Player Matchup

Camazotz
Camazotz
GalaticBlunder
Camazotz
Level 13
God Stats
11W - 8L
1,743 SR
Queue Stats
460W - 192L
1,455 Elo+
Solo
Artemis
Artemis
Greedlikealways
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,428 Elo+
Solo
Vulcan
Vulcan
MrBrodyRetro
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,429 Elo+
Solo
Thanatos
Thanatos
Natamil
Thanatos
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 24L
1,468 Elo+
Solo
Chang'e
Chang'e
Tideflow
Chang'e
Level 18
God Stats
4W - 5L
1,436 SR
Queue Stats
66W - 65L
1,448 Elo+
Solo
Team Averages
Level 10
1,536 SR
1,446 Elo+

VS

Team Averages
Level 20
1,560 SR
1,569 Elo+
Danzaburou
Danzaburou
Beaubly
Danzaburou
Level 16
God Stats
8W - 4L
1,466 SR
Queue Stats
62W - 49L
1,460 Elo+
Solo
Arachne
Arachne
ForlornOmen
Arachne
Level 16
God Stats
7W - 4L
1,712 SR
Queue Stats
11W - 9L
1,629 Elo+
Party 1
Agni
Agni
PigChimp
Agni
Level 7
God Stats
1W - 1L
1,622 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Worsoul
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,629 Elo+
Party 1
Sobek
Sobek
l33sin
Sobek
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
1 / 2 / 0
6,306
485
5,887
8,913
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 2
5,483
422
3,642
8,552
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
0 / 2 / 2
6,189
476
1,840
3,756
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Natamil
Thanatos
12
2 / 5 / 0
6,746
519
5,650
11,654
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Tideflow
Chang'e
10
1 / 6 / 1
6,142
472
3,902
8,869
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beaubly
Danzaburou
13
9 / 2 / 3
8,968
690
10,069
9,205
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ForlornOmen
Arachne
12
3 / 0 / 2
7,275
560
2,906
7,498
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
12
3 / 1 / 5
7,174
552
5,372
6,133
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Worsoul
Sun Wukong
14
4 / 1 / 0
8,007
616
4,610
8,319
3,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
l33sin
Sobek
10
3 / 0 / 8
7,056
543
3,809
6,005
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
22
22
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beaubly
Danzaburou
9
2
3
5.25
W
Arachne
ForlornOmen
Arachne
3
0
2
4
L
Camazotz
1
2
0
0.5
L
0
7
2
0.14
L
Vulcan
0
2
2
0.5
L
Thanatos
Natamil
Thanatos
2
5
0
0.4
W
Agni
3
1
5
5.5
L
Chang'e
Tideflow
Chang'e
1
6
1
0.25
W
Sun Wukong
Worsoul
Sun Wukong
4
1
0
4
W
Sobek
l33sin
Sobek
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
26,766
41,744
Taken
37,160
17,994
Mitigated
16,768
15,692
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beaubly
Danzaburou
10,069
4,975
0
2,068
9,205
3,331
829
3,812
5,393
0
51,345
W
Arachne
ForlornOmen
Arachne
2,906
1,885
0
3,362
7,498
4,045
0
180
7,318
0
53,299
L
Camazotz
5,887
1,274
0
3,474
8,913
4,166
0
1,701
7,212
0
34,192
L
3,642
2,107
0
1,739
8,552
2,533
770
2,312
6,240
0
13,851
L
Vulcan
1,840
744
0
0
3,756
1,199
433
2,175
1,581
31,463
0
L
Thanatos
Natamil
Thanatos
5,650
1,816
0
7,996
11,654
4,361
0
2,473
9,181
0
36,016
W
Agni
5,372
904
0
1,391
6,133
1,669
438
683
5,425
34,803
0
L
Chang'e
Tideflow
Chang'e
3,902
395
48
2,435
8,869
5,735
162
520
8,349
27,449
0
W
Sun Wukong
Worsoul
Sun Wukong
4,610
1,690
0
2,980
8,319
3,819
0
0
8,019
0
43,404
W
Sobek
l33sin
Sobek
3,809
651
0
2,420
6,005
3,904
30
1,067
4,863
13,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
38,480
261
Minions Killed
378
0
Camps Cleared
0
1,188,190
Distance Traveled
1,234,493
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,968
690
99
8
0
209,304
0
W
Arachne
7,275
560
88
7
0
245,748
4
L
Camazotz
6,306
485
57
4
0
234,770
4
L
Artemis
5,483
422
19
1
0
204,743
1
L
Vulcan
6,189
476
67
5
0
261,644
2
L
Thanatos
6,746
519
86
7
0
256,748
0
W
Agni
7,174
552
78
6
0
257,233
0
L
Chang'e
6,142
472
32
2
0
230,285
3
W
Sun Wukong
8,007
616
99
8
0
248,666
0
W
Sobek
7,056
543
14
1
0
273,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role