Player Matchup

Ymir
Ymir
Draapbo
Ymir
Level 11
God Stats
4W - 1L
1,482 SR
Queue Stats
89W - 96L
1,308 Elo+
Solo
Izanami
Izanami
MariMore
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,455 Elo+
Party 2
Nemesis
Nemesis
escudo_demitido
Nemesis
Level 24
God Stats
1W - 0L
1,700 SR
Queue Stats
26W - 31L
1,378 Elo+
Solo
Ra
Ra
michaeloko
Ra
Level 28
God Stats
2W - 1L
1,723 SR
Queue Stats
3W - 4L
1,461 Elo+
Party 2
Susano
Susano
wesley858
Susano
Level 12
God Stats
3W - 2L
1,145 SR
Queue Stats
25W - 27L
1,370 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,394 Elo+

VS

Team Averages
Level 9
1,427 SR
1,400 Elo+
Cthulhu
Cthulhu
Davygamergg21
Cthulhu
Level 6
God Stats
0W - 4L
1,041 SR
Queue Stats
1W - 8L
1,152 Elo+
Party 3
Fenrir
Fenrir
Kaalathar
Fenrir
Level 14
God Stats
2W - 7L
1,198 SR
Queue Stats
116W - 124L
1,520 Elo+
Party 1
Ymir
Ymir
LuizFeSCRN
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MaruuTK
Kukulkan
Level 7
God Stats
23W - 17L
1,500 SR
Queue Stats
29W - 21L
1,505 Elo+
Party 1
Tiamat
Tiamat
Raphael2014
Tiamat
Level 16
God Stats
6W - 1L
1,896 SR
Queue Stats
21W - 38L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Draapbo
Ymir
19
7 / 3 / 26
13,842
1,258
18,382
13,276
17,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
MariMore
Izanami
20
24 / 4 / 12
15,622
1,420
45,627
14,354
6,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 14
10,229
930
3,577
12,260
5,187
20
4 / 1 / 27
12,456
1,132
18,352
7,762
4,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
wesley858
Susano
20
9 / 3 / 20
12,926
1,175
18,232
12,124
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 6 / 8
11,259
1,024
8,485
26,810
16,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Kaalathar
Fenrir
18
10 / 12 / 5
12,947
1,177
18,606
29,583
13,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 11 / 8
11,027
1,002
6,261
29,507
27,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MaruuTK
Kukulkan
18
3 / 4 / 11
11,527
1,048
17,518
11,350
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
0 / 11 / 5
9,902
900
1,614
14,957
7,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
54
44
Kills
17
17
Deaths
44
99
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
8
1.17
W
Ymir
Draapbo
Ymir
7
3
26
6.67
L
Fenrir
Kaalathar
Fenrir
10
12
5
1.04
L
1
11
8
0.45
W
Izanami
MariMore
Izanami
24
4
12
7.5
L
Kukulkan
MaruuTK
Kukulkan
3
4
11
2.13
L
Tiamat
0
11
5
0.23
W
0
6
14
1.17
W
4
1
27
17.5
W
Susano
wesley858
Susano
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,170
Damage
52,484
59,776
Taken
112,207
38,310
Mitigated
68,725
14,802
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,485
1,140
128
3,747
26,810
16,132
0
8,485
18,325
28,773
0
W
Ymir
Draapbo
Ymir
18,382
4,515
0
1,377
13,276
17,506
0
8,989
4,287
27,956
0
L
Fenrir
Kaalathar
Fenrir
18,606
6,417
0
3,581
29,583
13,069
0
9,096
20,487
0
41,220
L
6,261
1,199
0
612
29,507
27,108
0
10,629
18,878
12,610
0
W
Izanami
MariMore
Izanami
45,627
40,792
981
6,563
14,354
6,160
0
7,214
7,140
0
74,489
L
Kukulkan
MaruuTK
Kukulkan
17,518
1,205
663
1,205
11,350
4,719
0
4,522
6,828
36,969
0
L
Tiamat
1,614
744
0
646
14,957
7,697
0
4,002
10,955
7,208
0
W
3,577
462
0
218
12,260
5,187
0
6,582
5,678
0
10,892
W
18,352
1,426
3,381
1,672
7,762
4,278
0
4,463
3,299
39,664
0
W
Susano
wesley858
Susano
18,232
5,057
0
610
12,124
5,179
0
6,630
5,494
0
29,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,075
Gold Earned
56,662
193
Minions Killed
166
4
Camps Cleared
4
906,439
Distance Traveled
869,635
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,259
1,024
51
5
0
196,548
3
W
Ymir
13,842
1,258
14
1
1
194,701
0
L
Fenrir
12,947
1,177
47
4
1
202,002
1
L
Ymir
11,027
1,002
15
1
0
173,848
0
W
Izanami
15,622
1,420
84
8
0
168,493
4
L
Kukulkan
11,527
1,048
45
4
1
177,186
1
L
Tiamat
9,902
900
8
1
2
120,051
0
W
Nemesis
10,229
930
9
1
1
184,156
0
W
Ra
12,456
1,132
52
5
2
188,827
4
W
Susano
12,926
1,175
34
3
0
170,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role