Player Matchup

Agni
Agni
Daivol7
Agni
Level 38
God Stats
9W - 14L
1,485 SR
Queue Stats
50W - 74L
1,475 Elo+
Party 1
Thor
Thor
ErGaud
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
NosFoxxx
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,177 Elo+
Party 2
Ares
Ares
RaijinToRage
Ares
Level 17
God Stats
3W - 8L
1,327 SR
Queue Stats
33W - 69L
1,459 Elo+
Party 1
Neith
Neith
dreyner
Neith
Level 5
God Stats
15W - 28L
1,416 SR
Queue Stats
92W - 104L
1,457 Elo+
Party 2
Team Averages
Level 16
1,446 SR
1,414 Elo+

VS

Team Averages
Level 24
1,563 SR
1,551 Elo+
Medusa
Medusa
Folerac
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
INHERBUTT
Scylla
Level 28
God Stats
3W - 1L
1,683 SR
Queue Stats
13W - 7L
1,610 Elo+
Party 3
Neith
Neith
Liezaxie
Neith
Level 34
God Stats
3W - 1L
1,634 SR
Queue Stats
13W - 6L
1,644 Elo+
Party 3
Guan Yu
Guan Yu
davey2206
Guan Yu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,589 Elo+
Party 3
Chang'e
Chang'e
najjaksam
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
465W - 488L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Daivol7
Agni
13
2 / 9 / 1
7,806
976
10,837
15,808
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
ErGaud
Thor
13
4 / 13 / 2
8,662
1,083
10,557
20,914
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
NosFoxxx
Anhur
13
0 / 10 / 2
7,187
898
3,173
14,990
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 4
7,310
914
5,523
19,847
14,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
dreyner
Neith
12
0 / 6 / 3
7,183
898
4,071
12,029
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Folerac
Medusa
18
15 / 0 / 22
12,341
1,543
30,788
15,087
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
INHERBUTT
Scylla
17
16 / 1 / 22
11,266
1,408
20,041
5,381
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Liezaxie
Neith
16
3 / 0 / 27
9,355
1,169
12,060
3,586
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
davey2206
Guan Yu
16
6 / 3 / 26
9,451
1,181
8,711
8,695
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
najjaksam
Chang'e
14
4 / 2 / 20
8,500
1,063
7,268
6,688
2,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
161
6
Kills
44
44
Deaths
6
12
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Agni
Daivol7
Agni
2
9
1
0.28
L
Thor
ErGaud
Thor
4
13
2
0.38
W
Medusa
Folerac
Medusa
15
0
22
26
W
Scylla
INHERBUTT
Scylla
16
1
22
27
W
Neith
Liezaxie
Neith
3
0
27
16.5
L
Anhur
NosFoxxx
Anhur
0
10
2
0.1
L
0
6
4
0.33
W
Guan Yu
davey2206
Guan Yu
6
3
26
6.33
L
Neith
dreyner
Neith
0
6
3
0.25
W
Chang'e
najjaksam
Chang'e
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,161
Damage
78,868
83,588
Taken
39,437
37,004
Mitigated
21,465
3,665
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Daivol7
Agni
10,837
991
257
311
15,808
5,643
0
3,627
12,038
23,498
0
L
Thor
ErGaud
Thor
10,557
1,707
0
434
20,914
7,497
0
7,290
13,370
0
20,960
W
Medusa
Folerac
Medusa
30,788
18,528
0
10,195
15,087
7,197
0
6,295
8,792
0
55,523
W
Scylla
INHERBUTT
Scylla
20,041
2,333
0
880
5,381
1,989
0
2,034
3,347
31,501
0
W
Neith
Liezaxie
Neith
12,060
7,147
0
1,403
3,586
1,472
0
1,474
2,112
0
28,882
L
Anhur
NosFoxxx
Anhur
3,173
1,589
0
806
14,990
4,806
0
4,803
9,937
0
11,345
L
5,523
327
597
457
19,847
14,966
0
6,685
12,861
8,183
0
W
Guan Yu
davey2206
Guan Yu
8,711
1,315
1,441
1,556
8,695
8,131
0
2,505
6,190
0
14,622
L
Neith
dreyner
Neith
4,071
1,677
0
803
12,029
4,092
0
4,246
7,595
0
11,114
W
Chang'e
najjaksam
Chang'e
7,268
886
1,778
1,243
6,688
2,676
0
4,052
2,636
13,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
50,913
86
Minions Killed
163
3
Camps Cleared
8
609,431
Distance Traveled
709,236
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,806
976
29
4
1
126,039
0
L
Thor
8,662
1,083
20
3
1
125,837
0
W
Medusa
12,341
1,543
55
7
6
151,906
0
W
Scylla
11,266
1,408
40
5
0
127,573
1
W
Neith
9,355
1,169
44
6
0
146,153
0
L
Anhur
7,187
898
16
2
0
111,151
2
L
Ares
7,310
914
8
1
1
127,476
0
W
Guan Yu
9,451
1,181
10
1
2
166,784
1
L
Neith
7,183
898
13
2
0
118,928
0
W
Chang'e
8,500
1,063
14
2
0
116,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role