Player Matchup

Apollo
Apollo
AIN_GUI
Apollo
Level 28
God Stats
43W - 53L
1,673 SR
Queue Stats
778W - 784L
1,452 Elo+
Solo
Vulcan
Vulcan
Bellllk
Vulcan
Level 28
God Stats
1W - 0L
1,315 SR
Queue Stats
17W - 12L
1,383 Elo+
Solo
Tyr
Tyr
Henrique__Brabo
Tyr
Level 28
God Stats
34W - 34L
1,500 SR
Queue Stats
477W - 532L
1,411 Elo+
Solo
Chang'e
Chang'e
VWintour
Chang'e
Level 13
God Stats
5W - 5L
1,521 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Pele
Pele
scorpion1212544
Pele
Level 27
God Stats
5W - 2L
1,440 SR
Queue Stats
136W - 142L
1,406 Elo+
Solo
Team Averages
Level 25
1,490 SR
1,430 Elo+

VS

Team Averages
Level 16
1,534 SR
1,436 Elo+
Serqet
Serqet
Jojoaofag
Serqet
Level 23
God Stats
2W - 5L
1,296 SR
Queue Stats
57W - 67L
1,398 Elo+
Solo
Olorun
Olorun
LOLE2311
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Waardd
Sylvanus
Level 16
God Stats
1W - 2L
1,551 SR
Queue Stats
18W - 16L
1,401 Elo+
Party 1
Mulan
Mulan
j0k1s
Mulan
Level 23
God Stats
14W - 7L
1,607 SR
Queue Stats
66W - 47L
1,446 Elo+
Party 1
Izanami
Izanami
sarutobikurenai
Izanami
Level 14
God Stats
1W - 4L
1,718 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AIN_GUI
Apollo
10
4 / 1 / 5
6,186
562
3,620
6,333
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Bellllk
Vulcan
12
3 / 2 / 2
6,827
621
5,817
4,107
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 2
6,153
559
2,582
5,570
2,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
VWintour
Chang'e
9
3 / 0 / 4
6,009
546
2,982
2,909
798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
5 / 1 / 3
6,893
627
4,210
6,945
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jojoaofag
Serqet
7
0 / 3 / 0
4,529
412
705
5,986
1,733
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
LOLE2311
Olorun
10
2 / 5 / 1
5,196
472
2,516
7,990
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Waardd
Sylvanus
8
1 / 3 / 0
5,369
488
2,063
6,840
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
j0k1s
Mulan
8
0 / 1 / 0
4,655
423
2,491
3,566
1,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 4 / 1
4,523
411
2,450
6,061
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
AIN_GUI
Apollo
4
1
5
6.5
W
Vulcan
Bellllk
Vulcan
3
2
2
2
W
1
0
2
2
L
Serqet
Jojoaofag
Serqet
0
3
0
0
L
Olorun
LOLE2311
Olorun
2
5
1
0.5
W
Chang'e
VWintour
Chang'e
3
0
4
5
L
Sylvanus
Waardd
Sylvanus
1
3
0
0.33
L
Mulan
j0k1s
Mulan
0
1
0
0
L
0
4
1
0.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
10,225
25,864
Taken
30,443
8,299
Mitigated
9,743
11,313
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AIN_GUI
Apollo
3,620
1,901
0
1,585
6,333
1,516
34
1,432
4,901
0
21,496
W
Vulcan
Bellllk
Vulcan
5,817
2,996
0
833
4,107
1,482
952
1,483
2,624
40,594
0
W
2,582
692
0
2,533
5,570
2,387
243
0
5,158
0
23,366
L
Serqet
Jojoaofag
Serqet
705
172
0
1,230
5,986
1,733
183
453
5,533
0
13,098
L
Olorun
LOLE2311
Olorun
2,516
1,157
0
2,305
7,990
1,971
159
5,058
2,932
20,590
0
W
Chang'e
VWintour
Chang'e
2,982
700
1,066
1,778
2,909
798
282
547
2,362
12,399
0
L
Sylvanus
Waardd
Sylvanus
2,063
687
215
1,073
6,840
2,603
0
1,774
5,066
14,435
0
L
Mulan
j0k1s
Mulan
2,491
391
0
1,220
3,566
1,954
0
0
3,566
0
13,494
L
2,450
1,788
0
1,546
6,061
1,482
259
1,514
4,547
0
18,298
W
4,210
885
0
3,518
6,945
2,116
0
1,117
5,828
0
40,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
24,272
282
Minions Killed
167
0
Camps Cleared
0
1,009,490
Distance Traveled
836,787
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,186
562
45
4
0
190,710
0
W
Vulcan
6,827
621
77
7
0
183,736
1
W
Tyr
6,153
559
52
5
0
206,005
0
L
Serqet
4,529
412
30
3
0
187,564
0
L
Olorun
5,196
472
37
3
0
169,041
1
W
Chang'e
6,009
546
23
2
0
225,073
3
L
Sylvanus
5,369
488
29
3
0
178,115
4
L
Mulan
4,655
423
34
3
0
148,791
3
L
Izanami
4,523
411
37
3
0
153,276
0
W
Pele
6,893
627
85
8
0
203,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role