minions Killed
274
0
Camps Cleared
0
1,368,782
Distance Traveled
1,412,253
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,512
537
67
5
0
301,367
2
L
Hel
8,216
587
26
2
0
278,304
0
L
Nemesis
6,053
432
45
3
0
300,577
1
L
Nike
6,880
491
38
3
0
275,075
1
W
Achilles
7,284
520
41
3
0
263,170
2
L
Scylla
7,347
525
52
4
0
239,282
2
W
Khepri
7,652
547
6
0
0
285,987
5
L
King Arthur
6,282
449
30
2
0
275,544
0
W
Danzaburou
10,008
715
84
6
0
263,803
0
W
Bakasura
8,386
599
76
5
0
297,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role